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  | #!/usr/bin/python  
 |  # -*- coding: GBK -*-  
 |  #  
 |  ##@package  
 |  #  
 |  # @todo: ×ÔÉíÿ´æÔÚ1¸öÔöÒæbuff£¬Ôö¼ÓXX%¼¼ÄÜÉ˺¦£¬ÉÏÏÞÔö¼Ó200%  
 |  #  
 |  # @author: Alee  
 |  # @date 2019-5-17 ÏÂÎç05:25:38  
 |  # @version 1.0  
 |  #  
 |  # @note:   
 |  #  
 |  #---------------------------------------------------------------------  
 |    
 |  import ChConfig  
 |  import IPY_GameWorld  
 |  import AttackCommon  
 |  def CheckCanHappen(attacker, defender, effect, curSkill):  
 |      if effect.GetEffectValue(2):  
 |          # Ö»Õë¶ÔµÚһĿ±ê  
 |          if AttackCommon.GetFirstDefenderID(attacker) != defender.GetID():  
 |              return False  
 |      return True  
 |    
 |  def GetValue(attacker, defender, effect):  
 |        
 |      return min(effect.GetEffectValue(0)*attacker.GetBuffState().GetBuffCount(), effect.GetEffectValue(1))  
 |  
  |