#!/usr/bin/python  
 | 
# -*- coding: GBK -*-  
 | 
#-------------------------------------------------------------------------------  
 | 
#  
 | 
#-------------------------------------------------------------------------------  
 | 
#  
 | 
##@package GM.Commands.ClearFreeGoods  
 | 
#  
 | 
# @todo:ÖØÖü«Æ·°×Äà  
 | 
# @author xdh  
 | 
# @date 2018-07-11  
 | 
# @version 1.0  
 | 
#  
 | 
# ÏêϸÃèÊö: ÖØÖü«Æ·°×Äà  
 | 
#  
 | 
#---------------------------------------------------------------------  
 | 
"""Version = 2018-07-11 11:30"""  
 | 
  
 | 
import PlayerControl  
 | 
import time  
 | 
import ChConfig  
 | 
import GameWorld  
 | 
import IpyGameDataPY  
 | 
import PlayerFreeGoods  
 | 
#---------------------------------------------------------------------  
 | 
#Â߼ʵÏÖ  
 | 
## GMÃüÁîÖ´ÐÐÈë¿Ú  
 | 
#  @param curPlayer µ±Ç°Íæ¼Ò  
 | 
#  @param list ²ÎÊýÁбí [npcID]  
 | 
#  @return None  
 | 
#  @remarks º¯ÊýÏêϸ˵Ã÷.  
 | 
def OnExec(curPlayer, list):  
 | 
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FreeGoodsOpenTime, int(time.time()))  
 | 
    for i in xrange(IpyGameDataPY.IPY_Data().GetFreeGoodsCount()):  
 | 
        ipyData = IpyGameDataPY.IPY_Data().GetFreeGoodsByIndex(i)  
 | 
        goodsID = ipyData.GetID()  
 | 
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FreeGoodsBuyState % goodsID, 0)  
 | 
      
 | 
    GameWorld.DebugAnswer(curPlayer, "ÖØÖü«Æ·°×Äóɹ¦£¡")  
 | 
    PlayerFreeGoods.Sync_FreeGoodsInfo(curPlayer)  
 | 
    return  
 | 
  
 |