#!/usr/bin/python  
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# -*- coding: GBK -*-  
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##@package GY_GM_ViewGame  
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# ²éѯ»î¶¯  
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#  
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# @author mark  
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# @date 2010-3-31  
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# @version 1.0  
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#  
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# ÐÞ¸Äʱ¼ä ÐÞ¸ÄÈË ÐÞ¸ÄÄÚÈÝ  
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# @change: "2011-09-15 10:50" jiang ÐÞ¸ÄÌáʾÐÅÏ¢µÄ»ñÈ¡·½Ê½  
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#  
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# Ä£¿éÏêϸ˵  
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#µ¼Èë  
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import ChConfig  
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import PlayerControl  
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import GameWorld  
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import GMCommon  
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#---------------------------------------------------------------------  
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"""Version = 2011-09-15 10:50"""  
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#---------------------------------------------------------------------  
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#È«¾Ö±äÁ¿  
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#---------------------------------------------------------------------  
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#---------------------------------------------------------------------  
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#Â߼ʵÏÖ  
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## Ö´ÐÐÂß¼  
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#  @param curPlayer µ±Ç°Íæ¼Ò  
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#  @param playerList []  
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#  @return None  
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#  @remarks º¯ÊýÏêϸ˵Ã÷.  
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def OnExec(curPlayer , playerList):  
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    eventManager = GameWorld.GetGameWorldEventManager()  
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    activeEventDisc = {}  
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    #ÒѾ¼¤»îµÄ»î¶¯ÁÐ±í  
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    isActiveIDList = []  
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    for index in range( eventManager.GetActiveEventCount()):  
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        event = eventManager.GetActiveEventByIndex(index)  
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        eventID = event.GetEventID()  
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        if eventID in [ChConfig.Def_GY_GM_Game_DoubleExp , ChConfig.Def_GY_GM_Game_Broadcast]:  
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            #ÌØÊâ»î¶¯,²»Í¨Öª  
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            continue  
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        isActiveIDList.append(eventID)  
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        activeEventDisc.update(   
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                               {'%s'%eventID : {  
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                                                 'isActive' : '%s'%1                   ,  
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                                                 'BeginTime': '%s'%event.GetStartTime(),  
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                                                 'EndTime'  : '%s'%event.GetEndTime()  ,  
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                                                 'GMACCID'  : '%s'%event.GetAccID()  
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                                                }   
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                                }             
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                                )  
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    #È«²¿µÄ»î¶¯  
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    for evID in GMCommon.GetGameServer_GM_GameID():  
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        #ÆäËûδ¼¤»îµÄ»î¶¯Õý³£´¦Àí  
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        if evID not in isActiveIDList:  
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            activeEventDisc.update(  
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                                   {  
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                                    '%s'%evID :{  
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                                                   'isActive' : '%s'%0  
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                                                   }  
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                                    }  
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                                   )  
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    curPlayer.GMAnswer("%s;%s"%('ViewGame' , '%s'%activeEventDisc))  
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    return  
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