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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package Player.PlayerBillboard
#
# @todo:ÅÅÐаñ
# @author hxp
# @date 2018-03-06
# @version 1.0
#
# ÏêϸÃèÊö: ÅÅÐаñ
#
#-------------------------------------------------------------------------------
#"""Version = 2018-03-06 11:00"""
#-------------------------------------------------------------------------------
 
import ShareDefine
import GameWorld
import ChConfig
import PlayerControl
import OpenServerCampaign
import CrossRealmPlayer
import GameFuncComm
import EventReport
 
def DoBillboardOpen(curPlayer):
    ## ÅÅÐаñ¿ªÆôʱÐèÒª´¦ÀíµÄ
    UpdatePlayerBillboardOnLeaveServer(curPlayer, True) # Ö÷¶¯Í¬²½Ò»´Î°ñµ¥
    OpenServerCampaign.DoBillboardOpen(curPlayer) # Í¬²½¿ª·þ»î¶¯°ñµ¥
    return
 
def GetBillboardOperateInfo(curPlayer):
    # ÅÅÐаñÖÐËù±£´æµÄÔËÓªÉÌÏà¹ØÐÅÏ¢
    platform = curPlayer.GetAccID()
    if platform in ["tencent"]:
        return curPlayer.GetOperateInfo()
    return platform
 
def GetBillboardJob(curPlayer): return curPlayer.GetJob()
 
def UpdatePlayerBillboardOnLeaveServer(curPlayer, isAll=False):
    ##ÏÂÏ߸üÐÂÍæ¼ÒÅÅÐаñ
    if GameWorld.IsCrossServer():
        # ¿ç·þ·þÎñÆ÷²»Óøüб¾·þ°ñ
        return
    #UpdateTotalRechargeBillboard(curPlayer)
    
    UpdatePlayerLVBillboard(curPlayer) # µÈ¼¶°ñ
    UpdatePlayerFPTotalBillboard(curPlayer, True) # Õ½¶·Á¦°ñ
    UpdateHorseBillboard(curPlayer, True, False) # ×øÆï°ñ
    UpdatePyPetBillboard(curPlayer, True, False) # Áé³è°ñ
    UpdateRealmBillboard(curPlayer) # ¾³½ç°ñ
    
    if isAll:
        UpdateRuneTowerBillboard(curPlayer)
        
        #UpdateTJGBillboard(curPlayer, minuteExp) ÍÑ»úЧÂʿɲ»¸üÐÂ
        
    EventReport.WriteEvent_FightPower(curPlayer)
    return
 
def __CanPlayerBillboardComm(curPlayer):
    ## Íæ¼Ò¿É·ñÉϰñͨÓüì²é
    if not GameWorld.IsNormalPlayer(curPlayer):
        return False
    if not GameFuncComm.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Billboard):
        GameWorld.DebugLog("ÅÅÐаñ먦Æô,ÎÞ·¨Éϰñ!curLV=%s" % (curPlayer.GetLV()), curPlayer.GetPlayerID())
        return False
    
    return True
 
def UpdatePlayerBillboard(curPlayer, bType, cmpValue, cmpValue2=0, cmpValue3=0, value1=0, value2=0, exInfo=[], autoSort=False, **kwargs):
    ## ¸üÐÂÍæ¼ÒÅÅÐаñ
    
    #if not cmpValue and not cmpValue2 and not cmpValue3:
    #    return
    
    if not __CanPlayerBillboardComm(curPlayer):
        return
    
    playerJob = GetBillboardJob(curPlayer)
    playerID = curPlayer.GetID()
    playerName = curPlayer.GetName()
    playerOpInfo = GetBillboardOperateInfo(curPlayer)
    kwargs["value3"] = curPlayer.GetFace()
    kwargs["value4"] = curPlayer.GetFacePic()
    if bType in ShareDefine.BTValue1_OfficialRankList:
        value1 = curPlayer.GetOfficialRank()
    GameServer_UpdateBillboard(bType, playerJob, playerID, playerName, playerOpInfo,
                               value1, value2, cmpValue, cmpValue2, cmpValue3, 0, exInfo, autoSort, **kwargs)
    return
 
def GameServer_UpdateBillboard(bType, bType2, bID, bName, bName2, value1, value2, cmpValue, cmpValue2=0, cmpValue3=0, bID2=0, exInfo=[], autoSort=False, **kwargs):
    bData = {"Type":bType, "Type2":bType2, "ID":bID, "ID2":bID2, "Name1":bName, "Name2":bName2, "ExInfo":exInfo, 
             "Value1":value1, "Value2":value2, "CmpValue":cmpValue, "CmpValue2":cmpValue2, "CmpValue3":cmpValue3, "autoSort":autoSort}
    if "value3" in kwargs:
        bData["Value3"] = kwargs["value3"]
    if "value4" in kwargs:
        bData["Value4"] = kwargs["value4"]
    if "value5" in kwargs:
        bData["Value5"] = kwargs["value5"]
    if "value6" in kwargs:
        bData["Value6"] = kwargs["value6"]
    if "value7" in kwargs:
        bData["Value7"] = kwargs["value7"]
    if "value8" in kwargs:
        bData["Value8"] = kwargs["value8"]
    if "userData" in kwargs:
        bData["UserData"] = kwargs["userData"]
    sendMsg = "%s" % (bData) 
    GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "UpdateBillboard", sendMsg, len(sendMsg))
    GameWorld.DebugLog("ͬ²½GameServerÅÅÐаñ:bType=%s,cmpValue=%s, %s" % (bType, cmpValue, sendMsg), bID)
    return
 
def UpdatePlayerCrossBillboard(curPlayer, bType, groupValue1, cmpValue, cmpValue2=0, cmpValue3=0, value1=0, value2=0, 
                               groupValue2=0, **kwargs):
    ## ¸üÐÂÍæ¼Ò¿ç·þÅÅÐаñ
    
    #if not cmpValue and not cmpValue2 and not cmpValue3:
    #    return
    
    #if not __CanPlayerBillboardComm(curPlayer):
    #    return
    
    playerJob = GetBillboardJob(curPlayer)
    playerID = curPlayer.GetID()
    playerName = CrossRealmPlayer.GetCrossPlayerName(curPlayer)
    playerOpInfo = GetBillboardOperateInfo(curPlayer)
    kwargs["value3"] = curPlayer.GetFace()
    kwargs["value4"] = curPlayer.GetFacePic()
    if bType in ShareDefine.BTValue1_OfficialRankList:
        value1 = curPlayer.GetOfficialRank()
    id2 = 0
    GameServer_UpdateCrossBillboard(bType, groupValue1, playerID, playerName, playerOpInfo, playerJob, value1, value2, 
                                    cmpValue, cmpValue2, cmpValue3, groupValue2, id2, **kwargs)
    return
 
def GameServer_UpdateCrossBillboard(bType, groupValue1, dataID, name1, name2, type2, value1, value2, cmpValue, 
                                    cmpValue2=0, cmpValue3=0, groupValue2=0, id2=0, **kwargs):
    bData = {"Type":bType, "GroupValue1":groupValue1, "Type2":type2, "ID":dataID, "ID2":id2, "Name1":name1, "Name2":name2, 
             "Value1":value1, "Value2":value2, "CmpValue":cmpValue, "CmpValue2":cmpValue2, "CmpValue3":cmpValue3, "GroupValue2":groupValue2}
    if "value3" in kwargs:
        bData["Value3"] = kwargs["value3"]
    if "value4" in kwargs:
        bData["Value4"] = kwargs["value4"]
    if "value5" in kwargs:
        bData["Value5"] = kwargs["value5"]
    if "value6" in kwargs:
        bData["Value6"] = kwargs["value6"]
    if "value7" in kwargs:
        bData["Value7"] = kwargs["value7"]
    if "value8" in kwargs:
        bData["Value8"] = kwargs["value8"]
    if "userData" in kwargs:
        bData["UserData"] = kwargs["userData"]
    sendMsg = "%s" % (bData) 
    GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "UpdateCrossBillboard", sendMsg, len(sendMsg))
    GameWorld.DebugLog("ͬ²½GameServer¿ç·þÅÅÐаñ:bType=%s,groupValue1=%s,groupValue2=%s,cmpValue=%s, %s" 
                       % (bType, groupValue1, groupValue2, cmpValue, sendMsg), dataID)
    return
 
def UpdatePlayerFPTotalBillboard(curPlayer, isForceUpdate=False, isCheckRule=True):
    ##¸üÐÂÍæ¼Ò×ÜÕ½¶·Á¦
    
    playerFightPower = PlayerControl.GetFightPower(curPlayer)
    if not __CheckFightPowerCanUpdate(curPlayer, ChConfig.Def_PDict_FightPower_Total, playerFightPower, 
                                      isForceUpdate, isCheckRule, ChConfig.Def_PDict_FightPower_TotalEx):
        return
    
    fightPower = playerFightPower % ChConfig.Def_PerPointValue
    fightPowerEx = playerFightPower / ChConfig.Def_PerPointValue
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FightPower_Total, fightPower,
                                       ChConfig.Def_PDictType_FightPower)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FightPower_TotalEx, fightPowerEx,
                                       ChConfig.Def_PDictType_FightPower)
    familyID = curPlayer.GetFamilyID()
    GameWorld.DebugLog("¸üÐÂ×ÜÕ½¶·Á¦£ºplayerFightPower=%s" % (playerFightPower), curPlayer.GetPlayerID())
    
    UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_FightPower, fightPowerEx, fightPower, exInfo=[familyID])
    #EventReport.WriteEvent_FightPower(curPlayer)
    return
 
def __CheckFightPowerCanUpdate(curPlayer, key, fightPower, isForceUpdate=False, isCheckRule=True, key2=None):
    ''' ¼ì²éÍæ¼Ò¿É·ñ¸üÐÂÕ½¶·Á¦
    @param curPlayer Íæ¼ÒʵÀý
    @param key Õ½¶·Á¦ÀàÐͶÔÓ¦key
    @param fightPower µ±Ç°Õ½¶·Á¦
    @param isForceUpdate ÊÇ·ñÇ¿ÖÆ¸üУ¨ÈôÉèÖÃÇ¿ÖÆ¸üУ¬ÔÚijЩDZ¹æÔòÏÂÒ²²»Ò»¶¨ÄÜÇ¿ÖÆ¸üУ¬ÈçGMµÈ£©
    @param isCheckRule ÊÇ·ñ¼ì²éÕ½Á¦·¶Î§¸üвîÖµ
    @return True-¿É¸üР
    '''
    if fightPower <= 0:
        return False
    
    historyFightPower = curPlayer.NomalDictGetProperty(key, 0, ChConfig.Def_PDictType_FightPower)
    if key2 != None:
        historyFightPower += curPlayer.NomalDictGetProperty(key2, 0, ChConfig.Def_PDictType_FightPower) * ChConfig.Def_PerPointValue
        
    if not __CanPlayerBillboardComm(curPlayer):
        return False
    
    if isForceUpdate:
        GameWorld.DebugLog("Õ½¶·Á¦¸üмì²é£ºÇ¿ÖƸüРkey=%s,fightPower=%s,history=%s" 
                           % (key, fightPower, historyFightPower), curPlayer.GetPlayerID())
        return True
    
    if fightPower == historyFightPower:
        GameWorld.DebugLog("Õ½¶·Á¦¸üмì²é£ºÓëÉÏ´ÎÏàͬ£¬Ä¬Èϲ»¸üРkey=%s,fightPower=%s,history=%s" 
                           % (key, fightPower, historyFightPower), curPlayer.GetPlayerID())
        return False
    
    return True
 
def __GetUpdFightPower(curPlayer, key, fightPower):
    ##»ñÈ¡¸üÐÂÅÅÐаñµÄÕ½Á¦
    #Ôݶ¨¸üÐÂʵ¼ÊÕ½Á¦
    PlayerControl.NomalDictSetProperty(curPlayer, key, fightPower, ChConfig.Def_PDictType_FightPower)
    return fightPower
 
def UpdateHorseBillboard(curPlayer, isForceUpdate=False, isUpdateTotal=True):
    ##¸üÐÂÍæ¼Ò×øÆïÅÅÐаñ
    
    HorseFightPower = PlayerControl.GetMFPFightPower(curPlayer, ShareDefine.Def_MFPType_Horse)
    if not __CheckFightPowerCanUpdate(curPlayer, ChConfig.Def_PDict_FightPower_Horse,
                                      HorseFightPower, isForceUpdate):
        return
    
    HorseFightPower = __GetUpdFightPower(curPlayer, ChConfig.Def_PDict_FightPower_Horse, HorseFightPower)
    
    UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_FightPower_Horse, HorseFightPower)
    
    if isUpdateTotal:
        UpdatePlayerFPTotalBillboard(curPlayer, isForceUpdate)
    return
 
def UpdatePyPetBillboard(curPlayer, isForceUpdate=False, isUpdateTotal=True):
    ## ¸üгèÎïÅÅÐаñ
    petMaxAtk = PlayerControl.GetPetMaxAtk(curPlayer)
    if not petMaxAtk:
        return
    UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_FightPower_Pet, petMaxAtk) 
       
    if isUpdateTotal:
        UpdatePlayerFPTotalBillboard(curPlayer, isForceUpdate)
    return
 
def UpdatePlayerLVBillboard(curPlayer, isForceUpdate=True):
    ##¸üÐÂÍæ¼ÒµÈ¼¶ÅÅÐаñ
    UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_LV, curPlayer.GetLV())
    return
 
def UpdateRuneTowerBillboard(curPlayer):
    ##¸üÐÂÍæ¼Ò·ûÓ¡ËþÅÅÐаñ
    passLV = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_TrialTower_PassLV)
    if not passLV:
        return
    UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_TrialTower, passLV) 
    return
 
 
def UpdateTJGBillboard(curPlayer, minuteExp):
    ##ÍÑ»úЧÂʰñ
    if not minuteExp:
        return
    expPoint = minuteExp / ChConfig.Def_PerPointValue
    exp = minuteExp % ChConfig.Def_PerPointValue
    UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_OffLineEfficient, expPoint, exp)
    return
 
def UpdateRealmBillboard(curPlayer):
    ##¾³½ç°ñ
    if not curPlayer.GetOfficialRank():
        return
    UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_Realm, curPlayer.GetOfficialRank())
    return
 
 
###################################### ÒÔÏ´úÂëÔÝʱûÓã¬ÐÞ¸ÄʱÔÙÕûºÏ ################################################
 
##Íæ¼ÒµÇ¼ÅÅÐд¦Àí
# @param curPlayer Íæ¼ÒʵÀý
# @return 
def BillboardOnLogin(curPlayer):
    # ÉÏÏßĬÈÏͬ²½ÅÅÐаñ
    UpdatePlayerBillboardOnLeaveServer(curPlayer) #ÅÅÐаñÒÑʵʱ¸üУ¬¹ÊÉÏÏß²»ÔÙͬ²½
    return
 
## ¸üе±Ç°ïÚ³µÐÅÏ¢
#  @param playerID: Íæ¼ÒID
#  @param playerName: Íæ¼ÒÃû×Ö
#  @param playerOpInfo: Íæ¼Òƽ̨ÐÅÏ¢
#  @param playerLV: Íæ¼ÒµÈ¼¶
#  @param truckLV: ïÚ³µµÈ¼¶
#  @param truckMapID: ïÚ³µËùÔÚµØÍ¼ID
#  @return: 
def UpdateBillboardPlayerTruck(playerID, playerName, playerOpInfo, playerLV, truckLV, truckMapID):
    
    #µ±truckMapIDΪ0ʱ±íʾÔÚÅÅÐÐÔÚɾ³ý¸ÃïÚ³µµÄ¼Ç¼
    
    #[Íæ¼ÒID, Íæ¼ÒÃû×Ö, Íæ¼ÒµÈ¼¶, ïÚ³µµÈ¼¶, ïÚ³µÎ»ÖÃ]
    cmdList = [playerID, playerName, playerOpInfo, playerLV, truckLV, truckMapID]
    GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "UpdateBillboardPlayerTruck",
                                                              '%s' % (cmdList), len(str(cmdList)))
    return
    
##¸üÐÂÍæ¼Ò³äÖµÅÅÐаñ
# @param curPlayer Íæ¼ÒʵÀý
# @return ÈÎÎñʵÀý
# @remarks 
def UpdateTotalRechargeBillboard(curPlayer):
#    if GameWorld.IsGM(curPlayer):
#        #GM²»Éϰñ
#        return
    totalChangeCoinPoint = curPlayer.GetChangeCoinPointTotal()
     
    #ÅÅÐаñÐèÒªÊý¾Ý[Íæ¼ÒID, Íæ¼ÒÃû×Ö, Íæ¼ÒÖ°Òµ, Íæ¼ÒµÈ¼¶]
    playerID = curPlayer.GetID()
    playerName = curPlayer.GetName()
    playerOpInfo = curPlayer.GetOperateInfo()
    playerJob = curPlayer.GetJob()
    playerLV = curPlayer.GetLV()
    
    sendMsg = '%s' % ([playerID, playerName, playerOpInfo, playerJob, playerLV, totalChangeCoinPoint]) 
    GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, 'UpdateTotalRechargeBillboard', \
            sendMsg, len(sendMsg))
    return