#!/usr/bin/python  
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# -*- coding: GBK -*-  
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#-------------------------------------------------------------------------------  
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#  
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#-------------------------------------------------------------------------------  
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#  
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##@package SkillModule_13  
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#  
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# @todo: NPCרÓÃÇå¿Õ×Ô¼ºµÄ×î´ó³ðºÞÕß(ĬÈÏ1µã)  
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# @author Alee  
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# @date 2011-02-24 14:00  
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# @version 1.1  
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#  
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# ÏêϸÃèÊö:NPCרÓÃÇå¿Õ×Ô¼ºµÄ×î´ó³ðºÞÕß(ĬÈÏ1µã)  
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#  
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# @change: "2011-02-25 13:30" Alee NPCÇå¿Õ×î´ó³ðºÞÕßÐÞ¸ÄΪÇåΪ1µã£¬Çå¿Õ»á±»´Ó³ðºÞÌåÖÐɾ³ý  
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#------------------------------------------------------------------------------   
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"""Version = 2011-02-25 13:30"""  
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#------------------------------------------------------------------------------  
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#µ¼Èë  
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import BaseAttack  
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import NPCCommon  
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import IPY_GameWorld  
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import GameObj  
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#---------------------------------------------------------------------  
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#È«¾Ö±äÁ¿  
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#---------------------------------------------------------------------  
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#---------------------------------------------------------------------  
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##NPCרÓÃÇå¿Õ×Ô¼ºµÄ×î´ó³ðºÞÕß(ĬÈÏ1µã)  
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# @param attacker ¹¥»÷ÕßʵÀý  
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# @param attacker ¹¥»÷ÕßʵÀý  
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# @param defender ·ÀÊØÕßʵÀý  
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# @param curSkill ¼¼ÄÜʵÀý  
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# @param tagRoundPosX ÇøÓò×ø±êX  
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# @param tagRoundPosY ÇøÓò×ø±êY  
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# @param isEnhanceSkill ÊÇ·ñΪ¸½¼Ó¼¼ÄÜ  
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# @param tick Ê±¼ä´Á  
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# @return ·µ»ØÖµÎªÕæ, Êͷųɹ¦  
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# @remarks NPCרÓÃÇå¿Õ×Ô¼ºµÄ×î´ó³ðºÞÕß(ĬÈÏ1µã)  
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def UseSkill(attacker, defender, curSkill, tagRoundPosX, tagRoundPosY, isEnhanceSkill, tick):  
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    #²»ÊÇNPC²»´¦Àí  
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    if attacker.GetGameObjType() != IPY_GameWorld.gotNPC:  
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        return  
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    #ÕÒµ½×î¸ßÕߣ¬Çå¿Õ  
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    angryMaxTag = NPCCommon.NPCControl(attacker).GetMaxAngryTag()  
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    if angryMaxTag == None:  
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        return  
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    GameObj.SetAngryValue(angryMaxTag, 1)  
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    #´¦Àí¼¼ÄÜ´¥·¢ºÍ¹¥»÷³É¹¦Âß¼  
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    return BaseAttack.DoSkillEx_AttackSucess(attacker, defender, curSkill, tick, isEnhanceSkill)  
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