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 | | #!/usr/bin/python  |  | # -*- coding: GBK -*-  |  | #  |  | ##@package  |  | #  |  | # @todo: ×ÔÉíÿ´æÔÚ1¸öÔöÒæbuff£¬Ôö¼ÓXX%¼¼ÄÜÉ˺¦£¬ÉÏÏÞÔö¼Ó200%  |  | #  |  | # @author: Alee  |  | # @date 2019-5-17 ÏÂÎç05:25:38  |  | # @version 1.0  |  | #  |  | # @note:   |  | #  |  | #---------------------------------------------------------------------  |  |   |  | import ChConfig  |  | import IPY_GameWorld  |  | import AttackCommon  |  | def CheckCanHappen(attacker, defender, effect, curSkill):  |  |     if effect.GetEffectValue(2):  |  |         # Ö»Õë¶ÔµÚһĿ±ê  |  |         if AttackCommon.GetFirstDefenderID(attacker) != defender.GetID():  |  |             return False  |  |     return True  |  |   |  | def GetValue(attacker, defender, effect):  |  |       |  |     return min(effect.GetEffectValue(0)*attacker.GetBuffState().GetBuffCount(), effect.GetEffectValue(1))  | 
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