| #!/usr/bin/python  | 
| # -*- coding: GBK -*-  | 
| #  | 
| #  | 
| ##@package GY_Query_PetChangeName  | 
| # @todo: ³èÎï¸ÄÃû£¨µ±ÊÕµ½gameserver·¢À´µÄ½á¹û ÔÙÈ·¶¨Ð޸ĠgameServerµÄÔà×ÖÅж¨£©  | 
| #  | 
| # @author: adaws  | 
| # @date 2010-06-25  | 
| # @version 1.0  | 
| #  | 
| # @note:   | 
| #---------------------------------------------------------------------  | 
| #µ¼Èë  | 
| #---------------------------------------------------------------------  | 
| #È«¾Ö±äÁ¿  | 
| #---------------------------------------------------------------------  | 
|   | 
| #---------------------------------------------------------------------  | 
| #Â߼ʵÏÖ  | 
| ## ÒòΪֻÊDzéѯ³èÎïÃûÓÐûÓÐÔÚgameServerÖеÄÔà×ÖÁбíÖРËùÒÔmapServer²»ÐèÒª×öÏàÓ¦µÄ²éѯÂß¼  | 
| #  @param query_Type ÇëÇóÀàÐÍ  | 
| #  @param query_ID ÇëÇóµÄÍæ¼ÒID  | 
| #  @param packCMDList ·¢°üÃüÁî [ ]  | 
| #  @param tick µ±Ç°Ê±¼ä  | 
| #  @return ÎÞ  | 
| #  @remarks º¯ÊýÏêϸ˵Ã÷.  | 
| def DoLogic(query_Type, query_ID, recvCmd, tick):  | 
|     pass  | 
|   | 
|   | 
|   | 
| ## ¸ù¾ÝgameServer¼ì²éºóµÄ½á¹û×öÏàÓ¦µÄ²Ù×÷  | 
| #  @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò  | 
| #  @param callFunName ¹¦ÄÜÃû³Æ  | 
| #  @param funResult ²éѯµÄ½á¹û  | 
| #  @param tick µ±Ç°Ê±¼ä  | 
| #  @return None  | 
| #  @remarks º¯ÊýÏêϸ˵Ã÷. ÒòΪֻÊÇÇëÇóÄܲ»ÄܸÄÃû Ö»ÐèÒªÔÚGameServer´¦Àí ²»»áÇëÇóʧ°Ü  | 
| def DoResult(curPlayer, callFunName, funResult, tick):  | 
|     return  | 
|     cmdList = eval(funResult)  | 
|     petObjId = cmdList[0]  | 
|     petName = cmdList[-1]  | 
|       | 
|     #Íæ¼ÒûÓÐÕâ¸ö³èÎïÁ˲»´¦Àí  | 
|     #if not PlayerPet.CheckHavePet(curPlayer, petObjId):  | 
|     #    return  | 
|       | 
|     #ÔÚÔà×ÖÁбíÖРÕâÀï²»Ìáʾ ¿Í»§¶ËÓÐÒ»´Î¹ýÂË  | 
|     if  petName == '':  | 
|         return  | 
|       | 
|     petMgr = curPlayer.GetPetMgr()  | 
|     curPetObj = petMgr.PetList_Find(petObjId)  | 
|     petData = curPetObj.GetRolePet()  | 
|     petData.Name = petName  | 
|       | 
|     #Éè½á¹¹Ìå  | 
|     curPetObj.SetRolePet(petData)  | 
| #    GameWorld.Log('PetNameAfterChanged:'+curPetObj.GetRolePet().Name)  | 
|   | 
|     #֪ͨ¿Í»§¶Ë  | 
|     curPetObj.Sync_PetRenameResult(petName)  | 
|     return  | 
|   |