xdh
2019-01-28 8305e47be942c376430044332780e6e69a3c7a7f
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#!/usr/bin/python
# -*- coding: GBK -*-
#
#
##@package PlayerBourseTube.py
#
# @todo:Íæ¼Ò½»Ò×Ëù µØÍ¼·þÎñÆ÷´¦ÀíÄ£¿é
#
# @author xmnathan
# @date 2010-01-01 21:30
# @version 1.6
# @note:
# @change: "2014-05-21 20:00" xmnathan Íæ¼Ò½»Ò×Ëù
# @change: "2014-06-03 13:00" xmnathan ÈÕÖ¾Êä³ö¸Ä³ÉDebug
# @change: "2014-07-14 18:30" hxp Ôö¼ÓÿÈÕ»îÔ¾¶È
# @change: "2015-01-14 00:30" hxp Ôö¼Ó½»Ò×ʼþ»ã±¨
# @change: "2015-08-24 11:00" xdh Ôö¼Ó½»Ò×´ÎÊý³É¾Í
# @change: "2017-03-27 16:00" hxp Ôö¼Ó¹ó×å½µµÍ½»Ò×ËùÊÖÐø·ÑÌØÈ¨
#------------------------------------------------------------------------------ 
#"""Version = 2017-03-27 16:00"""
#------------------------------------------------------------------------------ 
import IPY_GameWorld
import GameWorld
import ChConfig
import ShareDefine
import NetPackCommon
import PlayerControl
import ItemCommon
import ItemControler
import ChMapToGamePyPack
import PlayerVip
import PlayerSuccess
import IpyGameDataPY
import EventShell
 
#------------------------------------------------------------------------------ 
#// B5 01 ½»Ò×ËùÍæ¼ÒÉϼÜÎïÆ·#tagCMPYPlayerSellBourseItem
#struct    tagCMPYPlayerSellBourseItem
#{
#    tagHead Head;
#    BYTE        ItemIndex;    //ÎïÆ·ÔÚ±³°üÖÐË÷Òý
#    WORD        Count;        //³öÊÛÊýÁ¿
#    BYTE        PriceType;    //³öÊÛ¼Û¸ñÀàÐÍ
#    DWORD        PriceCount;    //³öÊÛ¼Û¸ñ
#    char        Pwd[8];        //½»Ò×ÃÜÂë
#};
def OnPlayerSellBourseItem(index, clientData, tick):
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    GameWorld.DebugLog("Bourse### PlayerSellBourseItem in, PlayerID %s"%curPlayer.GetPlayerID())
    playerPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptItem)
    itemIndex = clientData.ItemIndex
    curItem = playerPack.GetAt(itemIndex)
    if curItem.IsEmpty():
        #´íÎóµÄ±³°üË÷Òý
        GameWorld.DebugLog("Bourse### PlayerSellBourseItem ItemIndex = %s IsEmpty"%itemIndex)
        return
    if curItem.GetIsBind() or (not curItem.GetCanTrade()):
        #°ó¶¨ÎïÆ·²»¿É½»Ò×
        GameWorld.DebugLog("Bourse### PlayerSellBourseItem ItemIndex = %s IsBind"%itemIndex)
        return
    if curItem.GetIsSuite():
        GameWorld.DebugLog("Bourse### PlayerSellBourseItem ItemIndex = %s IsSuite"%itemIndex)
        return
    
    if clientData.PriceCount <= 0:
        GameWorld.DebugLog("Bourse### PlayerSellBourseItem PriceCount <= 0"%itemIndex)
        return  
 
    password = clientData.Pwd
    #ÅжÏvipȨÏÞ
    if password and not PlayerVip.GetPrivilegeValue(curPlayer, ChConfig.VIPPrivilege_BoursePwd):
        GameWorld.DebugLog("Bourse### PlayerSellBourseItem VIPȨÏÞ²»×㣬²»ÄÜÓÃÉϼÜÃÜÂë")
        return
    
    #·¢°üµ½GameServer//02 01 Ñ¯ÎÊÊÇ·ñ¿ÉÒÔÌí¼ÓÍæ¼Ò½»Ò×ËùÎïÆ·#tagMGCheckAddPlayerBourseItem
    sendPack = ChMapToGamePyPack.tagMGCheckAddPlayerBourseItem()
    sendPack.PlayerID = curPlayer.GetPlayerID()
    sendPack.ItemIndex = itemIndex
    sendPack.Count = clientData.Count
    sendPack.PriceType = clientData.PriceType
    sendPack.PriceCount = clientData.PriceCount
    sendPack.Pwd = password
    NetPackCommon.SendPyPackToGameServer(sendPack)
    GameWorld.DebugLog("Bourse### PlayerSellBourseItem out")
    return
 
##//02 01 ²éÑ¯Íæ¼ÒÊÇ·ñ¿ÉÒÔÌí¼Ó½»Ò×ËùÎïÆ·½á¹û#tagGMCheckAddPlayerBourseItemResult
#  @param curPackData:·â°ü½á¹¹Ìå
#  @param tick:ʱ¼ä´Á
#  @return None
def OnGMCheckAddPlayerBourseItemResult(curPackData, tick):
    GameWorld.DebugLog("Bourse### GMCheckAddPlayerBourseItemResult in, PlayerID %s"%curPackData.PlayerID)
    curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(curPackData.PlayerID)
    if not curPlayer:
        GameWorld.DebugLog("Bourse### GMCheckAddPlayerBourseItemResult curPlayer no found, PlayerID %s"%curPackData.PlayerID)
        return
    if not curPackData.Result:
        #Íæ¼Ò½»Ò×ËùÎïÆ·ÒÑ´ïÉÏÏÞ£¬ÎÞ·¨¼ÌÐøÌí¼Ó
        PlayerControl.NotifyCode(curPlayer, 'GeRen_liubo_318640', [])
        GameWorld.DebugLog('Bourse### GMCheckAddPlayerBourseItemResult False')
        return
    
    playerPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptItem)
    curItem = playerPack.GetAt(curPackData.ItemIndex)
    if curItem.IsEmpty():
        #´íÎóµÄ±³°üË÷Òý
        GameWorld.DebugLog('Bourse### GMCheckAddPlayerBourseItemResult ItemIndex=%s IsEmpty'%curPackData.ItemIndex)
        return
    
    minPrice = IpyGameDataPY.GetFuncCfg('BoursePriceLimit')
    maxPrice = IpyGameDataPY.GetFuncCfg('BoursePriceLimit', 2)
    
    if curPackData.PriceCount < minPrice or curPackData.PriceCount > maxPrice:
        GameWorld.DebugLog('Bourse### GMCheckAddPlayerBourseItemResult PriceCount = %s err'%curPackData.PriceCount)
        return  
    
    singleItem = curItem.GetItem()
    #if singleItem.GetPackCount() == curPackData.Count:
    #·¢°üµ½GameServer//02 02 Íæ¼Ò½»Ò×ËùÌí¼Ó³öÊÛµÄÎïÆ·#tagMGAddPlayerSellBourseItem
    sendPack = ChMapToGamePyPack.tagMGAddPlayerSellBourseItem()
    sendPack.PlayerID = curPackData.PlayerID
    sendPack.PlayerName = curPlayer.GetPlayerName()
    sendPack.OperateInfo = curPlayer.GetOperateInfo()
    sendPack.ItemGUID = singleItem.GetGUID()
    sendPack.Count = curPackData.Count
    #roleItem
    sendPack.PriceType = curPackData.PriceType
    sendPack.PriceCount = curPackData.PriceCount
    sendPack.ItemTypeID = singleItem.GetItemTypeID()
    sendPack.UserData = singleItem.GetUserData()
    sendPack.UserDataLen = len(sendPack.UserData)
    sendPack.Type =  singleItem.GetType()
    sendPack.EquipPlace =  singleItem.GetEquipPlace()
    sendPack.LV =  singleItem.GetLV()
    sendPack.UseLV =  singleItem.GetUseLV()
    sendPack.JobLimit =  singleItem.GetJobLimit()
    sendPack.SuiteID = singleItem.GetSuiteID()
    sendPack.ItemQuality = singleItem.GetItemQuality()
    sendPack.ItemColor = singleItem.GetItemColor()
    sendPack.Pwd = curPackData.Pwd
    sendPack.EquipGS = ItemCommon.GetEquipGearScore(curItem)
    itemName = singleItem.GetName().decode(ShareDefine.Def_Game_Character_Encoding).encode(GameWorld.GetCharacterEncoding())
    sendPack.ItemName = itemName
    NetPackCommon.SendPyPackToGameServer(sendPack)
    #¿ÛÎïÆ·
    ItemCommon.DelItem(curPlayer, curItem, curPackData.Count, True, ChConfig.ItemDel_AddBourseItem, isForceDR=True)
    
    GameWorld.DebugLog('Bourse### GMCheckAddPlayerBourseItemResult out  1 ItemGUID=%s'%sendPack.ItemGUID)
    
    #ÉϼÜÎïÆ·ÈÎÎñ½Ó¿Ú
    EventShell.EventRespons_AddBourseItem(curPlayer)
    return
 
 
#------------------------------------------------------------------------------ 
##//1B 03 ½»Ò×ËùÍæ¼ÒÈ¡ÏÂÕýÔÚ³öÊÛµÄÎïÆ·»ò³öÊÛÊÕÒæ#tagCMPlayerRecaptureBourseItem
#tagCMPlayerRecaptureBourseItem
#struct tagCMPlayerRecaptureBourseItem
#{
#    tagHead    Head;
#    char    ItemGUID[40];
#};
##1B 03 ½»Ò×ËùÍæ¼ÒÈ¡ÏÂÕýÔÚ³öÊÛµÄÎïÆ·»ò³öÊÛÊÕÒæ#tagCMPlayerRecaptureBourseItem
#  @param index:Íæ¼ÒË÷Òý
#  @param tick:ʱ¼ä´Á
#  @return None
def OnPlayerRecaptureBourseItem(index, tick):
    clientPack = IPY_GameWorld.IPY_CMPlayerRecaptureBourseItem()
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    GameWorld.DebugLog("Bourse### PlayerRecaptureBourseItem in, PlayerID %s"%curPlayer.GetPlayerID())
    #»ñÈ¡±³°ü¿Õ¸ñ
    itemPackSpace = ItemControler.GetItemPackSpace(curPlayer,IPY_GameWorld.rptItem)
    #·¢°üµ½GameServer//02 05 ½»Ò×ËùÍæ¼ÒÈ¡ÏÂÕýÔÚ³öÊÛµÄÎïÆ·»ò³öÊÛÊÕÒæ#tagMGPlayerRecaptureBourseItem
    sendPack = ChMapToGamePyPack.tagMGPlayerRecaptureBourseItem()
    sendPack.PlayerID = curPlayer.GetPlayerID()
    sendPack.ItemGUID = clientPack.GetItemGUID()
    sendPack.PackSpaceCount = itemPackSpace    #//µ±Ç°±³°üÊ£Óà¿Õ¼ä
    GameWorld.DebugLog("Bourse### PlayerRecaptureBourseItem,ItemGUID %s, itemPackSpace = %s"%(sendPack.ItemGUID, itemPackSpace))
    NetPackCommon.SendPyPackToGameServer(sendPack)
    GameWorld.DebugLog("Bourse### PlayerRecaptureBourseItem out")
    return
#------------------------------------------------------------------------------ 
##//02 03 Íæ¼Ò»ñÈ¡½»Ò×ËùÎïÆ·½á¹û#tagGMGiveBourseItem
#  @param curPackData:·â°ü½á¹¹Ìå
#  @param tick:ʱ¼ä´Á
#  @return None
def OnGMGiveBourseItem(curPackData, tick):
    GameWorld.DebugLog("Bourse### GMGiveBourseItem in, PlayerID %s"%curPackData.PlayerID)
    curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(curPackData.PlayerID)
    if not curPlayer:
        GameWorld.DebugLog("Bourse### GMGiveBourseItem , PlayerID %s no found "%curPackData.PlayerID)
        return
    
    #´´½¨ÐÂÎïÆ·
    curCreateItem = ItemCommon.CreateSingleItem(curPackData.ItemID)
    if not curCreateItem:
        return
    
    #if curPackData.PriceCount > 0:
#        #ÐèÒª¸¶Ç®¹ºÂò²ÅÄÜ»ñµÃÎïÆ·
#        infoDict = {ChConfig.Def_Cost_Reason_SonKey:curCreateItem.GetName()}
#        PlayerControl.PayMoney(curPlayer, curPackData.PriceType, curPackData.PriceCount, ChConfig.Def_Cost_BourseBuy, infoDict)
        
        # ¹ºÂòÎïÆ·Ëã½»Ò×Ëù»îÔ¾¶È
        # »îÔ¾¶È
        #PlayerActivity.AddActivityFinishCnt(curPlayer, ShareDefine.ActivityNum_FinishTrade)
       
            
    #¸øÎïÆ·
    ItemControler.SetItemCount(curCreateItem, curPackData.Count)
    
    if curCreateItem.GetPackCount() == 1:
        ItemControler.SetItemIsBind(curCreateItem, False)
        ItemCommon.SetEquipGearScore(curCreateItem, curPackData.EquipGS)
        curCreateItem.SetUserData(curPackData.UserData, curPackData.UserDataLen)
        
    GameWorld.DebugLog("Bourse### GMGiveBourseItem curPackData.ItemID %s"%(curPackData.ItemID))
    #·ÅÈëÎïÆ·
    ItemControler.PlayerItemControler(curPlayer).PutInItem(IPY_GameWorld.rptItem, curCreateItem, 
                                                           event=[ChConfig.ItemGive_BourseItem, True, {}])
    GameWorld.DebugLog("Bourse### GMGiveBourseItem out")
    
    return 
 
 
def OnGivePlayerBourseGains(curPlayer, msgList):
    ## Íæ¼Ò»ñµÃ½»Ò×ËùÊÕÒæ
    moneyType, priceCount, itemName, soldOutTime, itemInfo = msgList
    bourseTaxPer = PlayerVip.GetPrivilegeValue(curPlayer, ChConfig.VIPPrivilege_BourseTax)
    chargeMin = IpyGameDataPY.GetFuncCfg('BourseCharge')
    taxMoney = max(chargeMin, priceCount * bourseTaxPer / ShareDefine.Def_MaxRateValue)
    giveMoney = priceCount - taxMoney
    if giveMoney <0:
        GameWorld.ErrLog('    ½»Ò×Ëù¸ø½»Ò×ÊÕÒæÒì³£ priceCount=%s, taxMoney=%s'%(priceCount, taxMoney), curPlayer.GetID())
        return
    GameWorld.DebugLog('·¢ËͲ¹³¥Óʼþ ÎïÆ·ÊÛ³ö Ç®·¢¸øÍæ¼Ò')
 
    PlayerControl.SendMailByKey('BourseSellVip' if curPlayer.GetVIPLv() else 'BourseSell', [curPlayer.GetPlayerID()], [], [itemName, priceCount, taxMoney, giveMoney], giveMoney)
#    
#    addDataDict = {ChConfig.Def_Give_Reason_SonKey:"Gains"}
#    PlayerControl.GiveMoney(curPlayer, moneyType, giveMoney, ChConfig.Def_GiveMoney_Bourse, addDataDict) 
    
    
    resultInfo = str([soldOutTime, taxMoney, giveMoney, itemInfo])
    GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(curPlayer.GetID(), 0, 0,
                                    "GivePlayerBourseGainsResult", resultInfo, len(resultInfo))
    return
 
##//02 04 Íæ¼Ò»ñµÃ½»Ò×ËùÊÕÒæ#tagGMGivePlayerBourseGains
#  @param curPackData:·â°ü½á¹¹Ìå
#  @param tick:ʱ¼ä´Á
#  @return None
def OnGMGivePlayerBourseGains(curPackData, tick):
#    GameWorld.DebugLog("Bourse### GMGivePlayerBourseGains in, PlayerID %s"%curPackData.PlayerID)
#    curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(curPackData.PlayerID)
#    if not curPlayer:
#        GameWorld.DebugLog("Bourse### GMGivePlayerBourseGains , PlayerID %s no found "%curPackData.PlayerID)
#        return
#    BourseCharge  = ReadChConfig.GetEvalChConfig("BourseCharge")
#    chargeRate, chargeMin= BourseCharge[1]
#    if poundageReducePer > 0:
#        chargeRate = int(chargeRate * max(0, 100 - poundageReducePer) / 100.0)
#        GameWorld.DebugLog("¹ó×å½µµÍ½»Ò×ÊÖÐø·Ñ: poundageReducePer=%s,chargeRate=%s" % (poundageReducePer, chargeRate))
#    chargeMoney = max(chargeMin, curPackData.MoneyCount*chargeRate/10000)
#    
#    #¸øÍæ¼Ò½»Ò×ËùÊÕÒæ
#    addDataDict = {ChConfig.Def_Give_Reason_SonKey:"Gains"}
#    PlayerControl.GiveMoney(curPlayer, curPackData.MoneyType, curPackData.MoneyCount, ChConfig.Def_GiveMoney_Bourse, addDataDict) 
#    GameWorld.DebugLog("Bourse### GMGivePlayerBourseGains out,MoneyType = %s  MoneyCount = %s chargeRate = %s chargeMoney %s" 
#                       % (curPackData.MoneyType, curPackData.MoneyCount, chargeRate, chargeMoney)) 
#    # ½»Ò×Ëù»ñÈ¡ÊÕÒæ£¬»ã±¨½»Ò××êʯ
#    playerName = curPlayer.GetPlayerName()
#    leftGold = curPlayer.GetGold()
#    eventParam = "RoleID=%s,Price=%s,TradeType=Get,LeftGold=%s" \
#                    % (playerName, curPackData.MoneyCount, leftGold)
#    EventReport.EventReport(ShareDefine.Def_UserAction_TradeGold, eventParam, curPlayer)
#          
#    #¿Û³ýÍæ¼Ò½»Ò×ÊÖÐø·Ñ
#    PlayerControl.PayMoney(curPlayer, curPackData.MoneyType, chargeMoney, ChConfig.Def_Cost_BourseCharge)
#    
#    # »ØÊÕÊÕÒæËã½»Ò×Ëù»îÔ¾¶È
#    # »îÔ¾¶È
#    PlayerActivity.AddActivityFinishCnt(curPlayer, ShareDefine.ActivityNum_FinishTrade)
#    # Íê³ÉX´ÎÅÄÂôÐн»Ò׳ɾÍ
#    PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_Exchange, 1)
    return 
 
#------------------------------------------------------------------------------ 
#// B3 02 ½»Ò×Ëù¹ºÂòÎïÆ·#tagCMPYBuyBourseItem
#struct    tagCMPYBuyBourseItem
#{
#    tagHead    Head;
#    char    ItemGUID[40];
#    char        Pwd[8];        //½»Ò×ÃÜÂë
#};
 
##///B5 02 ½»Ò×Ëù¹ºÂòÎïÆ·#tagCMPYBuyBourseItem
#  @param index:Íæ¼ÒË÷Òý
#  @param tick:ʱ¼ä´Á
#  @return None
def OnPlayerBuyBourseItem(index, clientData, tick):
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    GameWorld.DebugLog("Bourse### PlayerBuyBourseItem in, PlayerID %s"%curPlayer.GetPlayerID())
    itemPackSpace = ItemControler.GetItemPackSpace(curPlayer,IPY_GameWorld.rptItem)
    if itemPackSpace <= 0:
        #ûÓпռ乺ÂòÎïÆ·
        GameWorld.DebugLog("Bourse### PlayerBuyBourseItem , PlayerID %s no space"%curPlayer.GetPlayerID())
        return
    
    #//02 03 Íæ¼ÒѯÎʹºÂò½»Ò×ËùÎïÆ·#tagMGCheckBuyBourseItem
    sendPack = ChMapToGamePyPack.tagMGCheckBuyBourseItem()
    sendPack.PlayerID = curPlayer.GetPlayerID()
    sendPack.ItemGUID = clientData.ItemGUID
    sendPack.Pwd = clientData.Pwd
    GameWorld.DebugLog("Bourse### PlayerBuyBourseItem send ItemGUID %s"%sendPack.ItemGUID)
    NetPackCommon.SendPyPackToGameServer(sendPack)
    GameWorld.DebugLog("Bourse### PlayerBuyBourseItem out")
    return
 
##//02 02 Íæ¼Ò¹ºÂò½»Ò×ËùÎïÆ·²éѯ½á¹û#tagGMCheckBuyBourseItemResult
#  @param curPackData:·â°ü½á¹¹Ìå
#  @param tick:ʱ¼ä´Á
#  @return None
def OnGMCheckBuyBourseItemResult(curPackData, tick):
    GameWorld.DebugLog("Bourse### GMCheckBuyBourseItemResult in, PlayerID %s"%curPackData.PlayerID)
    
    playerName = __CheckBuyBourseItemResult(curPackData)
    #//02 04 Íæ¼ÒÈ·ÈϹºÂò½»Ò×ËùÎïÆ·#tagMGBuyBourseItemSure
    sendPack = ChMapToGamePyPack.tagMGBuyBourseItemSure()
    sendPack.PlayerID = curPackData.PlayerID
    sendPack.PlayerName = playerName #·¢¿Õ´ú±í¹ºÂòʧ°Ü
    sendPack.ItemGUID = curPackData.ItemGUID
    NetPackCommon.SendPyPackToGameServer(sendPack)
    GameWorld.DebugLog("Bourse### GMCheckBuyBourseItemResult out,  PriceCount %s"%curPackData.PriceCount)
    return
 
def __CheckBuyBourseItemResult(curPackData):
    curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(curPackData.PlayerID)
    if not curPlayer:
        GameWorld.DebugLog("Bourse### GMCheckBuyBourseItemResult , PlayerID %s no found "%curPackData.PlayerID)
        return ''
   
    if curPackData.PriceCount != 0:
        if not PlayerControl.HaveMoney(curPlayer, curPackData.PriceType, curPackData.PriceCount):
            GameWorld.DebugLog("Bourse### GMCheckBuyBourseItemResult , ItemGUID %s  no enough money %s"%(curPackData.ItemGUID, curPackData.PriceCount))
            return ''
        if curPackData.PriceType == IPY_GameWorld.TYPE_Price_Gold_Money:
            if not PlayerControl.HaveMoney(curPlayer, ShareDefine.TYPE_Price_BourseMoney, curPackData.PriceCount):
                curBourseMoney = PlayerControl.GetMoney(curPlayer, ShareDefine.TYPE_Price_BourseMoney)
                GameWorld.Log("Bourse### GMCheckBuyBourseItemResult , ItemGUID %s no enough bourse money! priceCount=%s,curBourseMoney=%s" 
                              % (curPackData.ItemGUID, curPackData.PriceCount, curBourseMoney), curPlayer.GetPlayerID())
                return ''
        #Ïȸ¶Ç®ÔÙ¸øÂô¼ÒÊÕÒæ
        infoDict = {"ItemGUID":curPackData.ItemGUID}
        PlayerControl.PayMoney(curPlayer, curPackData.PriceType, curPackData.PriceCount, ChConfig.Def_Cost_BourseBuy, infoDict)
        return curPlayer.GetPlayerName()
    return ''