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 | | #!/usr/bin/python  |  | # -*- coding: GBK -*-  |  | #  |  | # @todo: ¹¥»÷Íæ¼ÒÔö¼Ó×îÖÕÉ˺¦  |  | #  |  | # @author: Alee  |  | # @date 2018-1-9 ÏÂÎç09:39:37  |  | # @version 1.0  |  | #  |  | # @note:   |  | #  |  | #---------------------------------------------------------------------  |  |   |  | import ItemControler  |  | import ChConfig  |  | import GameObj  |  |   |  | def CheckCanHappen(attacker, defender, effect, curSkill):  |  |     return True  |  |       |  |   |  | def GetValue(attacker, defender, effect):  |  |     return float(effect.GetEffectValue(0))/ChConfig.Def_MaxRateValue*GameObj.GetHP(defender) | 
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