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  | #!/usr/bin/python  
 |  # -*- coding: GBK -*-  
 |  #  
 |  ##@package  
 |  #  
 |  # @todo: Ê¹Ó÷ǹ¥»÷À༼ÄܺóÔö¼ÓÓ¡¼ÇÊý, ¿ÉÔö¼ÓÔöÒæbuffÊýµÄÓ¡¼ÇÊý  
 |  #  
 |  # @author: Alee  
 |  # @date 2019-4-26 ÏÂÎç08:20:09  
 |  # @version 1.0  
 |  #  
 |  # @note:   
 |  #  
 |  #---------------------------------------------------------------------  
 |    
 |  import PlayerYinji  
 |    
 |  def CheckCanHappen(attacker, defender, effect, curSkill):  
 |      addCnt = effect.GetEffectValue(0)  
 |      if effect.GetEffectValue(1):  
 |          addCnt = min(attacker.GetBuffState().GetBuffCount(), effect.GetEffectValue(0))  
 |            
 |      if not addCnt:  
 |          return False  
 |        
 |      PlayerYinji.AddYinji(attacker, addCnt)  
 |            
 |      return False  
 |  
  |