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#!/usr/bin/python
# -*- coding: GBK -*-
#
# @todo: ¹¥»÷Íæ¼ÒÔö¼Ó×îÖÕÉ˺¦
#
# @author: Alee
# @date 2018-1-9 ÏÂÎç09:39:37
# @version 1.0
#
# @note: 
#
#---------------------------------------------------------------------
 
import ItemControler
import ChConfig
import GameObj
 
def CheckCanHappen(attacker, defender, effect, curSkill):
    return True
    
 
def GetValue(attacker, defender, effect):
    return float(effect.GetEffectValue(0))/ChConfig.Def_MaxRateValue*GameObj.GetHP(defender)