1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
#!/usr/bin/python
# -*- coding: GBK -*-
#
##@package
#
# @todo: ×ÔÉíÿ´æÔÚ1¸öÔöÒæbuff£¬Ôö¼ÓXX%¼¼ÄÜÉ˺¦£¬ÉÏÏÞÔö¼Ó200%
#
# @author: Alee
# @date 2019-5-17 ÏÂÎç05:25:38
# @version 1.0
#
# @note: 
#
#---------------------------------------------------------------------
 
import ChConfig
import IPY_GameWorld
import AttackCommon
def CheckCanHappen(attacker, defender, effect, curSkill):
    if effect.GetEffectValue(2):
        # Ö»Õë¶ÔµÚһĿ±ê
        if AttackCommon.GetFirstDefenderID(attacker) != defender.GetID():
            return False
    return True
 
def GetValue(attacker, defender, effect):
    
    return min(effect.GetEffectValue(0)*attacker.GetBuffState().GetBuffCount(), effect.GetEffectValue(1))