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#!/usr/bin/python
# -*- coding: GBK -*-
#
##@package
#
# @todo: ¹¥»÷´¦ÓÚXX״̬ϵÄÄ¿±êºó´¥·¢±»¶¯¼¼ÄÜ
#
# @author: Alee
# @date 2019-5-10 ÏÂÎç03:44:42
# @version 1.0
#
# @note: 
#
#---------------------------------------------------------------------
 
import ChConfig
import GameWorld
import GameObj
import PlayerControl
 
 
def CheckCanHappen(attacker, defender, effect, curSkill):
    if not defender:
        return False
    
    
    ownerID, ownerType = 0, 0
    if effect.GetEffectValue(1):
        ownerID, ownerType = attacker.GetID(), attacker.GetGameObjType()
    
    if not GameObj.GetPyPlayerState(defender, effect.GetEffectValue(0), ownerID, ownerType):
        return False
 
    return True