#!/usr/bin/python  
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# -*- coding: GBK -*-  
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#-------------------------------------------------------------------------------  
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#  
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#-------------------------------------------------------------------------------  
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#  
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##@package SkillModule_27  
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#  
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# @todo: ¶ÓÎéBUFF  
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# @author Alee  
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# @date 2013-04-18 14:00  
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# @version 1.0  
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#  
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# ÏêϸÃèÊö: ¶ÓÎéBUFF  
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#  
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#------------------------------------------------------------------------------   
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"""Version = 2013-04-18 14:00"""  
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#------------------------------------------------------------------------------  
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#µ¼Èë  
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import BaseAttack  
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import IPY_GameWorld  
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#------------------------------------------------------------------------------   
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##BOSSͨÓÃÇøÓòDebuff  
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# @param attacker ¹¥»÷ÕßʵÀý  
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# @param defender ·ÀÊØÕßʵÀý  
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# @param curSkill ¼¼ÄÜʵÀý  
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# @param tick Ê±¼ä´Á  
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# @return ·µ»ØÖµÎªÕæ, Êͷųɹ¦  
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# @remarks BOSSͨÓÃÇøÓòDebuff Èç¹ûµ¥ÊǼÓdebuffÔò¼¼ÄÜЧ¹û1ÖµÖеÄÌî0Ôò²»Ôì³ÉÉ˺¦  
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def UseBuff(attacker, defender, curSkill, tick, tagRoundPosX, tagRoundPosY):  
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    if attacker.GetGameObjType() != IPY_GameWorld.gotPlayer:  
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        return False  
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    #ÊÍ·ÅÕßΪÖÐÐÄ  
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    tagRoundPosX = attacker.GetPosX()  
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    tagRoundPosY = attacker.GetPosY()  
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    #ʹÓü¼ÄÜ  
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    return BaseAttack.SkillAddAreaBuff(attacker, attacker, curSkill, tagRoundPosX,   
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                                       tagRoundPosY, tick, True)  
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