| # This file was automatically generated by SWIG (http://www.swig.org).  | 
| # Version 2.0.4  | 
| #  | 
| # Do not make changes to this file unless you know what you are doing--modify  | 
| # the SWIG interface file instead.  | 
|   | 
|   | 
|   | 
| from sys import version_info  | 
| if version_info >= (2,6,0):  | 
|     def swig_import_helper():  | 
|         from os.path import dirname  | 
|         import imp  | 
|         fp = None  | 
|         try:  | 
|             fp, pathname, description = imp.find_module('_IPY_GameGroup', [dirname(__file__)])  | 
|         except ImportError:  | 
|             import _IPY_GameGroup  | 
|             return _IPY_GameGroup  | 
|         if fp is not None:  | 
|             try:  | 
|                 _mod = imp.load_module('_IPY_GameGroup', fp, pathname, description)  | 
|             finally:  | 
|                 fp.close()  | 
|             return _mod  | 
|     _IPY_GameGroup = swig_import_helper()  | 
|     del swig_import_helper  | 
| else:  | 
|     import _IPY_GameGroup  | 
| del version_info  | 
| try:  | 
|     _swig_property = property  | 
| except NameError:  | 
|     pass # Python < 2.2 doesn't have 'property'.  | 
| def _swig_setattr_nondynamic(self,class_type,name,value,static=1):  | 
|     if (name == "thisown"): return self.this.own(value)  | 
|     if (name == "this"):  | 
|         if type(value).__name__ == 'SwigPyObject':  | 
|             self.__dict__[name] = value  | 
|             return  | 
|     method = class_type.__swig_setmethods__.get(name,None)  | 
|     if method: return method(self,value)  | 
|     if (not static):  | 
|         self.__dict__[name] = value  | 
|     else:  | 
|         raise AttributeError("You cannot add attributes to %s" % self)  | 
|   | 
| def _swig_setattr(self,class_type,name,value):  | 
|     return _swig_setattr_nondynamic(self,class_type,name,value,0)  | 
|   | 
| def _swig_getattr(self,class_type,name):  | 
|     if (name == "thisown"): return self.this.own()  | 
|     method = class_type.__swig_getmethods__.get(name,None)  | 
|     if method: return method(self)  | 
|     raise AttributeError(name)  | 
|   | 
| def _swig_repr(self):  | 
|     try: strthis = "proxy of " + self.this.__repr__()  | 
|     except: strthis = ""  | 
|     return "<%s.%s; %s >" % (self.__class__.__module__, self.__class__.__name__, strthis,)  | 
|   | 
| try:  | 
|     _object = object  | 
|     _newclass = 1  | 
| except AttributeError:  | 
|     class _object : pass  | 
|     _newclass = 0  | 
|   | 
|   | 
| class SwigPyIterator(_object):  | 
|     __swig_setmethods__ = {}  | 
|     __setattr__ = lambda self, name, value: _swig_setattr(self, SwigPyIterator, name, value)  | 
|     __swig_getmethods__ = {}  | 
|     __getattr__ = lambda self, name: _swig_getattr(self, SwigPyIterator, name)  | 
|     def __init__(self, *args, **kwargs): raise AttributeError("No constructor defined - class is abstract")  | 
|     __repr__ = _swig_repr  | 
|     __swig_destroy__ = _IPY_GameGroup.delete_SwigPyIterator  | 
|     __del__ = lambda self : None;  | 
|     def value(self): return _IPY_GameGroup.SwigPyIterator_value(self)  | 
|     def incr(self, n = 1): return _IPY_GameGroup.SwigPyIterator_incr(self, n)  | 
|     def decr(self, n = 1): return _IPY_GameGroup.SwigPyIterator_decr(self, n)  | 
|     def distance(self, *args): return _IPY_GameGroup.SwigPyIterator_distance(self, *args)  | 
|     def equal(self, *args): return _IPY_GameGroup.SwigPyIterator_equal(self, *args)  | 
|     def copy(self): return _IPY_GameGroup.SwigPyIterator_copy(self)  | 
|     def next(self): return _IPY_GameGroup.SwigPyIterator_next(self)  | 
|     def __next__(self): return _IPY_GameGroup.SwigPyIterator___next__(self)  | 
|     def previous(self): return _IPY_GameGroup.SwigPyIterator_previous(self)  | 
|     def advance(self, *args): return _IPY_GameGroup.SwigPyIterator_advance(self, *args)  | 
|     def __eq__(self, *args): return _IPY_GameGroup.SwigPyIterator___eq__(self, *args)  | 
|     def __ne__(self, *args): return _IPY_GameGroup.SwigPyIterator___ne__(self, *args)  | 
|     def __iadd__(self, *args): return _IPY_GameGroup.SwigPyIterator___iadd__(self, *args)  | 
|     def __isub__(self, *args): return _IPY_GameGroup.SwigPyIterator___isub__(self, *args)  | 
|     def __add__(self, *args): return _IPY_GameGroup.SwigPyIterator___add__(self, *args)  | 
|     def __sub__(self, *args): return _IPY_GameGroup.SwigPyIterator___sub__(self, *args)  | 
|     def __iter__(self): return self  | 
| SwigPyIterator_swigregister = _IPY_GameGroup.SwigPyIterator_swigregister  | 
| SwigPyIterator_swigregister(SwigPyIterator)  | 
|   | 
| class IntVector(_object):  | 
|     __swig_setmethods__ = {}  | 
|     __setattr__ = lambda self, name, value: _swig_setattr(self, IntVector, name, value)  | 
|     __swig_getmethods__ = {}  | 
|     __getattr__ = lambda self, name: _swig_getattr(self, IntVector, name)  | 
|     __repr__ = _swig_repr  | 
|     def iterator(self): return _IPY_GameGroup.IntVector_iterator(self)  | 
|     def __iter__(self): return self.iterator()  | 
|     def __nonzero__(self): return _IPY_GameGroup.IntVector___nonzero__(self)  | 
|     def __bool__(self): return _IPY_GameGroup.IntVector___bool__(self)  | 
|     def __len__(self): return _IPY_GameGroup.IntVector___len__(self)  | 
|     def pop(self): return _IPY_GameGroup.IntVector_pop(self)  | 
|     def __getslice__(self, *args): return _IPY_GameGroup.IntVector___getslice__(self, *args)  | 
|     def __setslice__(self, *args): return _IPY_GameGroup.IntVector___setslice__(self, *args)  | 
|     def __delslice__(self, *args): return _IPY_GameGroup.IntVector___delslice__(self, *args)  | 
|     def __delitem__(self, *args): return _IPY_GameGroup.IntVector___delitem__(self, *args)  | 
|     def __getitem__(self, *args): return _IPY_GameGroup.IntVector___getitem__(self, *args)  | 
|     def __setitem__(self, *args): return _IPY_GameGroup.IntVector___setitem__(self, *args)  | 
|     def append(self, *args): return _IPY_GameGroup.IntVector_append(self, *args)  | 
|     def empty(self): return _IPY_GameGroup.IntVector_empty(self)  | 
|     def size(self): return _IPY_GameGroup.IntVector_size(self)  | 
|     def clear(self): return _IPY_GameGroup.IntVector_clear(self)  | 
|     def swap(self, *args): return _IPY_GameGroup.IntVector_swap(self, *args)  | 
|     def get_allocator(self): return _IPY_GameGroup.IntVector_get_allocator(self)  | 
|     def begin(self): return _IPY_GameGroup.IntVector_begin(self)  | 
|     def end(self): return _IPY_GameGroup.IntVector_end(self)  | 
|     def rbegin(self): return _IPY_GameGroup.IntVector_rbegin(self)  | 
|     def rend(self): return _IPY_GameGroup.IntVector_rend(self)  | 
|     def pop_back(self): return _IPY_GameGroup.IntVector_pop_back(self)  | 
|     def erase(self, *args): return _IPY_GameGroup.IntVector_erase(self, *args)  | 
|     def __init__(self, *args):   | 
|         this = _IPY_GameGroup.new_IntVector(*args)  | 
|         try: self.this.append(this)  | 
|         except: self.this = this  | 
|     def push_back(self, *args): return _IPY_GameGroup.IntVector_push_back(self, *args)  | 
|     def front(self): return _IPY_GameGroup.IntVector_front(self)  | 
|     def back(self): return _IPY_GameGroup.IntVector_back(self)  | 
|     def assign(self, *args): return _IPY_GameGroup.IntVector_assign(self, *args)  | 
|     def resize(self, *args): return _IPY_GameGroup.IntVector_resize(self, *args)  | 
|     def insert(self, *args): return _IPY_GameGroup.IntVector_insert(self, *args)  | 
|     def reserve(self, *args): return _IPY_GameGroup.IntVector_reserve(self, *args)  | 
|     def capacity(self): return _IPY_GameGroup.IntVector_capacity(self)  | 
|     __swig_destroy__ = _IPY_GameGroup.delete_IntVector  | 
|     __del__ = lambda self : None;  | 
| IntVector_swigregister = _IPY_GameGroup.IntVector_swigregister  | 
| IntVector_swigregister(IntVector)  | 
|   | 
| class DoubleVector(_object):  | 
|     __swig_setmethods__ = {}  | 
|     __setattr__ = lambda self, name, value: _swig_setattr(self, DoubleVector, name, value)  | 
|     __swig_getmethods__ = {}  | 
|     __getattr__ = lambda self, name: _swig_getattr(self, DoubleVector, name)  | 
|     __repr__ = _swig_repr  | 
|     def iterator(self): return _IPY_GameGroup.DoubleVector_iterator(self)  | 
|     def __iter__(self): return self.iterator()  | 
|     def __nonzero__(self): return _IPY_GameGroup.DoubleVector___nonzero__(self)  | 
|     def __bool__(self): return _IPY_GameGroup.DoubleVector___bool__(self)  | 
|     def __len__(self): return _IPY_GameGroup.DoubleVector___len__(self)  | 
|     def pop(self): return _IPY_GameGroup.DoubleVector_pop(self)  | 
|     def __getslice__(self, *args): return _IPY_GameGroup.DoubleVector___getslice__(self, *args)  | 
|     def __setslice__(self, *args): return _IPY_GameGroup.DoubleVector___setslice__(self, *args)  | 
|     def __delslice__(self, *args): return _IPY_GameGroup.DoubleVector___delslice__(self, *args)  | 
|     def __delitem__(self, *args): return _IPY_GameGroup.DoubleVector___delitem__(self, *args)  | 
|     def __getitem__(self, *args): return _IPY_GameGroup.DoubleVector___getitem__(self, *args)  | 
|     def __setitem__(self, *args): return _IPY_GameGroup.DoubleVector___setitem__(self, *args)  | 
|     def append(self, *args): return _IPY_GameGroup.DoubleVector_append(self, *args)  | 
|     def empty(self): return _IPY_GameGroup.DoubleVector_empty(self)  | 
|     def size(self): return _IPY_GameGroup.DoubleVector_size(self)  | 
|     def clear(self): return _IPY_GameGroup.DoubleVector_clear(self)  | 
|     def swap(self, *args): return _IPY_GameGroup.DoubleVector_swap(self, *args)  | 
|     def get_allocator(self): return _IPY_GameGroup.DoubleVector_get_allocator(self)  | 
|     def begin(self): return _IPY_GameGroup.DoubleVector_begin(self)  | 
|     def end(self): return _IPY_GameGroup.DoubleVector_end(self)  | 
|     def rbegin(self): return _IPY_GameGroup.DoubleVector_rbegin(self)  | 
|     def rend(self): return _IPY_GameGroup.DoubleVector_rend(self)  | 
|     def pop_back(self): return _IPY_GameGroup.DoubleVector_pop_back(self)  | 
|     def erase(self, *args): return _IPY_GameGroup.DoubleVector_erase(self, *args)  | 
|     def __init__(self, *args):   | 
|         this = _IPY_GameGroup.new_DoubleVector(*args)  | 
|         try: self.this.append(this)  | 
|         except: self.this = this  | 
|     def push_back(self, *args): return _IPY_GameGroup.DoubleVector_push_back(self, *args)  | 
|     def front(self): return _IPY_GameGroup.DoubleVector_front(self)  | 
|     def back(self): return _IPY_GameGroup.DoubleVector_back(self)  | 
|     def assign(self, *args): return _IPY_GameGroup.DoubleVector_assign(self, *args)  | 
|     def resize(self, *args): return _IPY_GameGroup.DoubleVector_resize(self, *args)  | 
|     def insert(self, *args): return _IPY_GameGroup.DoubleVector_insert(self, *args)  | 
|     def reserve(self, *args): return _IPY_GameGroup.DoubleVector_reserve(self, *args)  | 
|     def capacity(self): return _IPY_GameGroup.DoubleVector_capacity(self)  | 
|     __swig_destroy__ = _IPY_GameGroup.delete_DoubleVector  | 
|     __del__ = lambda self : None;  | 
| DoubleVector_swigregister = _IPY_GameGroup.DoubleVector_swigregister  | 
| DoubleVector_swigregister(DoubleVector)  | 
|   | 
| class PairInt(_object):  | 
|     __swig_setmethods__ = {}  | 
|     __setattr__ = lambda self, name, value: _swig_setattr(self, PairInt, name, value)  | 
|     __swig_getmethods__ = {}  | 
|     __getattr__ = lambda self, name: _swig_getattr(self, PairInt, name)  | 
|     __repr__ = _swig_repr  | 
|     def __init__(self, *args):   | 
|         this = _IPY_GameGroup.new_PairInt(*args)  | 
|         try: self.this.append(this)  | 
|         except: self.this = this  | 
|     __swig_setmethods__["first"] = _IPY_GameGroup.PairInt_first_set  | 
|     __swig_getmethods__["first"] = _IPY_GameGroup.PairInt_first_get  | 
|     if _newclass:first = _swig_property(_IPY_GameGroup.PairInt_first_get, _IPY_GameGroup.PairInt_first_set)  | 
|     __swig_setmethods__["second"] = _IPY_GameGroup.PairInt_second_set  | 
|     __swig_getmethods__["second"] = _IPY_GameGroup.PairInt_second_get  | 
|     if _newclass:second = _swig_property(_IPY_GameGroup.PairInt_second_get, _IPY_GameGroup.PairInt_second_set)  | 
|     def __len__(self): return 2  | 
|     def __repr__(self): return str((self.first, self.second))  | 
|     def __getitem__(self, index):   | 
|       if not (index % 2):   | 
|         return self.first  | 
|       else:  | 
|         return self.second  | 
|     def __setitem__(self, index, val):  | 
|       if not (index % 2):   | 
|         self.first = val  | 
|       else:  | 
|         self.second = val  | 
|     __swig_destroy__ = _IPY_GameGroup.delete_PairInt  | 
|     __del__ = lambda self : None;  | 
| PairInt_swigregister = _IPY_GameGroup.PairInt_swigregister  | 
| PairInt_swigregister(PairInt)  | 
|   | 
| class IPY_GameGroupMutualInfo(_object):  | 
|     __swig_setmethods__ = {}  | 
|     __setattr__ = lambda self, name, value: _swig_setattr(self, IPY_GameGroupMutualInfo, name, value)  | 
|     __swig_getmethods__ = {}  | 
|     __getattr__ = lambda self, name: _swig_getattr(self, IPY_GameGroupMutualInfo, name)  | 
|     def __init__(self, *args, **kwargs): raise AttributeError("No constructor defined - class is abstract")  | 
|     __repr__ = _swig_repr  | 
|     def GetType(self): return _IPY_GameGroup.IPY_GameGroupMutualInfo_GetType(self)  | 
|     def GetGroupID(self): return _IPY_GameGroup.IPY_GameGroupMutualInfo_GetGroupID(self)  | 
|     def GetPlayerID(self): return _IPY_GameGroup.IPY_GameGroupMutualInfo_GetPlayerID(self)  | 
|     def GetTargetID(self): return _IPY_GameGroup.IPY_GameGroupMutualInfo_GetTargetID(self)  | 
|     def GetFriendliness(self): return _IPY_GameGroup.IPY_GameGroupMutualInfo_GetFriendliness(self)  | 
|     def GetExtra1(self): return _IPY_GameGroup.IPY_GameGroupMutualInfo_GetExtra1(self)  | 
|     def GetExtra2(self): return _IPY_GameGroup.IPY_GameGroupMutualInfo_GetExtra2(self)  | 
|     def GetExtra3(self): return _IPY_GameGroup.IPY_GameGroupMutualInfo_GetExtra3(self)  | 
|     def SetType(self, *args): return _IPY_GameGroup.IPY_GameGroupMutualInfo_SetType(self, *args)  | 
|     def SetGroupID(self, *args): return _IPY_GameGroup.IPY_GameGroupMutualInfo_SetGroupID(self, *args)  | 
|     def SetPlayerID(self, *args): return _IPY_GameGroup.IPY_GameGroupMutualInfo_SetPlayerID(self, *args)  | 
|     def SetTargetID(self, *args): return _IPY_GameGroup.IPY_GameGroupMutualInfo_SetTargetID(self, *args)  | 
|     def SetFriendliness(self, *args): return _IPY_GameGroup.IPY_GameGroupMutualInfo_SetFriendliness(self, *args)  | 
|     def SetExtra1(self, *args): return _IPY_GameGroup.IPY_GameGroupMutualInfo_SetExtra1(self, *args)  | 
|     def SetExtra2(self, *args): return _IPY_GameGroup.IPY_GameGroupMutualInfo_SetExtra2(self, *args)  | 
|     def SetExtra3(self, *args): return _IPY_GameGroup.IPY_GameGroupMutualInfo_SetExtra3(self, *args)  | 
|     __swig_destroy__ = _IPY_GameGroup.delete_IPY_GameGroupMutualInfo  | 
|     __del__ = lambda self : None;  | 
| IPY_GameGroupMutualInfo_swigregister = _IPY_GameGroup.IPY_GameGroupMutualInfo_swigregister  | 
| IPY_GameGroupMutualInfo_swigregister(IPY_GameGroupMutualInfo)  | 
|   | 
| class IPY_GameGroupMember(_object):  | 
|     __swig_setmethods__ = {}  | 
|     __setattr__ = lambda self, name, value: _swig_setattr(self, IPY_GameGroupMember, name, value)  | 
|     __swig_getmethods__ = {}  | 
|     __getattr__ = lambda self, name: _swig_getattr(self, IPY_GameGroupMember, name)  | 
|     def __init__(self, *args, **kwargs): raise AttributeError("No constructor defined - class is abstract")  | 
|     __repr__ = _swig_repr  | 
|     def GetType(self): return _IPY_GameGroup.IPY_GameGroupMember_GetType(self)  | 
|     def GetGroupID(self): return _IPY_GameGroup.IPY_GameGroupMember_GetGroupID(self)  | 
|     def GetPlayerID(self): return _IPY_GameGroup.IPY_GameGroupMember_GetPlayerID(self)  | 
|     def GetPlayerName(self): return _IPY_GameGroup.IPY_GameGroupMember_GetPlayerName(self)  | 
|     def GetPositionIndex(self): return _IPY_GameGroup.IPY_GameGroupMember_GetPositionIndex(self)  | 
|     def GetPlayerDataLen(self): return _IPY_GameGroup.IPY_GameGroupMember_GetPlayerDataLen(self)  | 
|     def GetPlayerData(self): return _IPY_GameGroup.IPY_GameGroupMember_GetPlayerData(self)  | 
|     def GetExtra1(self): return _IPY_GameGroup.IPY_GameGroupMember_GetExtra1(self)  | 
|     def GetExtra2(self): return _IPY_GameGroup.IPY_GameGroupMember_GetExtra2(self)  | 
|     def GetExtra3(self): return _IPY_GameGroup.IPY_GameGroupMember_GetExtra3(self)  | 
|     def GetExtra4(self): return _IPY_GameGroup.IPY_GameGroupMember_GetExtra4(self)  | 
|     def GetExtra5(self): return _IPY_GameGroup.IPY_GameGroupMember_GetExtra5(self)  | 
|     def GetExtra6(self): return _IPY_GameGroup.IPY_GameGroupMember_GetExtra6(self)  | 
|     def SetType(self, *args): return _IPY_GameGroup.IPY_GameGroupMember_SetType(self, *args)  | 
|     def SetGroupID(self, *args): return _IPY_GameGroup.IPY_GameGroupMember_SetGroupID(self, *args)  | 
|     def SetPlayerID(self, *args): return _IPY_GameGroup.IPY_GameGroupMember_SetPlayerID(self, *args)  | 
|     def SetPlayerName(self, *args): return _IPY_GameGroup.IPY_GameGroupMember_SetPlayerName(self, *args)  | 
|     def SetPositionIndex(self, *args): return _IPY_GameGroup.IPY_GameGroupMember_SetPositionIndex(self, *args)  | 
|     def SetPlayerData(self, *args): return _IPY_GameGroup.IPY_GameGroupMember_SetPlayerData(self, *args)  | 
|     def SetExtra1(self, *args): return _IPY_GameGroup.IPY_GameGroupMember_SetExtra1(self, *args)  | 
|     def SetExtra2(self, *args): return _IPY_GameGroup.IPY_GameGroupMember_SetExtra2(self, *args)  | 
|     def SetExtra3(self, *args): return _IPY_GameGroup.IPY_GameGroupMember_SetExtra3(self, *args)  | 
|     def SetExtra4(self, *args): return _IPY_GameGroup.IPY_GameGroupMember_SetExtra4(self, *args)  | 
|     def SetExtra5(self, *args): return _IPY_GameGroup.IPY_GameGroupMember_SetExtra5(self, *args)  | 
|     def SetExtra6(self, *args): return _IPY_GameGroup.IPY_GameGroupMember_SetExtra6(self, *args)  | 
|     def AddTargetMutual(self, *args): return _IPY_GameGroup.IPY_GameGroupMember_AddTargetMutual(self, *args)  | 
|     def FindTargetMutual(self, *args): return _IPY_GameGroup.IPY_GameGroupMember_FindTargetMutual(self, *args)  | 
|     def GetTargetMutualByIndex(self, *args): return _IPY_GameGroup.IPY_GameGroupMember_GetTargetMutualByIndex(self, *args)  | 
|     def DelTargetMutual(self, *args): return _IPY_GameGroup.IPY_GameGroupMember_DelTargetMutual(self, *args)  | 
|     def TargetCount(self): return _IPY_GameGroup.IPY_GameGroupMember_TargetCount(self)  | 
|     __swig_destroy__ = _IPY_GameGroup.delete_IPY_GameGroupMember  | 
|     __del__ = lambda self : None;  | 
| IPY_GameGroupMember_swigregister = _IPY_GameGroup.IPY_GameGroupMember_swigregister  | 
| IPY_GameGroupMember_swigregister(IPY_GameGroupMember)  | 
|   | 
| class IPY_GameGroup(_object):  | 
|     __swig_setmethods__ = {}  | 
|     __setattr__ = lambda self, name, value: _swig_setattr(self, IPY_GameGroup, name, value)  | 
|     __swig_getmethods__ = {}  | 
|     __getattr__ = lambda self, name: _swig_getattr(self, IPY_GameGroup, name)  | 
|     def __init__(self, *args, **kwargs): raise AttributeError("No constructor defined - class is abstract")  | 
|     __repr__ = _swig_repr  | 
|     def GetType(self): return _IPY_GameGroup.IPY_GameGroup_GetType(self)  | 
|     def GetGroupID(self): return _IPY_GameGroup.IPY_GameGroup_GetGroupID(self)  | 
|     def GetGroupNameLen(self): return _IPY_GameGroup.IPY_GameGroup_GetGroupNameLen(self)  | 
|     def GetGroupName(self): return _IPY_GameGroup.IPY_GameGroup_GetGroupName(self)  | 
|     def GetMemberCount(self): return _IPY_GameGroup.IPY_GameGroup_GetMemberCount(self)  | 
|     def GetGroupDataLen(self): return _IPY_GameGroup.IPY_GameGroup_GetGroupDataLen(self)  | 
|     def GetGroupData(self): return _IPY_GameGroup.IPY_GameGroup_GetGroupData(self)  | 
|     def GetExtra1(self): return _IPY_GameGroup.IPY_GameGroup_GetExtra1(self)  | 
|     def GetExtra2(self): return _IPY_GameGroup.IPY_GameGroup_GetExtra2(self)  | 
|     def GetExtra3(self): return _IPY_GameGroup.IPY_GameGroup_GetExtra3(self)  | 
|     def SetType(self, *args): return _IPY_GameGroup.IPY_GameGroup_SetType(self, *args)  | 
|     def SetGroupID(self, *args): return _IPY_GameGroup.IPY_GameGroup_SetGroupID(self, *args)  | 
|     def SetGroupName(self, *args): return _IPY_GameGroup.IPY_GameGroup_SetGroupName(self, *args)  | 
|     def SetGroupData(self, *args): return _IPY_GameGroup.IPY_GameGroup_SetGroupData(self, *args)  | 
|     def SetExtra1(self, *args): return _IPY_GameGroup.IPY_GameGroup_SetExtra1(self, *args)  | 
|     def SetExtra2(self, *args): return _IPY_GameGroup.IPY_GameGroup_SetExtra2(self, *args)  | 
|     def SetExtra3(self, *args): return _IPY_GameGroup.IPY_GameGroup_SetExtra3(self, *args)  | 
|     def AddMember(self, *args): return _IPY_GameGroup.IPY_GameGroup_AddMember(self, *args)  | 
|     def FindMember(self, *args): return _IPY_GameGroup.IPY_GameGroup_FindMember(self, *args)  | 
|     def DelMember(self, *args): return _IPY_GameGroup.IPY_GameGroup_DelMember(self, *args)  | 
|     def ClearMember(self): return _IPY_GameGroup.IPY_GameGroup_ClearMember(self)  | 
|     __swig_destroy__ = _IPY_GameGroup.delete_IPY_GameGroup  | 
|     __del__ = lambda self : None;  | 
| IPY_GameGroup_swigregister = _IPY_GameGroup.IPY_GameGroup_swigregister  | 
| IPY_GameGroup_swigregister(IPY_GameGroup)  | 
|   | 
| class IPY_GameGroupType(_object):  | 
|     __swig_setmethods__ = {}  | 
|     __setattr__ = lambda self, name, value: _swig_setattr(self, IPY_GameGroupType, name, value)  | 
|     __swig_getmethods__ = {}  | 
|     __getattr__ = lambda self, name: _swig_getattr(self, IPY_GameGroupType, name)  | 
|     def __init__(self, *args, **kwargs): raise AttributeError("No constructor defined - class is abstract")  | 
|     __repr__ = _swig_repr  | 
|     def SetType(self, *args): return _IPY_GameGroup.IPY_GameGroupType_SetType(self, *args)  | 
|     def GetType(self): return _IPY_GameGroup.IPY_GameGroupType_GetType(self)  | 
|     def CreateGroup(self): return _IPY_GameGroup.IPY_GameGroupType_CreateGroup(self)  | 
|     def FindGroup(self, *args): return _IPY_GameGroup.IPY_GameGroupType_FindGroup(self, *args)  | 
|     def AtGroup(self, *args): return _IPY_GameGroup.IPY_GameGroupType_AtGroup(self, *args)  | 
|     def GroupCount(self): return _IPY_GameGroup.IPY_GameGroupType_GroupCount(self)  | 
|     def Delete(self, *args): return _IPY_GameGroup.IPY_GameGroupType_Delete(self, *args)  | 
|     def Clear(self): return _IPY_GameGroup.IPY_GameGroupType_Clear(self)  | 
|     def FindMember(self, *args): return _IPY_GameGroup.IPY_GameGroupType_FindMember(self, *args)  | 
|     def MemberCnt(self): return _IPY_GameGroup.IPY_GameGroupType_MemberCnt(self)  | 
|     __swig_destroy__ = _IPY_GameGroup.delete_IPY_GameGroupType  | 
|     __del__ = lambda self : None;  | 
| IPY_GameGroupType_swigregister = _IPY_GameGroup.IPY_GameGroupType_swigregister  | 
| IPY_GameGroupType_swigregister(IPY_GameGroupType)  | 
|   | 
| class IPY_GameGroupManager(_object):  | 
|     __swig_setmethods__ = {}  | 
|     __setattr__ = lambda self, name, value: _swig_setattr(self, IPY_GameGroupManager, name, value)  | 
|     __swig_getmethods__ = {}  | 
|     __getattr__ = lambda self, name: _swig_getattr(self, IPY_GameGroupManager, name)  | 
|     def __init__(self, *args, **kwargs): raise AttributeError("No constructor defined - class is abstract")  | 
|     __repr__ = _swig_repr  | 
|     def Count(self): return _IPY_GameGroup.IPY_GameGroupManager_Count(self)  | 
|     def Delete(self, *args): return _IPY_GameGroup.IPY_GameGroupManager_Delete(self, *args)  | 
|     def Clear(self): return _IPY_GameGroup.IPY_GameGroupManager_Clear(self)  | 
|     def FindType(self, *args): return _IPY_GameGroup.IPY_GameGroupManager_FindType(self, *args)  | 
|     def CreateType(self, *args): return _IPY_GameGroup.IPY_GameGroupManager_CreateType(self, *args)  | 
|     __swig_destroy__ = _IPY_GameGroup.delete_IPY_GameGroupManager  | 
|     __del__ = lambda self : None;  | 
| IPY_GameGroupManager_swigregister = _IPY_GameGroup.IPY_GameGroupManager_swigregister  | 
| IPY_GameGroupManager_swigregister(IPY_GameGroupManager)  | 
|   | 
| # This file is compatible with both classic and new-style classes.  | 
|   | 
|   |