hxp
2022-11-16 7e17abc560ec66bc164e5e1f8deff42e96ca8af8
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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package GameWorldSkyTower
#
# @todo:ÌìÐÇËþ
# @author hxp
# @date 2020Äê03ÔÂ02ÈÕ
# @version 1.0
#
# ÏêϸÃèÊö: ÌìÐÇËþ
#
#-------------------------------------------------------------------------------
#"""Version = 2020Äê03ÔÂ02ÈÕ 20:00"""
#-------------------------------------------------------------------------------
 
import GameWorld
import ShareDefine
import PlayerUniversalGameRec
 
import time
 
def OnPlayerLogin(curPlayer):
    PlayerUniversalGameRec.SendUniversalGameRecInfo(curPlayer, ShareDefine.Def_UniversalGameRecType_SkyTowerPassPlayer)
    return
 
def __GetPassPlayerRecDataByFloorID(floorID):
    ## »ñÈ¡¹ý¹Ø²ã¼Ç¼Êý¾Ý
    recTypeListData = GameWorld.GetUniversalRecMgr().GetTypeList(ShareDefine.Def_UniversalGameRecType_SkyTowerPassPlayer)
    
    recData = None
    for index in xrange(recTypeListData.Count()):
        universalRecData = recTypeListData.At(index)
        if universalRecData.GetValue1() == floorID:
            recData = universalRecData
            break
        
    return recData
 
def MapServer_SkyTowerInfo(msgList):
    ## ÌìÐÇËþ¹ý¹Ø
    msgType, msgData = msgList
    
    # ¹ý¹Ø
    if msgType == "ServerChallengePass":
        __OnServerChallengePass(msgData)
        return
    
    # Áì½±
    if msgType == "ServerChallengeReward":
        floorID = msgData[0]
        recData = __GetPassPlayerRecDataByFloorID(floorID)
        isPass = 1 if recData else 0
        return msgList + [isPass]
    
    return
 
def __OnServerChallengePass(msgData):
    ## È«·þÌôÕ½²ã¹ý¹Ø
    floorID, playerID, playerName, job, playerLV, realmLV = msgData
    
    recData = __GetPassPlayerRecDataByFloorID(floorID)
    if recData:
        GameWorld.DebugLog("¸ÃÌìÐÇËþÒѾ­ÓÐÈËÏȹý¹ØÁË£¬²»´¦Àí!floorID=%s" % floorID, playerID)
        return
    GameWorld.DebugLog("ÐÂÔöÌìÐÇËþÈ«·þÌôÕ½²ã¹ý¹Ø¼Ç¼!floorID=%s" % floorID, playerID)
    
    recTypeListData = GameWorld.GetUniversalRecMgr().GetTypeList(ShareDefine.Def_UniversalGameRecType_SkyTowerPassPlayer)
    recData = recTypeListData.AddRec()
    recData.SetTime(int(time.time()))
    recData.SetValue1(floorID)
    recData.SetValue2(playerID)
    recData.SetValue3(playerLV)
    recData.SetValue4(job)
    recData.SetValue5(realmLV)
    recData.SetStrValue1(playerName)
    
    # ¹ã²¥µ¥ÌõÊý¾Ý
    PlayerUniversalGameRec.SendUniversalGameRecSingle(None, recData)
    return