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 | | #!/usr/bin/python  |  | # -*- coding: GBK -*-  |  | #  |  | ##@package  |  | #  |  | # @todo: Ê¹Óü¼Äܺó¼õÉÙÓ¡¼ÇÊýÁ¿  ÏûºÄģʽ0£º¹Ì¶¨¸öÊý£¬1.´óÓÚ1¿ÉÊÍ·Å£¬ÏûºÄ¸öÊý´óÓÚ1СÓÚµÈÓÚÏÞÖÆ¸öÊý  |  | #  |  | # @author: Alee  |  | # @date 2019-4-26 ÏÂÎç05:52:27  |  | # @version 1.0  |  | #  |  | # @note:   |  | #  |  | #---------------------------------------------------------------------  |  |   |  | import PlayerYinji  |  | import PlayerControl  |  |   |  | def CheckCanHappen(attacker, defender, effect, curSkill):  |  |     delType = effect.GetEffectValue(1)  |  |       |  |     if delType == 0:  |  |         if PlayerControl.GetYinjiCnt(attacker) < effect.GetEffectValue(0):  |  |             return False  |  |           |  |         PlayerYinji.SubYinji(attacker, effect.GetEffectValue(0))  |  |     elif delType == 1:  |  |         PlayerYinji.SubYinji(attacker, min(PlayerControl.GetYinjiCnt(attacker), effect.GetEffectValue(0)))  |  |     return False | 
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