xdh
2018-11-06 6e37afff58dc8e9c297d6834cbe0062fdb602b77
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
#!/usr/bin/python
# -*- coding: GBK -*-
#
#
##@package GY_Query_MergeWarRegister.py
#
# @todo:¿ç·þÈü±¨Ãûµ÷ÓýӿÚ
#
# @author wdb
# @date 2012-11-01
# @version 2.2
# @note:
# @change: "2013-03-13 17:00" wdb É¾³ý·â°ü
# @change: "2015-09-11 15:00" hxp »Ö¸´·â°ü£¬Ôö¼ÓÏà¹ØÈÕÖ¾; ÐÞ¸´ÉÏ´«Ê§°Üʱ±¨´íÎÊÌâ
# @change: "2015-09-18 19:30" hxp ÉÏ´«Êý¾ÝÔö¼Ó¿ÉÖ¸¶¨µØÍ¼×ø±êÐÅÏ¢
# @change: "2015-09-26 15:30" hxp ¿ç·þÖ÷·þÎñÆ÷²»ÔÊÐíÉÏ´«±¨ÃûÊý¾Ý
# @change: "2015-10-10 10:10" hxp Ôö¼ÓͬÀàÐÍ¿ç·þ»î¶¯¶àµØÍ¼Ö§³Ö
# @change: "2015-10-22 23:00" hxp Ôö¼Ó¿ÉÖ¸¶¨ÉÏ´«Êý¾ÝµÄµØÍ¼ÐÅÏ¢Ö§³Ö
# @change: "2015-11-05 12:00" hxp Ôö¼ÓÕ½¶·Á¦ÐÅÏ¢
# @change: "2015-11-13 17:00" hxp ÍõÕßÕù°ÔÉÏ´«Êý¾ÝÖ§³Ö
# @change: "2016-12-20 17:30" hxp È¥³ýÉÏ´«¿ç·þÊý¾ÝÀäȴʱ¼äÏÞÖÆ£¬ÓÐÐèÒªÓÐGameServerÏÞÖÆ
# @change: "2017-06-22 15:00" hxp ¿ç·þ»î¶¯µØÍ¼·ÖÅ乿Ôò¸ÄΪÓÉGameServer¾ö¶¨
# @change: "2017-07-03 20:00" hxp ÉÏ´«Êý¾Ýǰ¸üÐÂ×Ô¼ºËùÊô·þÎñÆ÷×éID
# @change: "2017-07-11 16:00" hxp ¿ç·þbossÉÏ´«Êý¾ÝÊÓΪÊ״βÎÓ룬ÉèÖÿÉÁìÈ¡Ê״βÎÓë½±Àø
#------------------------------------------------------------------------------ 
#"""Version = 2017-07-11 16:00"""
#------------------------------------------------------------------------------ 
# µ¼Èë
import GameWorld
import IPY_GameWorld
import ChPyNetSendPack
import PlayerControl
#import ReadChConfig
import NetPackCommon
#import DataRecordPack
import ShareDefine
import ChConfig
import ChPlayer
 
#import random
#------------------------------------------------------------------------------ 
 
#------------------------------------------------------------------------------ 
## ¿ç·þÈü±¨Ãûµ÷ÓýӿÚ
#  @param query_Type ÇëÇóÀàÐÍ
#  @param query_ID ÇëÇóµÄÍæ¼ÒID
#  @param packCMDList ·¢°üÃüÁî
#  @param tick µ±Ç°Ê±¼ä
#  @return "True" or "False" or ""
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def DoLogic(query_Type, query_ID, packCMDList, tick): 
    return
 
 
#------------------------------------------------------------------------------ 
## Ö´Ðнá¹û
#  @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò
#  @param callFunName ¹¦ÄÜÃû³Æ
#  @param funResult ²éѯµÄ½á¹û
#  @param tick µ±Ç°Ê±¼ä
#  @return None
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def DoResult(curPlayer, callFunName, funResult, tick):
    resultInfo = eval(funResult)
    actionType = resultInfo[0]
    mapPosInfo = resultInfo[1:]
    if not curPlayer:
        GameWorld.Log("GY_Query_MergeWarRegister DoResult not curPlayer!!!")
        return
    
    playerID = curPlayer.GetPlayerID()
    GameWorld.Log("GY_Query_MergeWarRegister DoResult %s" % funResult, playerID)
 
    if GameWorld.IsMergeServer():
        GameWorld.Log("    ¿ç·þ·þÎñÆ÷²»ÔÊÐíÉÏ´«±¨ÃûÊý¾Ý!", playerID)
        return
    
#    if actionType in [ShareDefine.Def_MergeAction_MergePK, ShareDefine.Def_MergeAction_MergeKing]:
#        mapPosInfo = actionInfo
#    else:
#        mapPosInfo = __GetMergeActionMapPos(actionType)
        
    if not mapPosInfo:
        return
    
    #¿ç·þǰ¸üÐÂ×Ô¼ºËùÊô·þÎñÆ÷×éID
    ChPlayer.UpdatePlayerServerGroupID(curPlayer)
    
    mapID, dataMapID, copyMapID, posX, posY = mapPosInfo
    
    #¿ç·þÈü±¨Ãû״̬
    SendRegisterState(curPlayer, ShareDefine.Def_MergeRegisterState_Start)
    
    curPlayer.SendMergeRegisterPlayer(mapID, dataMapID, copyMapID, posX, posY)
    #DataRecordPack.DR_MergeWarRegister(curPlayer, hasRegister, 0, 0)   
    GameWorld.Log("    curPlayer.SendMergeRegisterPlayer(%s) OK!" % str(mapPosInfo), playerID)
    
    if actionType == ShareDefine.Def_MergeAction_Boss:
        firstJoinAwardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_MergeBoss_FirstJoinAwardRecord)
        # ÉÏ´«Êý¾Ý¼´ÊÓΪ²ÎÓ룬µ±²»¿ÉÁìÈ¡µÄʱºò£¬ÉèÖÃΪ¿ÉÁìÈ¡£¬´Ë´¦²»Í¬²½¿Í»§¶Ë״̬±ä¸ü£¬½öÔڵǼʱͬ²½
        if firstJoinAwardState == 0:
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MergeBoss_FirstJoinAwardRecord, 1)
            
    return
 
### »ñÈ¡¿ç·þ»î¶¯¶ÔÓ¦ÉÏ´«Êý¾ÝµØÍ¼×ø±ê
#def __GetMergeActionMapPos(actionType):
#    MergeActionMapPosDict = ReadChConfig.GetEvalChConfig("MergeActionMapPos")
#    if actionType not in MergeActionMapPosDict:
#        GameWorld.ErrLog("¿ç·þÉÏ´«Êý¾ÝÕÒ²»µ½»î¶¯ÀàÐÍ(%s)¶ÔÓ¦µØÍ¼×ø±êÅäÖ㬼ì²éMergeActionMapPos.txt!" % actionType)
#        return
#    
#    mapPosDict = MergeActionMapPosDict[actionType]
#    if not mapPosDict:
#        GameWorld.ErrLog("¿ç·þÉÏ´«Êý¾ÝÕÒ²»µ½»î¶¯ÀàÐÍ(%s)¶ÔÓ¦µØÍ¼×ø±êÅäÖ㬼ì²éMergeActionMapPos.txt!!" % actionType)
#        return
#    
#    mapPosList = []
#    # Íæ¼ÒËùÊôԭʼ·þÎñÆ÷ID
#    mergeServerID = GameWorld.GetMergeServerID()
#    for serverIDTupleKey, posList in mapPosDict.items():
#        for serverID in serverIDTupleKey:
#            if (isinstance(serverID, int) and serverID == mergeServerID) or \
#                (isinstance(serverID, tuple) and len(serverID) == 2 \
#                    and serverID[0] <= mergeServerID <= serverID[1]):
#                mapPosList = posList
#                break
#            
#        if mapPosList:
#            break
#    
#    if not mapPosList:
#        GameWorld.ErrLog("¿ç·þÉÏ´«Êý¾ÝÕÒ²»µ½»î¶¯ÀàÐÍ(%s),serverID=%s,¶ÔÓ¦µØÍ¼×ø±êÅäÖ㬼ì²éMergeActionMapPos.txt!!" 
#                         % (actionType, mergeServerID))
#        return
#    
#    mapPosInfo = random.choice(mapPosList)
#    if len(mapPosInfo) != 5:
#        GameWorld.ErrLog("¿ç·þÉÏ´«Êý¾Ý»î¶¯ÀàÐÍ(%s),serverID=%s,¶ÔÓ¦µØÍ¼×ø±êÅäÖôíÎ󣬼ì²éMergeActionMapPos.txt!" 
#                         % (actionType, mergeServerID))
#        return
#    
#    return mapPosInfo
 
 
## ¿ç·þÈü±¨Ãû½á¹û£¨ÉÏ´«Êý¾Ý£©
#  @param index Íæ¼ÒË÷Òý
#  @param tick µ±Ç°Ê±¼ä
#  @return None
def GameServer_MergeRegisterResult(index, tick):
    registerResult = IPY_GameWorld.IPY_GMMergeRegisterPlayerResult()
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    
    playerID = curPlayer.GetPlayerID()
    newAccount = ""
    newPwd = ""
    errorMsg = ""
    result = registerResult.GetResult()
    if not result:
        errorMsg = registerResult.GetErrorMsg()
        #¿ç·þÈü±¨Ãû״̬
        SendRegisterState(curPlayer, ShareDefine.Def_MergeRegisterState_Err)    
        GameWorld.Log("Merge war register result Error:%s"%errorMsg, playerID)
    else:
        newAccount = registerResult.GetAccount()
        newPwd = registerResult.GetPwd()
        
        #¿ç·þÈü±¨Ãû״̬
        SendRegisterState(curPlayer, ShareDefine.Def_MergeRegisterState_Success)
        
    msgList = str([newAccount, newPwd, curPlayer.GetFightPower(), curPlayer.GetLV(), curPlayer.GetMaxHP()]) 
    GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(curPlayer.GetID(), 0, 0,
                                                              'MergeRegister', msgList, len(msgList))
    # Á÷Ïò¼Ç¼
    #DataRecordPack.DR_MergeWarRegisterResult(curPlayer, result, errorMsg, newAccount)    
    GameWorld.Log("GameServer_MergeRegisterResult msgList=%s" % msgList, playerID)
    return
 
 
## ¿ç·þÈü±¨Ãû״̬
#  @param index Íæ¼ÒË÷Òý
#  @param tick µ±Ç°Ê±¼ä
#  @return None
def SendRegisterState(curPlayer, state):
    resultPack = ChPyNetSendPack.tagMergeWarRegisterState()
    resultPack.Clear()
    
    resultPack.RegisterState = state
    NetPackCommon.SendFakePack(curPlayer, resultPack)
    return
 
 
## »ñÈ¡ÉÏ´«´ÎÊý¶ÔÓ¦µÄcdʱ¼ä
#  @param curPlayer: Íæ¼ÒʵÀý
#  @return: ÉÏ´«´ÎÊý¶ÔÓ¦µÄcdʱ¼ä
def GetCDTimeByCount(curPlayer):
    return 30 * 60 * 1000
    #return int(eval(ReadChConfig.GetChConfig('UpdateMergeWarPlayerDataCDTime')))