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#!/usr/bin/python
# -*- coding: GBK -*-
#
#
##@package PlayerViewCache.py
#
# @todo:Íæ¼ÒÊý¾Ý»º´æ
#
# @author NathanShaw
# @date 2010-01-01 21:30
# @version 1.3
# @note:
#
# @change: "2014-11-05 11:20" xmnathan Íæ¼ÒÊý¾Ý»º´æ¹ÜÀí
# @change: "2014-12-09 17:30" xmnathan Íæ¼ÒÊý¾Ý»º´æ
# @change: "2016-05-18 16:00" hxp Õ½ÃËÓйÙÔ±³ÉÔ±»º´æ²»Çå³ý
#---------------------------------------------------------------------
#"""Version = 2016-05-18 16:00"""
#---------------------------------------------------------------------
 
import GameWorld
import PlayerControl
import NetPackCommon
import GameWorldArena
import ChPyNetSendPack
import PlayerFBHelpBattle
import CrossChampionship
import CrossBattlefield
import PyGameDataStruct
import IpyGameDataPY
import PyDataManager
import ShareDefine
import ChConfig
 
import json
import time
 
def DoOnDayEx():
    DelOutofTimeViewCacheData()
    return
 
def IsSaveDBViewCache(playerID, playerLV):
    ## ÊÇ·ñ±£´æ»ù±¾µÄ»º´æÊý¾Ý
    if PlayerFBHelpBattle.IsInHelpBattleCheckInList(playerID):
        return True
    
    if GameWorldArena.IsArenaBattlePlayer(playerID):
        return True
    
    if CrossBattlefield.IsBattlefieldCallPlayer(playerID):
        return True
    
    if CrossChampionship.IsChampionshipPlayer(playerID):
        return True
    
    SaveDBLimitLV = IpyGameDataPY.GetFuncCfg("PlayerViewCache", 1)
    #УÑéÍæ¼ÒµÈ¼¶
    if playerLV < SaveDBLimitLV:
        return False
    
    return True
 
def IsSaveAllViewCache(playerID):
    ## ÊÇ·ñ±£´æËùÓлº´æÊý¾Ý
    
    if PlayerFBHelpBattle.IsInHelpBattleCheckInList(playerID):
        return True
    
    if GameWorldArena.IsArenaBattlePlayer(playerID):
        return True
    
    if CrossBattlefield.IsBattlefieldCallPlayer(playerID):
        return True
    
    if CrossChampionship.IsChampionshipPlayer(playerID):
        return True
    
    NeedCheckBillBoardType = IpyGameDataPY.GetFuncEvalCfg("PlayerViewCache", 2)
    #УÑéÍæ¼ÒÊÇ·ñÉÏÅÅÐаñ
    billboardMgr = GameWorld.GetBillboard()
    for BillBoardType in NeedCheckBillBoardType:
        curBillboard = billboardMgr.FindBillboard(BillBoardType)
        if not curBillboard:
            continue
        if curBillboard.FindByID(playerID):
            return True
        
    #¿ç·þ°ñµ¥ÉϵÄĬÈϱ£Áô
    if GameWorld.IsCrossServer():
        billboardMgr = PyDataManager.GetCrossBillboardManager()
        for billboardType in ShareDefine.CrossBillboardTypeList:
            groupList = billboardMgr.GetBillboardGroupList(billboardType)
            for billboardType, groupValue1, groupValue2 in groupList:
                billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1, groupValue2)
                if billboardObj.FindByID(playerID):
                    return True
                
    return False
 
def DelOutofTimeViewCacheData():
    ## É¾³ý¹ýÆÚµÄ²é¿´»º´æÊý¾Ý
    
    curTime = int(time.time())
    MaxTime = IpyGameDataPY.GetFuncCfg("PlayerViewCache", 3) * 3600 * 24
    
    pyViewCacheMgr = PyDataManager.GetPlayerViewCachePyManager()
    playerViewCachePyDict = pyViewCacheMgr.playerViewCachePyDict
    for playerID, viewCache in playerViewCachePyDict.items():
        
        passTime = curTime - viewCache.OffTime
        if passTime < MaxTime:
            continue
        if IsSaveAllViewCache(playerID):
            continue
        playerViewCachePyDict.pop(playerID)
        
    return
 
def DeleteViewCache(playerID):
    ## É¾³ýÍæ¼Ò»º´æ
    pyViewCacheMgr = PyDataManager.GetPlayerViewCachePyManager()
    playerViewCachePyDict = pyViewCacheMgr.playerViewCachePyDict
    playerViewCachePyDict.pop(playerID, None)
    GameWorld.DebugLog("ɾ³ý²é¿´»º´æ!", playerID)
    return
 
def FindViewCache(playerID, isAddNew=False, newPropData={}):
    ## ²éÕÒÍæ¼Ò»º´æ
    # @param newPropData: ÐÂÊý¾Ý³õʼPropData {}, key: LV,RealmLV,Job,VIPLV,Name,FamilyID,FamilyName,FightPower
    curCache = None
    pyViewCacheMgr = PyDataManager.GetPlayerViewCachePyManager()
    playerViewCachePyDict = pyViewCacheMgr.playerViewCachePyDict
    if playerID in playerViewCachePyDict:
        curCache = playerViewCachePyDict[playerID]
    elif isAddNew:
        curCache = PyGameDataStruct.tagPlayerViewCachePy()
        curCache.PlayerID = playerID
        if newPropData:
            curCache.PropData = json.dumps(newPropData, ensure_ascii=False).replace(" ", "")
            curCache.PropDataSize = len(curCache.PropData)
        playerViewCachePyDict[playerID] = curCache
    return curCache
 
def GetCachePropDataDict(curCache):
    ## »ñÈ¡»º´æ»ù´¡ÊôÐÔ×ÖµäÐÅÏ¢
    if not hasattr(curCache, "PropDataDict"):
        curCache.PropDataDict = {}
    if not curCache.PropDataDict and curCache.PropData:
        curCache.PropDataDict = eval(curCache.PropData)
    return curCache.PropDataDict
 
#//04 01 µØÍ¼Í¬²½Íæ¼Ò»º´æÊý¾Ýµ½GameServer#tagMGUpdatePlayerCache
#
#struct    tagMGUpdatePlayerCache
#{
#    tagHead        Head;
#    DWORD        PlayerID;        //Íæ¼ÒID
#    WORD        PlayerLV;        //Íæ¼ÒµÈ¼¶
#    BYTE        IsLogouting;        //±¾´ÎÊÇ·ñΪÏÂÏßͬ²½
#    DWORD        OffTime;        // ÏÂÏßʱ¼ä´Á
#    WORD        PropDataSize;
#    char        PropData[PropDataSize];    //ÊôÐԼǼ
#    WORD        PlusDataSize;
#    char        PlusData[PlusDataSize];    //À©Õ¹¼Ç¼
#    WORD        ItemDataSize1;
#    char        ItemData1[ItemDataSize1];    //1½××°±¸Êý¾Ý
#    ...         ...
#    WORD        ItemDataSize20;
#    char        ItemData20[ItemDataSize20];
#};
def OnMGUpdatePlayerCache(routeIndex, mapID, curPackData, tick):
    playerID = curPackData.PlayerID
    playerLV = curPackData.PlayerLV
    isLogout = curPackData.IsLogouting
    GameWorld.DebugLog('ViewCache### OnMGUpdatePlayerCache isLogout=%s' % isLogout, playerID)
    isSaveAll = True # ÊÇ·ñ±£´æËùÓÐÊý¾Ý
    if isLogout:
        #²»ÐèÒª±£´æÀëÏßÊý¾ÝµÄ£¬Ö±½Óɾ³ý»º´æÊý¾Ý
        if not IsSaveDBViewCache(playerID, playerLV):
            DeleteViewCache(playerID)
            return
        isSaveAll = IsSaveAllViewCache(playerID)
        GameWorld.DebugLog("    isSaveAll=%s" % isSaveAll, playerID)
    
    curCache = FindViewCache(playerID, True)
    if not curCache:
        return
    curCache.LV = curPackData.PlayerLV
    curCache.OffTime = curPackData.OffTime
    if isLogout:
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
        if curPlayer:
            curCache.GeTuiID = curPlayer.GetGeTuiClientID()
            curCache.GeTuiIDSize = len(curCache.GeTuiID)
            
    curCache.PropDataDict = {} # Ã¿´Î¸üÐÂÊý¾Ýʱ£¬ÖØÖÃ×ֵ仺´æ£¬Ï´λñÈ¡Ê±ÖØÐÂeval»º´æ
    curCache.PropData = curPackData.PropData
    curCache.PropDataSize = curPackData.PropDataSize
    curCache.PlusData = curPackData.PlusData
    curCache.PlusDataSize = curPackData.PlusDataSize
    
    #GameWorld.DebugLog("    ¸üÐÂPropÊý¾Ý: size=%s, %s" % (curCache.PropDataSize, curCache.PropData), playerID)
    #GameWorld.DebugLog("    ¸üÐÂPlusÊý¾Ý: size=%s, %s" % (curCache.PlusDataSize, curCache.PlusData), playerID)
    
    # ×°±¸Êý¾Ý´æ´¢£¬²»±£´æ×°±¸Êý¾ÝµÄ»°ÔòÇå¿Õ
    for classLV in xrange(1, 20 + 1):
        if not isSaveAll:
            itemDataSize = 0
            itemData = ""
        else:
            itemDataSize = getattr(curPackData, "ItemDataSize%s" % classLV)
            if not itemDataSize:
                continue
            itemData = getattr(curPackData, "ItemData%s" % classLV)
        setattr(curCache, "ItemData%s" % classLV, itemData)
        setattr(curCache, "ItemDataSize%s" % classLV, itemDataSize)
        #GameWorld.DebugLog("    ¸üÐÂItemÊý¾Ý: classLV=%s,size=%s, %s" % (classLV, itemDataSize, itemData), playerID)
        
    #GameWorld.DebugLog("    %s" % curCache.outputString())
    # Í¬²½¸üÐÂÖúÕ½ÐÅÏ¢
    if PlayerFBHelpBattle.IsInHelpBattleCheckInList(playerID):
        PropDataDict = GetCachePropDataDict(curCache)
        fightPower = PropDataDict.get("FightPower", 0)
        familyID = PropDataDict.get("FamilyID", 0)
        playerName = PropDataDict.get("Name", "")
        PlayerFBHelpBattle.UpdateCheckInPlayerInfo(playerID, fightPower, familyID, playerName)
        
    return
 
#//04 02 µØÍ¼²éÑ¯Íæ¼Ò»º´æÊý¾Ý#tagMGQueryPlayerCache
#struct tagMGQueryPlayerCache
#{
#    tagHead        Head;
#    DWORD        PlayerID;        //Íæ¼ÒID
#    DWORD        FindPlayerID;    //Òª²éѯµÄÍæ¼ÒID
#    BYTE        EquipClassLV;    //´óÓÚ0Ϊ²é¿´Ö¸¶¨¾³½ç½××°±¸ÐÅÏ¢,  0Ϊ²é¿´Ä¬ÈÏÐÅÏ¢
#};
def OnMGQueryPlayerCache(routeIndex, mapID, curPackData, tick):
    curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(curPackData.PlayerID)
    findPlayerID = curPackData.FindPlayerID
    equipClassLV = curPackData.EquipClassLV
    curCache = FindViewCache(findPlayerID)
    if not curCache:
        PlayerControl.NotifyCode(curPlayer, "ViewPlayer_OffLine")
        return
    Sync_PlayerCache(curPlayer, curCache, equipClassLV)
    return
 
def Sync_PlayerCache(curPlayer, curCache, equipClassLV=0):
    ## Í¬²½Íæ¼Ò»º´æ
    if equipClassLV:
        itemData = ""
        if hasattr(curCache, "ItemDataSize%s" % equipClassLV):
            itemData = getattr(curCache, "ItemData%s" % equipClassLV)
        sendPack = ChPyNetSendPack.tagSCPlayerEquipCacheResult()
        sendPack.PlayerID = curCache.PlayerID
        sendPack.EquipClassLV = equipClassLV
        sendPack.ItemData = itemData
        sendPack.ItemDataSize = len(sendPack.ItemData)
        NetPackCommon.SendFakePack(curPlayer, sendPack)
        return
    
    #»Ø°ü¿Í»§¶Ë
    sendPack = ChPyNetSendPack.tagSCQueryPlayerCacheResult()
    sendPack.PlayerID = curCache.PlayerID
    sendPack.PropData = curCache.PropData
    sendPack.PropDataSize = len(sendPack.PropData)
    sendPack.PlusData = curCache.PlusData
    sendPack.PlusDataSize = len(sendPack.PlusData)
    NetPackCommon.SendFakePack(curPlayer, sendPack)
    return
 
#===============================================================================
# //B3 06 ²éÑ¯Íæ¼ÒµÄ¼ò¶ÌÐÅÏ¢ #tagCGViewPlayerShortInfo
# struct    tagCGViewPlayerShortInfo
# {
#    tagHead        Head;
#    DWORD        PlayerID;
# };
#===============================================================================
def OnViewPlayerShortInfo(index, clientPack, tick):
    ## ·â°ü֪ͨ
    tagPlayer = GameWorld.GetPlayerManager().FindPlayerByID(clientPack.PlayerID)
    answerPack = ChPyNetSendPack.tagGCAnswerPlayerShortInfo()
    answerPack.Clear()
    if not tagPlayer:
        curCache = FindViewCache(clientPack.PlayerID)
        if not curCache:
            # ÊµÔÚÕÒ²»µ½ÉèÖÃΪ³õʼ»¯Êý¾Ý
            answerPack.PlayerID = clientPack.PlayerID
            answerPack.PlayerName = ""
            answerPack.Job = 1
            answerPack.LV = 1
            answerPack.RealmLV = 1
            answerPack.OnlineType = ChConfig.Def_Offline
            answerPack.ServerGroupID = 0
        else:
            cacheDict = GetCachePropDataDict(curCache)
            answerPack.PlayerID = clientPack.PlayerID
            answerPack.PlayerName = cacheDict["Name"]
            answerPack.Job = cacheDict["Job"]
            answerPack.LV = cacheDict["LV"]
            answerPack.RealmLV = cacheDict["RealmLV"]
            answerPack.OnlineType = ChConfig.Def_Offline
            
            if GameWorld.IsCrossServer():
                answerPack.ServerGroupID = cacheDict.get("ServerGroupID", 0)
            else:
                answerPack.ServerGroupID = GameWorld.GetServerGroupID()
    else:
        answerPack.PlayerID = clientPack.PlayerID
        answerPack.PlayerName = tagPlayer.GetName()
        answerPack.Job = tagPlayer.GetJob()
        answerPack.LV = tagPlayer.GetLV()
        answerPack.RealmLV = tagPlayer.GetOfficialRank()
        answerPack.OnlineType = ChConfig.Def_Online
        answerPack.IsInTeam = tagPlayer.GetTeamID() > 0
        answerPack.ServerGroupID = PlayerControl.GetPlayerServerGroupID(tagPlayer)
 
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    NetPackCommon.SendFakePack(curPlayer, answerPack)
    return
 
def OnPlayerFamilyChange(playerID, familyID, familyName):
    GameWorld.DebugLog("ViewCache->OnPlayerFamilyChange", playerID)
    curCache = FindViewCache(playerID)
    if not curCache:
        return
    PropData = GetCachePropDataDict(curCache)
    PropData["FamilyID"] = familyID
    PropData["FamilyName"] = familyName
    PropData = json.dumps(PropData, ensure_ascii=False).replace(" ", "")
    curCache.PropData = PropData
    curCache.PropDataSize = len(curCache.PropData)
    return