| #!/usr/bin/python  | 
| # -*- coding: GBK -*-  | 
| #  | 
| ##@package  | 
| #  | 
| # @todo: buffÖб»¹¥»÷´¥·¢Ë¢ÐÂÊôÐÔ  | 
| #  | 
| # @author: Alee  | 
| # @date 2018-4-11 ÏÂÎç02:30:03  | 
| # @version 1.0  | 
| #  | 
| # @note:   | 
| #  | 
| #---------------------------------------------------------------------  | 
|   | 
| import ChConfig  | 
| import GameWorld  | 
| import SkillCommon  | 
| import BuffSkill  | 
| import PlayerControl  | 
|   | 
| def CheckCanHappen(attacker, defender, passiveEffect, skillID):  | 
|     tick = GameWorld.GetGameWorld().GetTick()  | 
|     # Åжϼä¸ô  | 
|     if tick - attacker.GetDictByKey("atkRefresh4506") < passiveEffect.GetEffectValue(0):  | 
|         return  | 
|   | 
|     attacker.SetDict("atkRefresh4506", tick)  | 
|     # Ë¢ÐÂÊôÐÔ  | 
|     playerControl = PlayerControl.PlayerControl(attacker)  | 
|     #playerControl.CalcPassiveBuffAttr()  | 
|     playerControl.RefreshPlayerAttrByBuff()  | 
|     return  | 
|   | 
|   |