| #!/usr/bin/python  | 
| # -*- coding: GBK -*-  | 
| #  | 
| ##@package  | 
| #  | 
| # @todo: buffÖмÌÐø±»¿ØÖÆÑÓ³¤Ê±¼ä  | 
| #  | 
| # @author: Alee  | 
| # @date 2019-5-14 ÏÂÎç02:01:54  | 
| # @version 1.0  | 
| #  | 
| # @note:   | 
| #  | 
| #---------------------------------------------------------------------  | 
| import ChConfig  | 
| import GameWorld  | 
| import SkillCommon  | 
| import BuffSkill  | 
|   | 
| def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs):  | 
|     if not defender:  | 
|         return  | 
|       | 
|     useSkill = skillkwargs.get("useSkill", None)  | 
|     if useSkill:  | 
|         if useSkill.GetSkillTypeID() == skillID:  | 
|             # ×Ô¼º²»¼Óʱ³¤  | 
|             return  | 
|           | 
|     findBuff = SkillCommon.FindBuffByOwner(attacker, skillID, defender.GetID(), defender.GetGameObjType())  | 
|     if not findBuff:  | 
|         return False  | 
|     curValue = findBuff.GetValue2()  | 
|     if curValue >= passiveEffect.GetEffectValue(1):  | 
|         return False  | 
|     remainTime = findBuff.GetRemainTime()  | 
|       | 
|     findBuff.SetRemainTime(remainTime + passiveEffect.GetEffectValue(0))  | 
|     curSkill = GameWorld.GetGameData().GetSkillBySkillID(skillID)  | 
|     BuffSkill.PYSync_RefreshBuff(attacker, findBuff, SkillCommon.GetBuffType(curSkill), notifyAll=False, owner = defender)  | 
|       | 
|     findBuff.SetValue2(curValue + 1)  | 
|     return False  | 
|   | 
|   | 
| def GetValue(attacker, defender, passiveEffect):  | 
|     return 0  | 
|   | 
|   |