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| #!/usr/bin/python
| # -*- coding: GBK -*-
| #
| ##@package
| #
| # @todo: ×ÔÉíÿ´æÔÚ1¸öÔöÒæbuff£¬Ôö¼ÓXX%¼¼ÄÜÉ˺¦£¬ÉÏÏÞÔö¼Ó200%
| #
| # @author: Alee
| # @date 2019-5-17 ÏÂÎç05:25:38
| # @version 1.0
| #
| # @note:
| #
| #---------------------------------------------------------------------
|
| import ChConfig
| import IPY_GameWorld
| import AttackCommon
| def CheckCanHappen(attacker, defender, effect, curSkill):
| if effect.GetEffectValue(2):
| # Ö»Õë¶ÔµÚһĿ±ê
| if AttackCommon.GetFirstDefenderID(attacker) != defender.GetID():
| return False
| return True
|
| def GetValue(attacker, defender, effect):
|
| return min(effect.GetEffectValue(0)*attacker.GetBuffState().GetBuffCount(), effect.GetEffectValue(1))
|
|