#!/usr/bin/python  
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# -*- coding: GBK -*-  
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#  
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# @todo: Êܵ½µ¥´ÎÉ˺¦³¬¹ýÉúÃüÉÏÏÞXX%ʱºò£¬¼õÃâXX%É˺¦  
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#  
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# @author: Alee  
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# @date 2018-1-9 ÏÂÎç09:39:37  
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# @version 1.0  
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#  
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# @note:   
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#  
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#---------------------------------------------------------------------  
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import ChConfig  
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import GameObj  
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import ShareDefine  
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def CheckCanHappen(attacker, defender, effect, curSkill):  
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    hurtValue = attacker.GetDictByKey(ChConfig.Def_PlayerKey_curHurtValue)  
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    hurtValueEx = attacker.GetDictByKey(ChConfig.Def_PlayerKey_curHurtValueEx)  
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    hurtValue = hurtValueEx * ShareDefine.Def_PerPointValue + hurtValue  
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    if hurtValue < GameObj.GetMaxHP(attacker)*effect.GetEffectValue(0)*1.0/ChConfig.Def_MaxRateValue:  
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        return False  
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    return True  
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def GetValue(attacker, defender, effect):  
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    return effect.GetEffectValue(1)  
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