hxp
2024-09-06 52bb5f74dde5ba405d2b0f1fe32fd6e37470586c
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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package CrossYaomoBoss
#
# @todo:¿ç·þÑýħboss
# @author hxp
# @date 2022-11-11
# @version 1.0
#
# ÏêϸÃèÊö: ¿ç·þÑýħboss
#
#-------------------------------------------------------------------------------
#"""Version = 2022-11-11 15:30"""
#-------------------------------------------------------------------------------
 
import ShareDefine
import PyDataManager
import CrossRealmMsg
import IpyGameDataPY
import CrossBillboard
import ChPyNetSendPack
import PlayerCompensation
import CrossRealmPlayer
import PlayerViewCache
import NetPackCommon
import PlayerControl
import PyGameData
import GameWorld
 
Def_RecType_CrossYaomoBossHurtInfo = ShareDefine.Def_UniversalGameRecType_CrossYaomoBossHurtInfo
'''
¿ç·þÑýħbossÉËѪÐÅÏ¢
ShareDefine.Def_UniversalGameRecType_CrossYaomoBossHurtInfo
value1:zoneID              ·ÖÇøID
value2:playerID            Íæ¼ÒID
value3:awardState          Ä¿±êÉ˺¦Áì½±¼Ç¼
StrValue1:hurtTotal        ½ñÈÕ×ÜÉ˺¦
'''
def GetRecZoneID(recData): return recData.GetValue1()
def SetRecZoneID(recData, zoneID): return recData.SetValue1(zoneID)
def GetRecPlayerID(recData): return recData.GetValue2()
def SetRecPlayerID(recData, playerID): return recData.SetValue2(playerID)
def GetRecAwardState(recData): return recData.GetValue3()
def SetRecAwardState(recData, awardState): return recData.SetValue3(awardState)
def GetRecHurtTotal(recData): return GameWorld.ToIntDef(recData.GetStrValue1(), 0)
def SetRecHurtTotal(recData, hurtTotal): return recData.SetStrValue1(str(hurtTotal))
 
def DoOnDay():
    
    if not GameWorld.IsCrossServer():
        return
    
    hurtValueAwardDict = IpyGameDataPY.GetFuncEvalCfg("CrossYaomoBoss", 3, {})
    hurtValueIntAwardDict = {int(k):v for k, v in hurtValueAwardDict.items()}
    
    universalRecMgr = GameWorld.GetUniversalRecMgr()
    recDataList = universalRecMgr.GetTypeList(Def_RecType_CrossYaomoBossHurtInfo)
    for index in xrange(recDataList.Count()):
        recData = recDataList.At(index)
        playerID = GetRecPlayerID(recData)
        awardState = GetRecAwardState(recData)
        hurtTotal = GetRecHurtTotal(recData)
        
        for awardIndex, hurtValueInfo in hurtValueIntAwardDict.items():
            needHurtValue, awardItemList = hurtValueInfo
            if hurtTotal < needHurtValue:
                continue
            if awardState & pow(2, awardIndex):
                continue
            paramList = [needHurtValue]
            PlayerCompensation.SendMailByKey("CrossYaomoBossHurtValue", [playerID], awardItemList, paramList, crossMail=True)
            
    universalRecMgr.Delete(Def_RecType_CrossYaomoBossHurtInfo)
    
    # ¹ã²¥×Ó·þÖØÖÃÉ˺¦
    serverGroupIDList = []
    sendMsg = {"HurtReset":1}
    CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_CrossYaomoBossHurtInfo, sendMsg, serverGroupIDList)
    return
 
def ClientServerMsg_CrossYaomoBossHurtAward(serverGroupID, msgData):
    
    playerID = msgData["playerID"]
    awardIndex = msgData["awardIndex"]
    
    hurtValueAwardDict = IpyGameDataPY.GetFuncEvalCfg("CrossYaomoBoss", 3, {})
    if str(awardIndex) not in hurtValueAwardDict:
        return
    needHurtValue, awardItemList = hurtValueAwardDict[str(awardIndex)]
    
    universalRecMgr = GameWorld.GetUniversalRecMgr()
    recDataList = universalRecMgr.GetTypeList(Def_RecType_CrossYaomoBossHurtInfo)
    for index in xrange(recDataList.Count()):
        recData = recDataList.At(index)
        if playerID != GetRecPlayerID(recData):
            continue
        
        awardState = GetRecAwardState(recData)
        hurtTotal = GetRecHurtTotal(recData)
        if hurtTotal < needHurtValue:
            GameWorld.ErrLog("¿ç·þÑýħbossÉ˺¦²»×㣬ÎÞ·¨Áì½±! awardIndex=%s,needHurtValue=%s > %s" % (awardIndex, needHurtValue, hurtTotal), playerID)
            return
        
        if awardState & pow(2, awardIndex):
            GameWorld.ErrLog("ÒѾ­ÁìÈ¡¹ý¸Ã¿ç·þÑýħbossÉ˺¦½±Àø! awardIndex=%s,awardState=%s" % (awardIndex, awardState), playerID)
            return
        awardState |= pow(2, awardIndex)
        SetRecAwardState(recData, awardState)
        GameWorld.Log("ÁìÈ¡¿ç·þÑýħbossÉ˺¦½±Àø! awardIndex=%s,awardState=%s,awardItemList=%s" % (awardIndex, awardState, awardItemList), playerID)
        
        serverGroupIDList = [serverGroupID]
        syncPlayerHurtInfo = {playerID:{"hurtTotal":hurtTotal, "awardState":awardState, "awardIndex":awardIndex, "awardItemList":awardItemList}}
        sendMsg = {"syncPlayerHurtInfo":syncPlayerHurtInfo}
        CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_CrossYaomoBossHurtInfo, sendMsg, serverGroupIDList)
        return
    
    return
 
def Sync_CrossYaomoBossDataToClientServer(serverGroupID=0):
    ''' Í¬²½¿ç·þÊý¾Ýµ½×Ó·þÎñÆ÷
    @param serverGroupID: Îª0ʱͬ²½ËùÓÐ×Ó·þ
    '''
    GameWorld.Log("ͬ²½¸ø×Ó·þ¿ç·þÑýħBossÊý¾Ý: syncServerGroupID=%s" % (serverGroupID))
    
    syncPlayerHurtInfo = {}
    universalRecMgr = GameWorld.GetUniversalRecMgr()
    recDataList = universalRecMgr.GetTypeList(Def_RecType_CrossYaomoBossHurtInfo)
    for index in xrange(recDataList.Count()):
        recData = recDataList.At(index)
        playerID = GetRecPlayerID(recData)
        awardState = GetRecAwardState(recData)
        hurtTotal = GetRecHurtTotal(recData)
        syncPlayerHurtInfo[playerID] = {"hurtTotal":hurtTotal, "awardState":awardState}
        
    # ¹ã²¥×Ó·þÖØÖÃÉ˺¦
    if syncPlayerHurtInfo:
        serverGroupIDList = []
        sendMsg = {"syncPlayerHurtInfo":syncPlayerHurtInfo}
        CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_CrossYaomoBossHurtInfo, sendMsg, serverGroupIDList)
    return
 
def MapServer_CrossYaomoBossHurtInfo(msgList):
    
    zoneID, npcID, playerHurtList = msgList
    GameWorld.Log("µØÍ¼¿ç·þÑýħbossÉ˺¦½áËãÐÅÏ¢: zoneID=%s,npcID=%s,hurtPlayerCount=%s" % (zoneID, npcID, len(playerHurtList)))
    
    rankAwardDict = IpyGameDataPY.GetFuncEvalCfg("CrossYaomoBoss", 2, {})
    rankIntAwardDict = {int(k):v for k, v in rankAwardDict.items()}
    
    universalRecMgr = GameWorld.GetUniversalRecMgr()
    recDataList = universalRecMgr.GetTypeList(Def_RecType_CrossYaomoBossHurtInfo)
    hurtRecDict = {}
    for index in xrange(recDataList.Count()):
        recData = recDataList.At(index)
        hurtRecDict[(GetRecZoneID(recData), GetRecPlayerID(recData))] = recData
        
    groupValue1 = zoneID
    billboardMgr = PyDataManager.GetCrossBillboardManager()
    billboardObj = billboardMgr.GetCrossBillboard(ShareDefine.Def_CBT_YaomoBossHurt, groupValue1)
    billboardObj.ClearData()
    
    syncPlayerHurtInfo = {}
    for rank, hurtInfo in enumerate(playerHurtList, 1):
        playerID, hurtValue, hurtName = hurtInfo
        
        job, realmLV, accID = 1, 1, ""
        curCache = PlayerViewCache.FindViewCache(playerID)
        if curCache:
            cacheDict = PlayerViewCache.GetCachePropDataDict(curCache)
            job = cacheDict.get("Job", job)
            realmLV = cacheDict.get("RealmLV", realmLV)
            accID = cacheDict.get("AccID", accID)
            
        # ¸üÐÂ×îÐÂÒ»´ÎÉ˺¦ÅÅÃû°ñµ¥
        dataID, name1, name2 = playerID, hurtName, ""
        type2, value1, value2 = job, realmLV, 0
        cmpValue = hurtValue / ShareDefine.Def_PerPointValue
        cmpValue2 = hurtValue % ShareDefine.Def_PerPointValue
        noSortAndSync = False if rank == len(playerHurtList) else True
        CrossBillboard.UpdCrossBillboard(ShareDefine.Def_CBT_YaomoBossHurt, groupValue1, dataID, name1, name2,
                                         type2, value1, value2, cmpValue, cmpValue2, noSortAndSync=noSortAndSync)
        
        # Ãû´Î½±ÀøÖ±½Ó·¢·Å
        awardItemList = GameWorld.GetOrderValueByDict(rankIntAwardDict, rank, False)
        if awardItemList:
            paramList = [rank]
            PlayerCompensation.SendMailByKey("CrossYaomoBossHurtRank", [playerID], awardItemList, paramList, crossMail=True)
            
        key = (zoneID, playerID)
        if key not in hurtRecDict:
            recData = recDataList.AddRec()
            SetRecZoneID(recData, zoneID)
            SetRecPlayerID(recData, playerID)
            hurtTotal = hurtValue
        else:
            recData = hurtRecDict[key]
            hurtTotal = GetRecHurtTotal(recData) + hurtValue
        SetRecHurtTotal(recData, hurtTotal)
        syncPlayerHurtInfo[playerID] = {"hurtTotal":hurtTotal, "awardState":GetRecAwardState(recData)}
        GameWorld.Log("    rank=%s,playerID=%s,hurtValue=%s,hurtTotal=%s,accID=%s" % (rank, playerID, hurtValue, hurtTotal, accID))
        
    # Í¨Öª×Ó·þ¸üÐÂÍæ¼Ò×ÜÉ˺¦
    if syncPlayerHurtInfo:
        serverGroupIDList = []
        sendMsg = {"syncPlayerHurtInfo":syncPlayerHurtInfo, "killBoss":1}
        CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_CrossYaomoBossHurtInfo, sendMsg, serverGroupIDList)
        
    return
 
def CrossServerMsg_CrossYaomoBossHurtInfo(msgData):
        
    playerMgr = GameWorld.GetPlayerManager()
    
    if "HurtReset" in msgData:
        # ÖØÖÃÉ˺¦
        syncPlayerIDList = PyGameData.g_crossYaomoBossHurtInfo.keys()
        PyGameData.g_crossYaomoBossHurtInfo = {}
        for playerID in syncPlayerIDList:
            curPlayer = playerMgr.FindPlayerByID(playerID)
            if not curPlayer or not curPlayer.GetInitOK():
                continue
            Sync_CrossYaomoBossPlayerHurtInfo(curPlayer)
            
        return
    
    #zoneID = msgData["zoneID"]
    #npcID = msgData["npcID"]
    syncPlayerHurtInfo = msgData["syncPlayerHurtInfo"]
    isKillBoss = msgData.get("killBoss") == 1
    
    for playerID, hurtInfo in syncPlayerHurtInfo.items():
        if not PlayerControl.GetDBPlayerAccIDByID(playerID):
            continue
        awardIndex = hurtInfo.pop("awardIndex", None)
        awardItemList = hurtInfo.pop("awardItemList", None)
        
        PyGameData.g_crossYaomoBossHurtInfo[playerID] = hurtInfo
        
        curPlayer = playerMgr.FindPlayerByID(playerID)
        if not curPlayer or not curPlayer.GetInitOK():
            continue
        Sync_CrossYaomoBossPlayerHurtInfo(curPlayer)
        
        if awardIndex != None:
            # Í¨ÖªµØÍ¼·¢·Å½±Àø
            msgInfo = ["HurtValueAward", [awardIndex, awardItemList]]
            CrossRealmPlayer.MapServer_QueryCrossPlayerResult(playerID, "CrossYaomoBoss", msgInfo)
            
        if isKillBoss:
            # Í¨ÖªµØÍ¼»÷ɱÑýħboss
            msgInfo = ["KillYaomoBoss", hurtInfo]
            CrossRealmPlayer.MapServer_QueryCrossPlayerResult(playerID, "CrossYaomoBoss", msgInfo)
            
    return
 
def OnPlayerLogin(curPlayer):
    if GameWorld.IsCrossServer():
        return
    
    playerID = curPlayer.GetPlayerID()
    if playerID not in PyGameData.g_crossYaomoBossHurtInfo:
        return
    
    Sync_CrossYaomoBossPlayerHurtInfo(curPlayer)
    return
 
def Sync_CrossYaomoBossPlayerHurtInfo(curPlayer):
    hurtInfo = PyGameData.g_crossYaomoBossHurtInfo.get(curPlayer.GetPlayerID(), {})
    hurtTotal = hurtInfo.get("hurtTotal", 0)
    awardState = hurtInfo.get("awardState", 0)
    clientPack = ChPyNetSendPack.tagGCCrossYaomoBossPlayerHurtInfo()
    clientPack.HurtTotal = hurtTotal % ShareDefine.Def_PerPointValue
    clientPack.HurtTotalEx = hurtTotal / ShareDefine.Def_PerPointValue
    clientPack.AwardState = awardState
    NetPackCommon.SendFakePack(curPlayer, clientPack)
    return