hxp
2024-11-15 789490b7d362160f7fca4580df6176498e1eb271
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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package GM.Commands.Zhanling
#
# @todo:Õ½Áî
# @author hxp
# @date 2024-07-12
# @version 1.0
#
# ÏêϸÃèÊö: Õ½Áî
#
#-------------------------------------------------------------------------------
#"""Version = 2024-07-12 19:00"""
#-------------------------------------------------------------------------------
 
import ChConfig
import PlayerControl
import PlayerZhanling
import GameWorld
 
#---------------------------------------------------------------------
#Âß¼­ÊµÏÖ
 
## GMÃüÁîÖ´ÐÐÈë¿Ú
#  @param curPlayer µ±Ç°Íæ¼Ò
#  @param msgList ²ÎÊýÁбí
#  @return None
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def OnExec(curPlayer, msgList):
    
    if not msgList:
        GameWorld.DebugAnswer(curPlayer, "ÖØÖý±Àø: Zhanling 0 ÀàÐÍ")
        GameWorld.DebugAnswer(curPlayer, "ÉèÖÃÕ½Áî: Zhanling ÀàÐÍ ÊÇ·ñ¼¤»îÆÕͨ   ¸ß¼¶")
        GameWorld.DebugAnswer(curPlayer, "ÉèÖýø¶È: Zhanling v ÀàÐÍ  ½ø¶ÈÖµ")
        return
    
    value = msgList[0]
    if value == 0:
        zhanlingType = msgList[1] if len(msgList) > 1 else 1
        backValue = msgList[2] if len(msgList) > 2 else None
        PlayerZhanling.ResetZhanling(curPlayer, zhanlingType, backValue)
        GameWorld.DebugAnswer(curPlayer, "ÖØÖÃÕ½Áî(%s)!" % (zhanlingType))
        
    elif value == "v":
        zhanlingType = msgList[1] if len(msgList) > 1 else 0
        value1 = msgList[2] if len(msgList) > 2 else 0
        retValue = PlayerZhanling.SetZhanlingValue(curPlayer, zhanlingType, value1)
        if retValue == None:
            GameWorld.DebugAnswer(curPlayer, "¸ÃÕ½Áî²»ÓÃÉèÖýø¶ÈÖµ! %s" % (zhanlingType))
            return
        GameWorld.DebugAnswer(curPlayer, "Õ½Áî½ø¶È:Type=%s,V=%s" % (zhanlingType, retValue))
    else:
        zhanlingType = value
        activiteC = msgList[1] if len(msgList) > 1 else 0
        activiteH = msgList[2] if len(msgList) > 2 else 0
        state = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ZhanlingState)
        if activiteC:
            updState = state|pow(2, zhanlingType)
        else:
            updState = state&(pow(2, 31 + 1) - 1 - pow(2, zhanlingType))
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ZhanlingState, updState)
        
        state = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ZhanlingStateH)
        if activiteH:
            updState = state|pow(2, zhanlingType)
        else:
            updState = state&(pow(2, 31 + 1) - 1 - pow(2, zhanlingType))
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ZhanlingStateH, updState)
        
        PlayerZhanling.SyncZhanlingInfo(curPlayer, zhanlingType)
        GameWorld.DebugAnswer(curPlayer, "ÉèÖÃÕ½ÁîÀàÐÍ:%s ÆÕͨ:%s ¸ß¼¶:%s" % (zhanlingType, activiteC, activiteH))
        
    return