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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package GM.Commands.MineArea
#
# @todo:¸£µØ
# @author hxp
# @date 2024-03-07
# @version 1.0
#
# ÏêϸÃèÊö: ¸£µØ
#
#-------------------------------------------------------------------------------
#"""Version = 2024-03-07 19:30"""
#-------------------------------------------------------------------------------
 
import GameWorld
import PyDataManager
import GameWorldMineArea
import IpyGameDataPY
import ShareDefine
import ChConfig
 
import time
 
#Âß¼­ÊµÏÖ
## Ö´ÐÐÂß¼­
#  @param curPlayer µ±Ç°Íæ¼Ò
#  @param gmList [cmdIndex gmAccID msg]
#  @return None
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def OnExec(curPlayer, msgList):
    if not msgList:
        GameWorld.DebugAnswer(curPlayer, "ÒÔÏÂÊÇGameServerÃüÁî")
        GameWorld.DebugAnswer(curPlayer, "Ëæ»úÖØÐÂË¢ÐÂ: MineArea item [ÊÇ·ñ³¬¼¶ ×ø±ê Ë÷Òý ¸£µØÍæ¼ÒID]")
        GameWorld.DebugAnswer(curPlayer, "Ë¢ÐÂÖ¸¶¨µÈ¼¶: MineArea lv µÈ¼¶ [×ø±ê Ë÷Òý ¸£µØÍæ¼ÒID]")
        GameWorld.DebugAnswer(curPlayer, "Ë¢ÐÂÖ¸¶¨ÎïÆ·: MineArea id ¿óÎïID [×ø±ê Ë÷Òý ¸£µØÍæ¼ÒID]")
        GameWorld.DebugAnswer(curPlayer, "ÉèÖõжÔÍæ¼Ò: MineArea rv µÐ¶ÔÍæ¼ÒID Õý¸ºµÐ¶ÔÖµ")
        GameWorld.DebugAnswer(curPlayer, "Åɹ¤ÈËÀ­ÎïÆ·: MineArea pull Ë÷Òý ÈËÊý ×´Ì¬")
        GameWorld.DebugAnswer(curPlayer, "[¹¤ÈËÍæ¼ÒID ¸£µØÍæ¼ÒID]")
        GameWorld.DebugAnswer(curPlayer, "Êä³öÔÚÀ­ÎïÆ·: MineArea pulling [Íæ¼ÒID]")
        GameWorld.DebugAnswer(curPlayer, "Êä³ö¸£µØÎïÆ·: MineArea area [¸£µØÍæ¼ÒID]")
        GameWorld.DebugAnswer(curPlayer, "Çå³ý¸£µØÎïÆ·: MineArea clear [¸£µØÍæ¼ÒID,isPop]")
        GameWorld.DebugAnswer(curPlayer, "Êä³ö¹¦ÄÜÊý¾Ý: MineArea info")
        GameWorld.DebugAnswer(curPlayer, "[]ÄÚΪ¿ÉÑ¡²ÎÊý; ")
        GameWorld.DebugAnswer(curPlayer, "×ø±ê: 0~100£»-1Ê±Ëæ»ú×ø±ê ")
        GameWorld.DebugAnswer(curPlayer, "Ë÷Òý: 0~5; -1ʱΪȫ²¿Ë÷Òý")
        GameWorld.DebugAnswer(curPlayer, "Íæ¼ÒID¿ÉÒÔÊǼÙÈËID: 1~%s, Ã»ÌîÔòĬÈÏ×Ô¼º" % GameWorldMineArea.Def_FakeAreaCount)
        return
    
    playerID = curPlayer.GetPlayerID()
    value1 = msgList[0]
    if value1 == "item":
        isSuper = msgList[1] if len(msgList) > 1 else 0
        position = msgList[2] if len(msgList) > 2 else None
        if position == -1:
            position = None
        refreshIndex = msgList[3] if len(msgList) > 3 else -1
        refreshIndexList = [refreshIndex] if refreshIndex >=0 else None
        areaPlayerID = msgList[4] if len(msgList) > 4 else playerID
        areaPlayer = curPlayer if areaPlayerID == playerID else GameWorld.GetPlayerManager().FindPlayerByID(areaPlayerID)
        refreshDict = GameWorldMineArea.__DoMineItemRefresh(areaPlayerID, areaPlayer, isSuper=isSuper, refreshIndexList=refreshIndexList, setPosition=position)
        __PrintRefreshDict(curPlayer, refreshDict, "³¬¼¶" if isSuper else "ÆÕͨ")
        
    # Ë¢ÐÂÖ¸¶¨µÈ¼¶
    elif value1 == "lv":
        itemLV = msgList[1] if len(msgList) > 1 else 1
        position = msgList[2] if len(msgList) > 2 else None
        if position == -1:
            position = None
        refreshIndex = msgList[3] if len(msgList) > 3 else -1
        refreshIndexList = [refreshIndex] if refreshIndex >=0 else None
        areaPlayerID = msgList[4] if len(msgList) > 4 else playerID
        areaPlayer = curPlayer if areaPlayerID == playerID else GameWorld.GetPlayerManager().FindPlayerByID(areaPlayerID)
        refreshDict = GameWorldMineArea.__DoMineItemRefresh(areaPlayerID, areaPlayer, refreshIndexList=refreshIndexList, setPosition=position, setItemLV=itemLV)
        __PrintRefreshDict(curPlayer, refreshDict, "Ö¸¶¨µÈ¼¶:%s" % itemLV)
        
    # Ë¢ÐÂÖ¸¶¨ÎïÆ·
    elif value1 == "id":
        mineID = msgList[1] if len(msgList) > 1 else 1
        position = msgList[2] if len(msgList) > 2 else None
        if position == -1:
            position = None
        refreshIndex = msgList[3] if len(msgList) > 3 else -1
        refreshIndexList = [refreshIndex] if refreshIndex >=0 else None
        areaPlayerID = msgList[4] if len(msgList) > 4 else playerID
        areaPlayer = curPlayer if areaPlayerID == playerID else GameWorld.GetPlayerManager().FindPlayerByID(areaPlayerID)
        refreshDict = GameWorldMineArea.__DoMineItemRefresh(areaPlayerID, areaPlayer, refreshIndexList=refreshIndexList, setPosition=position, setMineID=mineID)
        __PrintRefreshDict(curPlayer, refreshDict, "Ö¸¶¨ID:%s" % mineID)
        
    # ÉèÖõжÔÍæ¼Ò
    elif value1 == "rv":
        tagPlayerID = msgList[1] if len(msgList) > 1 else 0
        addValue = msgList[2] if len(msgList) > 2 else 1
        if not tagPlayerID or playerID == tagPlayerID:
            GameWorld.DebugAnswer(curPlayer, "µÐ¶ÔIDΪ0»ò×Ô¼º:%s" % tagPlayerID)
            return
        if addValue > 0:
            robValue = GameWorldMineArea.AddRobValue(playerID, tagPlayerID, addValue)
        else:
            robValue = GameWorldMineArea.DecRobValue(playerID, tagPlayerID, -addValue)
        GameWorld.DebugAnswer(curPlayer, "¸üÐÂÓë¶Ô·½µÐ¶ÔÖµ:%s, ID:%s" % (robValue, tagPlayerID))
        
    # Åɹ¤ÈËÀ­ÎïÆ·
    elif value1 == "pull":
        itemIndex = msgList[1] if len(msgList) > 1 else 0
        workerCount = msgList[2] if len(msgList) > 2 else 1
        workerState = msgList[3] if len(msgList) > 3 else 0
        workerID = msgList[4] if len(msgList) > 4 else playerID
        areaPlayerID = msgList[5] if len(msgList) > 5 else playerID
        if not workerID:
            workerID = playerID
        workerPlayer = GameWorld.GetPlayerManager().FindPlayerByID(workerID)
        if not areaPlayerID:
            areaPlayerID = playerID
        
        workerTotal, isPreview = 999, False
        dataMsg = [areaPlayerID, itemIndex, workerCount, workerState, workerTotal, isPreview]
        GameWorldMineArea.__DoPullItem(workerID, workerPlayer, dataMsg)
        
    # Êä³öÕýÔÚÀ­µÄÎïÆ·
    elif value1 == "pulling":
        pullPlayerID = msgList[1] if len(msgList) > 1 else playerID
        mineItemMgr = PyDataManager.GetDBPyMineAreaItemManager()
        itemList = mineItemMgr.pullingItemListDict.get(pullPlayerID, [])
        GameWorld.DebugAnswer(curPlayer, "ÕýÔÚÀ­µÄÎïÆ·Êý: %s %s %s" % (len(itemList), pullPlayerID, GameWorld.ChangeTimeNumToStr(int(time.time()))))
        GameWorld.DebugLog("------ ÕýÔÚÀ­µÄÎïÆ· ------ %s" % len(itemList), pullPlayerID)
        for mineItemData in itemList:
            __PrintMineItemLog(curPlayer, mineItemData.PlayerID, mineItemData.Index)
        GameWorld.DebugLog("---------------------", pullPlayerID)
        
    # Êä³ö¸£µØÎïÆ·
    elif value1 == "area":
        areaPlayerID = msgList[1] if len(msgList) > 1 else playerID
        GameWorld.DebugAnswer(curPlayer, "¸£µØÎïÆ·: %s %s" % (areaPlayerID, GameWorld.ChangeTimeNumToStr(int(time.time()))))
        GameWorld.DebugLog("------ ¸£µØÎïÆ· ------", areaPlayerID)
        for index in range(IpyGameDataPY.GetFuncCfg("MineAreaBase", 1)):
            __PrintMineItemLog(curPlayer, areaPlayerID, index)
        GameWorld.DebugLog("---------------------", areaPlayerID)
        
    # Çå³ý¸£µØÎïÆ·
    elif value1 == "clear":
        areaPlayerID = msgList[1] if len(msgList) > 1 else playerID
        if not areaPlayerID:
            areaPlayerID = playerID
        isPop = msgList[2] if len(msgList) > 2 else 1
        __ClearAreaData(curPlayer, areaPlayerID, isPop)
        
    # Êä³ö¹¦ÄÜÊý¾Ý
    elif value1 == "info":
        __PrintAreaFuncInfo(curPlayer)
        
    else:
        GameWorld.DebugAnswer(curPlayer, "ûÓиÃÃüÁî")
        
    return
 
def __PrintRefreshDict(curPlayer, refreshDict, mark):
    if not refreshDict:
        GameWorld.DebugAnswer(curPlayer, "ûÓÐˢгöÐÂÎïÆ·")
        return
    GameWorld.DebugAnswer(curPlayer, "ˢи£µØÎïÆ·: %s" % mark)
    for index, refreshInfo in refreshDict.items():
        randMineID = refreshInfo["randMineID"]
        position = refreshInfo["position"]
        mineType = refreshInfo["mineType"]
        itemLV = refreshInfo["itemLV"]
        GameWorld.DebugAnswer(curPlayer, "λÖÃË÷Òý=%s,×ø±ê=%s,ÀàÐÍ=%s,µÈ¼¶=%s,ID=%s" % (index, position, mineType, itemLV, randMineID))
    return
 
def __PrintMineItemLog(curPlayer, areaPlayerID, index):
    mineItemMgr = PyDataManager.GetDBPyMineAreaItemManager()
    mineItemData = mineItemMgr.GetMineItem(areaPlayerID, index)
    MineID = mineItemData.MineID
    MineType = mineItemData.MineType
    UpdTime = mineItemData.UpdTime
    Position = mineItemData.Position
    WorkerCount = mineItemData.WorkerCount
    WorkerState = mineItemData.WorkerState
    RobPlayerID = mineItemData.RobPlayerID
    RobWorkerCount = mineItemData.RobWorkerCount
    RobWorkerState = mineItemData.RobWorkerState
    MoveSpeed = getattr(mineItemData, GameWorldMineArea.MineItemAttr_MoveSpeed, 0)
    EndTime = getattr(mineItemData, GameWorldMineArea.MineItemAttr_EndTime, 0)
    GameWorld.DebugLog("i=%s,MineID=%s,Position=%s,WorkerCnt-State=(%s-%s),RobWorkerCnt-State=(%s-%s),RobPlayerID=%s,UpdTime=%s,MineType=%s" 
                       % (index, MineID, Position, WorkerCount, WorkerState, RobWorkerCount, RobWorkerState,
                          RobPlayerID, GameWorld.ChangeTimeNumToStr(UpdTime), MineType), areaPlayerID)
    endTimeStr = ""
    remainHms = ""
    if MoveSpeed and EndTime:
        endTimeStr = GameWorld.ChangeTimeNumToStr(EndTime)
        remainSeconds = EndTime - int(time.time())
        remainH = remainSeconds / 3600
        remainM = remainSeconds % 3600 / 60
        remainS = remainSeconds % 60
        remainHms = "%02d:%02d:%02d" % (remainH, remainM, remainS)
        GameWorld.DebugLog("    MoveSpeed=%s,remainSeconds=%s(%s),EndTime=%s" 
                           % (MoveSpeed, remainSeconds, remainHms, endTimeStr), areaPlayerID)
        
    Position = int(float(Position)) if Position else 0
    GameWorld.DebugAnswer(curPlayer, "%s,ID(%s-%s-%s),À­(%s-%s),ÇÀ(%s-%s-%s),%s" 
                          % (index, MineID, Position, MineType, WorkerCount, WorkerState, RobWorkerCount, RobWorkerState, RobPlayerID, remainHms))
    return
 
def __ClearAreaData(curPlayer, areaPlayerID, isPop):
    mineIndexList = range(IpyGameDataPY.GetFuncCfg("MineAreaBase", 1))
    notifyPlayerIDListEx = []
    mineItemMgr = PyDataManager.GetDBPyMineAreaItemManager()
    for index in mineIndexList:
        mineItemData = mineItemMgr.GetMineItem(areaPlayerID, index)
        if mineItemData.RobPlayerID:
            notifyPlayerIDListEx.append(mineItemData.RobPlayerID)
        mineItemMgr.ClearMineItem(mineItemData)
    GameWorldMineArea.SyncMineAreaItemInfo(areaPlayerID, mineIndexList, notifyPlayerIDListEx=notifyPlayerIDListEx)
    if isPop:
        mineItemMgr.playerMineItemDict.pop(areaPlayerID, None)
        if areaPlayerID in mineItemMgr.realAreaPlayerIDList:
            mineItemMgr.realAreaPlayerIDList.remove(areaPlayerID)
        if areaPlayerID in mineItemMgr.fackAreaPlayerIDList:
            mineItemMgr.fackAreaPlayerIDList.remove(areaPlayerID)
    GameWorld.DebugAnswer(curPlayer, "Çå³ý¸£µØÊý¾Ý! %s, isPop:%s" % (areaPlayerID, isPop))
    return
 
def __PrintAreaFuncInfo(curPlayer):
    ## Êä³ö¹¦ÄÜÊý¾Ý£¬¿ª·¢²âÊÔÓÃ
    GameWorld.DebugAnswer(curPlayer, "----- ¸£µØÊý¾Ý»ã×Ü ----- %s" % GameWorld.GetGameWorld().GetTick(), False)
    GameWorld.DebugLog("---------------------")
    mineItemMgr = PyDataManager.GetDBPyMineAreaItemManager()
    GameWorld.DebugLog("¼ÙÈËÊý: %s %s" % (len(mineItemMgr.fackAreaPlayerIDList), mineItemMgr.fackAreaPlayerIDList))
    GameWorld.DebugLog("ÕæÈËÊý: %s %s" % (len(mineItemMgr.realAreaPlayerIDList), mineItemMgr.realAreaPlayerIDList))
    GameWorld.DebugAnswer(curPlayer, "¼ÙÈËÊý: %s" % (len(mineItemMgr.fackAreaPlayerIDList)), False)
    GameWorld.DebugAnswer(curPlayer, "ÕæÈËÊý: %s" % (len(mineItemMgr.realAreaPlayerIDList)), False)
    pullingTotal = 0
    for playerID, pullingItemList in mineItemMgr.pullingItemListDict.items():
        GameWorld.DebugLog("À­È¡ÖÐÎïÆ·: playerID=%s,ÊýÁ¿=%s" % (playerID, len(pullingItemList)))
        if pullingItemList:
            GameWorld.DebugAnswer(curPlayer, "À­È¡ÖÐÎïÆ·:%s,ÊýÁ¿=%s" % (playerID, len(pullingItemList)), False)
        pullingTotal += len(pullingItemList)
    GameWorld.DebugLog("µÈ´ý½áÊø×ÜÊý: %s, À­È¡ÖÐ×ÜÊý=%s" % (len(mineItemMgr.allMineItemByEndTimeList), pullingTotal))
    GameWorld.DebugAnswer(curPlayer, "µÈ´ý½áÊø×ÜÊý:%s,À­È¡ÖÐ×ÜÊý:%s" % (len(mineItemMgr.allMineItemByEndTimeList), pullingTotal), False)
    for playerID, neighborIDList in mineItemMgr.neighborIDListDict.items():
        GameWorld.DebugLog("ÖÜΧ¸£µØÁбí: playerID=%s,neighborIDList=%s" % (playerID, neighborIDList))
        GameWorld.DebugAnswer(curPlayer, "ÖÜΧ¸£µØÁбí:%s,%s" % (playerID, neighborIDList), False)
    playerRecMgr = PyDataManager.GetDBPlayerRecDataManager()
    recDataDict = playerRecMgr.GetPlayerRecDataDict(ShareDefine.Def_PlayerRecType_MineAreaRecord)
    for playerID, recDataList in recDataDict.items():
        for recData in recDataList:
            robValueList = recData.GetUserDataByKey(ChConfig.Def_RecDataKey_RobValueList, {})
            GameWorld.DebugLog("µÐ¶Ô¸£µØÁбí: playerID=%s,robValueList=%s" % (playerID, robValueList))
            GameWorld.DebugAnswer(curPlayer, "µÐ¶Ô¸£µØÁбí:%s,%s" % (playerID, robValueList), False)
            
    for areaPlayerID, viewPlayerIDList in mineItemMgr.viewAreaPlayerIDDict.items():
        GameWorld.DebugLog("²é¿´¸£µØÁбí: areaPlayerID=%s,viewPlayerIDList=%s" % (areaPlayerID, viewPlayerIDList))
        GameWorld.DebugAnswer(curPlayer, "²é¿´¸£µØÁбí:%s,%s" % (areaPlayerID, viewPlayerIDList), False)
        
    awardMgr = PyDataManager.GetDBPyMineAreaAwardManager()
    awardPlayerIDList = awardMgr.playerAreaAwardDict.keys()
    GameWorld.DebugLog("δÁìÈ¡½áËã½±ÀøÍæ¼Ò: %s" % awardPlayerIDList)
    GameWorld.DebugAnswer(curPlayer, "δÁìÈ¡½áËã½±ÀøÍæ¼Ò: %s" % awardPlayerIDList, False)
    GameWorld.DebugLog("---------------------")
    GameWorld.DebugAnswer(curPlayer, "Ïê¼ûÈÕÖ¾Êä³ö", False)
    return