#!/usr/bin/python
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# -*- coding: GBK -*-
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#-------------------------------------------------------------------------------
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#
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##@package Event.EventSrc.Operate_ItemCompound
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#
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# @todo:ÎïÆ·ºÏ³É
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# @author hxp
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# @date 2017-07-27
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# @version 1.0
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#
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# ÏêϸÃèÊö: ÎïÆ·ºÏ³É
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#
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#-------------------------------------------------------------------------------
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#"""Version = 2017-07-27 17:30"""
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#-------------------------------------------------------------------------------
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import GameWorld
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import ItemCommon
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import ShareDefine
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import IPY_GameWorld
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import FormulaControl
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import PlayerControl
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import ItemControler
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import IpyGameDataPY
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import ChConfig
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import PlayerSuccess
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import PlayerWing
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import PlayerDogz
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import random
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import math
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#//A3 03 ÎïÆ·ºÏ³É #tagCMItemCompound
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#
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#struct tagCMItemCompound
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#{
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# tagHead Head;
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# DWORD ID; // ºÏ³ÉID
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# WORD CompoundCnt; //ºÏ³ÉÊýÁ¿(´ÎÊý)
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# BYTE UnfixedItemIndexCnt; // ²»¹Ì¶¨ÎïÆ·ÔÚ±³°üÖÐË÷Òý¸öÊý
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# BYTE UnfixedItemIndex[UnfixedItemIndexCnt]; // ²»¹Ì¶¨ÎïÆ·ÔÚ±³°üµÄË÷ÒýÁбí
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# BYTE FixedItemIndexCnt; // ¹Ì¶¨ÎïÆ·ÔÚ±³°üÖÐË÷Òý¸öÊý
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# BYTE FixedItemIndex[FixedItemIndexCnt]; // ¹Ì¶¨ÎïÆ·ÔÚ±³°üµÄË÷ÒýÁбí
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# BYTE AddonsItemIndexCnt; // ¸½¼ÓÎïÆ·ÔÚ±³°üÖÐË÷Òý¸öÊý
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# BYTE AddonsItemIndex[AddonsItemIndexCnt]; // ¸½¼ÓÎïÆ·ÔÚ±³°üµÄË÷ÒýÁбí
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# BYTE AddonsItemCount[AddonsItemIndexCnt]; // ¸½¼ÓÎïÆ·ÔÚ±³°üµÄË÷Òý¶ÔÓ¦¿Û³ýÊýÁ¿Áбí
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#};
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def OnItemCompound(index, clientData, tick):
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curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
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playerID = curPlayer.GetPlayerID()
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compoundID = clientData.ID
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compoundCnt = max(1, clientData.CompoundCnt) # ÖÁÉٺϳÉÒ»¸ö
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unfixedItemIndexList = clientData.UnfixedItemIndex
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fixedItemIndexList = clientData.FixedItemIndex
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addonsItemIndexList = clientData.AddonsItemIndex
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addonsItemCountList = clientData.AddonsItemCount
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GameWorld.DebugLog("ÎïÆ·ºÏ³É: ID=%s,compoundCnt=%s,unfixedItemIndexList=%s,fixedItemIndexList=%s,addonsItemIndexList=%s,addonsItemCountList=%s"
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% (compoundID, compoundCnt, unfixedItemIndexList, fixedItemIndexList, addonsItemIndexList, addonsItemCountList), playerID)
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ipyData = IpyGameDataPY.GetIpyGameData("ItemCompound", compoundID)
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if not ipyData:
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GameWorld.ErrLog("ÕÒ²»µ½¸ÃºÏ³É±íÊý¾ÝÅäÖã¡ ID=%s" % compoundID)
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return
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makeIDList = ipyData.GetMakeID()
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unfixedItemIDList = ipyData.GetUnfixedItemID()
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fixedItemIDList = ipyData.GetFixedItemID()
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fixedItemCountList = ipyData.GetFixedItemCount()
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makeItemID = random.choice(makeIDList) # ´Ó¿ÉºÏ³ÉÎïÆ·ÁбíÀïËæ»úÒ»¸ö
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makeItemData = GameWorld.GetGameData().GetItemByTypeID(makeItemID)
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if not makeItemData:
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GameWorld.ErrLog("²»´æÔڸúϳÉÎïÆ·! makeItemID=%s" % makeItemID)
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return
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needSpace = int(math.ceil(float(compoundCnt) / makeItemData.GetPackCount()))
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emptySpace = ItemCommon.GetItemPackSpace(curPlayer, IPY_GameWorld.rptItem, needSpace)
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#ÑéÖ¤±³°ü¿Õ¼ä
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if needSpace > emptySpace:
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PlayerControl.NotifyCode(curPlayer, "GeRen_lhs_202580")
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GameWorld.DebugLog("±³°ü¿Õ¼ä²»×㣡needSpace=%s > emptySpace=%s" % (needSpace, emptySpace), playerID)
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return
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compoundBindCnt = 0
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needUnfixedItemCount = ipyData.GetUnfixedItemCount()
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needMoney = ipyData.GetNeedMoney()
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successRate = ipyData.GetSuccessRate()
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successRateMax = ipyData.GetSuccessRateMax()
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addonsCountMax = ipyData.GetAddonsCountMax() # ¿Éµþ¼ÓµÄËãµþ¼ÓÊýÁ¿
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msgMark = ipyData.GetSysMark()
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# ¿ÉʹÓ÷ǹ̶¨µÀ¾ß »ò ¸½¼ÓµÀ¾ßµÄ µ¥´ÎºÏ³ÉÊýĬÈÏΪ1
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if unfixedItemIDList or addonsCountMax > 0:
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compoundCnt = 1
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totalNeedMoney = needMoney * compoundCnt
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if not PlayerControl.HaveMoney(curPlayer, IPY_GameWorld.TYPE_Price_Silver_Money, totalNeedMoney):
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GameWorld.DebugLog("»õ±Ò²»×ãºÏ³É! totalNeedMoney=%s" % totalNeedMoney, playerID)
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return
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itemPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptItem)
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wingItemExpInfo = None #²ÄÁϳá°ò¾«Á¶ÐÅÏ¢
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dogzEquipPlusExp = 0 #ÉñÊÞ×°±¸Ç¿»¯ÊìÁ·¶È
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# ¼ì²é²»¹Ì¶¨ÏûºÄµÀ¾ß
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if unfixedItemIDList:
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unfixedItem = GameWorld.GetGameData().GetItemByTypeID(unfixedItemIDList[0])
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if not unfixedItem:
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return
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if ItemCommon.GetIsDogzEquip(unfixedItem):
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unfixedItemPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptDogzItem)
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else:
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unfixedItemPack = itemPack
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unfixedItemCostInfo = __CheckUnfixedItem(playerID, compoundID, makeItemData, unfixedItemPack, unfixedItemIndexList,
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unfixedItemIDList, needUnfixedItemCount)
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if not unfixedItemCostInfo:
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return
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unfixedItemCostList, wingItemExpInfo, dogzEquipPlusExp = unfixedItemCostInfo
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# ¼ì²é¹Ì¶¨ÏûºÄµÀ¾ß
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if fixedItemIDList:
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fixedItemInfo = __CheckFixedItem(playerID, compoundID, itemPack, fixedItemIndexList, fixedItemIDList, fixedItemCountList, compoundCnt)
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if not fixedItemInfo:
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return
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fixedItemIndexDict, fixedItemNeedCntDict, compoundBindCnt = fixedItemInfo
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# ¼ì²é¸½¼ÓµÀ¾ßÔö¼Ó³É¹¦ÂÊÏûºÄ
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addSuccRate = 0
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if addonsCountMax > 0:
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addSuccRate = __CheckAddonsItem(playerID, compoundID, itemPack, addonsItemIndexList, addonsItemCountList, addonsCountMax)
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if addSuccRate == None:
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return
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# ¿ÛÍÇ®
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PlayerControl.PayMoney(curPlayer, IPY_GameWorld.TYPE_Price_Silver_Money, totalNeedMoney, ChConfig.Def_Cost_ItemProduce,
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{ChConfig.Def_Cost_Reason_SonKey:makeItemID, "CompoundCount":compoundCnt})
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drDict = {"CompoundID":compoundID, "MakeItemID":makeItemID, "CompoundCount":compoundCnt}
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makeItemBind = False
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# ¿Û²»¹Ì¶¨ÏûºÄÎïÆ·
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if unfixedItemIDList:
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bindUnfixedIndexList, unbindUnfixedIndexList = unfixedItemCostList
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hasBind = ItemCommon.ReduceItem(curPlayer, unfixedItemPack, bindUnfixedIndexList + unbindUnfixedIndexList, needUnfixedItemCount,
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False, ChConfig.ItemDel_ItemCompound, drDict)
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makeItemBind = True if hasBind else makeItemBind
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# ¿Û¹Ì¶¨ÏûºÄÎïÆ·
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if fixedItemIDList:
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for fixedItemID, countInfo in fixedItemNeedCntDict.items():
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delBindCnt, delUnBindCnt = countInfo
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bindFixedIndexList, unbindFixedIndexList = fixedItemIndexDict[fixedItemID]
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if delBindCnt:
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makeItemBind = True
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ItemCommon.ReduceItem(curPlayer, itemPack, bindFixedIndexList, delBindCnt, False, ChConfig.ItemDel_ItemCompound, drDict)
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if delUnBindCnt:
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ItemCommon.ReduceItem(curPlayer, itemPack, unbindFixedIndexList, delUnBindCnt, False, ChConfig.ItemDel_ItemCompound, drDict)
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# ¿Û¸½¼ÓµÀ¾ß
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if addonsCountMax > 0:
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for i, addonsItemIndex in enumerate(addonsItemIndexList):
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hasBind = ItemCommon.ReduceItem(curPlayer, itemPack, [addonsItemIndex], addonsItemCountList[i],
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False, ChConfig.ItemDel_ItemCompound, drDict)
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#makeItemBind = True if hasBind else makeItemBind #²ß»®Ëµ¸½¼Ó²ÄÁϲ»¾ö¶¨ºÏ³ÉÎïÆ·ÊÇ·ñ°ó¶¨
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if compoundCnt == 1 and makeItemBind:
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compoundBindCnt = 1
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# ¸øºÏ³ÉÎïÆ·
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totalSuccRate = successRate + addSuccRate
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if successRateMax:
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totalSuccRate = min(successRateMax, totalSuccRate)
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GameWorld.DebugLog("ºÏ³É³É¹¦ÂÊ: successRate=%s,addSuccRate=%s,successRateMax=%s,totalSuccRate=%s"
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% (successRate, addSuccRate, successRateMax, totalSuccRate), playerID)
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# Ê״κϳÉÒ»´ú³á°ò³É¹¦ÂʰٷְÙ
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if makeItemData.GetType() == ChConfig.Def_ItemType_retWing and ItemCommon.GetWingLV(makeItemData) == 1:
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if not curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HadCompoundWing):
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totalSuccRate = ShareDefine.Def_MaxRateValue
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PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HadCompoundWing, 1)
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GameWorld.DebugLog("Ê״κϳÉÒ»´ú³á°ò£¬±Ø¶¨³É¹¦!totalSuccRate=%s" % totalSuccRate, playerID)
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# ºÏ³É³É¹¦
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if GameWorld.CanHappen(totalSuccRate, ShareDefine.Def_MaxRateValue):
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GameWorld.DebugLog("ºÏ³É³É¹¦: makeItemID=%s,compoundCnt=%s,compoundBindCnt=%s" % (makeItemID, compoundCnt, compoundBindCnt), playerID)
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GiveNewCompoundItem(curPlayer, makeItemID, compoundCnt, compoundBindCnt, wingItemExpInfo, dogzEquipPlusExp, msgMark)
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#³É¹¦ºÏ³É1¸öÎïÆ·³É¾Í
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PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_CompoundItemEx, compoundCnt, [makeItemID])
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#ºÏ³ÉX½×XÑÕÉ«XÐǼ¶ÒÔÉÏ×°±¸
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classLV = ItemCommon.GetItemClassLV(makeItemData)
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itemColor = makeItemData.GetItemColor()
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itemQuality = makeItemData.GetItemQuality()
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PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_CompoundEquip, compoundCnt, [classLV, itemColor, itemQuality])
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# ºÏ³Éʧ°Ü
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else:
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GameWorld.DebugLog("ºÏ³Éʧ°Ü£¡")
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__SendDogzEquipRemainExpMail(playerID, dogzEquipPlusExp, False)
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ItemCommon.SyncMakeItemAnswer(curPlayer, ShareDefine.Def_mitItemCompound, ChConfig.Def_ComposeState_Fail, 0)
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#curPlayer.Sync_MakeItemAnswer(ShareDefine.Def_mitItemCompound, ChConfig.Def_ComposeState_Fail)
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# ×°±¸ºÏ³ÉÊôÐÔÖ§³Ö... ´ýÀ©Õ¹
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# ºÏ³ÉÁ÷Ïò¼Ç¼µÈ
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#DataRecordPack.DR_EquipCompound(curPlayer, "EquipCompound_NewItem", newItemID, 1, recordData)
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return
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def __CheckUnfixedItem(playerID, compoundID, makeItemData, itemPack, unfixedItemIndexList, unfixedItemIDList, needUnfixedItemCount):
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## ¼ì²é²»¹Ì¶¨ÏûºÄµÀ¾ß, Ö»Òª¿Í»§¶ËÌá½»µÄÊý¾ÝÓв»·ûºÏÒªÇóµÄ£¬ÔòÖ±½Ó·µ»Ø None
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wingItemExpInfo = None
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dogzEquipPlusExp = 0
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unfixedItemTotalCount = 0
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unfixedItemCostList = [[], []] # [[°ó¶¨Ë÷Òý], [·Ç°ó¶¨Ë÷Òý]]
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maxPackCount = itemPack.GetCount()
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for index in unfixedItemIndexList:
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if index >= maxPackCount:
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GameWorld.Log("¸ÃÎïÆ·¸ñ×ÓË÷Òý²»´æÔÚ!ÎÞ·¨ºÏ³É£¡index=%s,maxPackCount=%s" % (index, maxPackCount), playerID)
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return
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curItem = itemPack.GetAt(index)
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if not __CheckItemCanUseCompound(playerID, index, curItem):
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GameWorld.Log("¸ÃÎïÆ·²»¿ÉʹÓÃ!ÎÞ·¨ºÏ³É! ID=%s,index=%s" % (compoundID, index), playerID)
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return
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itemID = curItem.GetItemTypeID()
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if itemID not in unfixedItemIDList:
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GameWorld.Log("¸ÃÎïÆ·²»¿ÉÓÃÓںϳÉÄ¿±êÎïÆ·!ID=%s,index=%s,itemID=%s not in unfixedItemIDList=%s"
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% (compoundID, index, itemID, unfixedItemIDList), playerID)
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return
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isBind = curItem.GetIsBind()
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itemCount = curItem.GetCount()
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unfixedItemTotalCount += itemCount
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unfixedItemCostList[0].append(index) if isBind else unfixedItemCostList[1].append(index)
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#¼Ç¼³á°ò¾«Á¶Öµ
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if curItem.GetType() == ChConfig.Def_ItemType_retWing:
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wingItemExpInfo = PlayerWing.GetWingItemChangeExp(curItem, ItemCommon.GetItemClassLV(makeItemData))
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elif ItemCommon.GetIsDogzEquip(curItem):
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equipExpEff = ItemCommon.GetItemEffectByEffectID(curItem, ChConfig.Def_Effect_DogzEquipPlusExp)
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baseExp = 0 if not equipExpEff else equipExpEff.GetEffectValue(0)
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plusExp = curItem.GetUserAttrByIndex(ShareDefine.Def_IudetDogzEquipPlus, 1)
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dogzEquipPlusExp += (baseExp + plusExp)
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GameWorld.DebugLog(" ÉñÊ޺ϳɲÄÁÏ: index=%s,itemID=%s,baseExp=%s,plusExp=%s" % (index, itemID, baseExp, plusExp))
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if unfixedItemTotalCount < needUnfixedItemCount:
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GameWorld.Log("²»¹Ì¶¨ÏûºÄµÀ¾ß²»×㣬ÎÞ·¨ºÏ³É!ID=%s,unfixedItemIDList=%s,needUnfixedItemCount=%s > unfixedItemTotalCount=%s"
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% (compoundID, unfixedItemIDList, needUnfixedItemCount, unfixedItemTotalCount), playerID)
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return
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return unfixedItemCostList, wingItemExpInfo, dogzEquipPlusExp
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def __CheckFixedItem(playerID, compoundID, itemPack, fixedItemIndexList, fixedItemIDList, fixedItemCountList, compoundCnt):
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## ¼ì²é¹Ì¶¨ÏûºÄµÀ¾ß, Ö»Òª¿Í»§¶ËÌá½»µÄÊý¾ÝÓв»·ûºÏÒªÇóµÄ£¬ÔòÖ±½Ó·µ»Ø None
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maxPackCount = itemPack.GetCount()
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fixedItemIndexDict = {} # {itemID:[[°ó¶¨Ë÷Òý], [·Ç°ó¶¨Ë÷Òý]], ...}
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fixedItemCntDict = {} # {itemID:[°ó¶¨¸öÊý, ·Ç°ó¶¨¸öÊý], ...}
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if len(fixedItemIDList) != len(fixedItemCountList):
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GameWorld.Log("¹Ì¶¨ÏûºÄÅäÖôíÎó!ÎÞ·¨ºÏ³É£¡fixedItemIDList=%s,fixedItemCountList=%s"
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% (fixedItemIDList, fixedItemCountList), playerID)
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return
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for index in fixedItemIndexList:
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if index >= maxPackCount:
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GameWorld.Log("¸ÃÎïÆ·¸ñ×ÓË÷Òý²»´æÔÚ!ÎÞ·¨ºÏ³É£¡index=%s,maxPackCount=%s" % (index, maxPackCount), playerID)
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return
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curItem = itemPack.GetAt(index)
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if not __CheckItemCanUseCompound(playerID, index, curItem):
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GameWorld.Log("¸ÃÎïÆ·²»¿ÉʹÓÃ!ÎÞ·¨ºÏ³É! ID=%s,index=%s" % (compoundID, index), playerID)
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return
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fixedItemID = curItem.GetItemTypeID()
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if fixedItemID not in fixedItemIDList:
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GameWorld.Log("¸ÃÎïÆ·²»¿ÉÓÃÓںϳÉÄ¿±êÎïÆ·!ID=%s,index=%s,fixedItemID=%s not in fixedItemIDList=%s"
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% (compoundID, index, fixedItemID, fixedItemIDList), playerID)
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return
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isBind = curItem.GetIsBind()
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itemCount = curItem.GetCount()
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bindIndex = 0 if isBind else 1
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fixedItemCntList = fixedItemCntDict.get(fixedItemID, [0, 0])
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fixedItemCntList[bindIndex] += itemCount
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fixedItemCntDict[fixedItemID] = fixedItemCntList
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fixedItemIndexinfoList = fixedItemIndexDict.get(fixedItemID, [[], []])
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fixedItemIndexinfoList[bindIndex].append(index)
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fixedItemIndexDict[fixedItemID] = fixedItemIndexinfoList
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GameWorld.DebugLog("¹Ì¶¨ÏûºÄÎïÆ·IDË÷Òý:%s, ¸öÊý[°ó,²»°ó]:%s" % (fixedItemIndexDict, fixedItemCntDict))
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# ×°±¸¡¢³á°òºÏ³ÉÓÅÏÈÑ¡Ôñ²»°ó¶¨£» µÀ¾ß¡¢ÃÅÆ±ºÏ³ÉÓÅÏÈÑ¡Ôñ°ó¶¨£¨³ÌÐò£©
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# ÒòΪװ±¸¡¢³á°òĬÈÏÖ»ÄܺϳÉ1¸ö£¬ËùÒÔÈ«ÓÉǰ¶ËÑ¡ÔñµÄ²ÄÁÏÀ´¾ö¶¨°ó¶¨Óë·ñ
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# ÕâÀïÖ»´¦ÀíµÀ¾ßÀ࣬ĬÈÏÓÅÏȰó¶¨
|
|
# ÏÈͳ¼ÆÇ°¶ËÌá½»µÄ²ÄÁÏË÷Òý×ܲÄÁÏÊý¿ÉºÏ³ÉµÄ×ÜÊý
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canCompoundBindCount = -1 # ×ܿɺϳɴ¿°ó¸öÊý, ¶àÖÖ²ÄÁÏÈ¡×îСµÄÄǸö
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canCompoundUnBindCount = -1 # ×ܿɺϳɴ¿·Ç°ó¸öÊý, ¶àÖÖ²ÄÁÏÈ¡×îСµÄÄǸö
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for index, fixedItemID in enumerate(fixedItemIDList):
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needCount = fixedItemCountList[index]
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totalNeedCount = needCount * compoundCnt
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bindCnt, unBindCnt = fixedItemCntDict.get(fixedItemID, [0, 0])
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itemTotalCnt = bindCnt + unBindCnt
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if itemTotalCnt < totalNeedCount:
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GameWorld.Log("¹Ì¶¨ÏûºÄµÀ¾ß²»×㣬ÎÞ·¨ºÏ³É!ID=%s,fixedItemID=%s,totalNeedCount=%s*%s(%s) > itemTotalCnt=%s"
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% (compoundID, fixedItemID, needCount, compoundCnt, totalNeedCount, itemTotalCnt), playerID)
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return
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if canCompoundBindCount == -1:
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canCompoundBindCount = bindCnt / needCount
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else:
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canCompoundBindCount = min(canCompoundBindCount, bindCnt / needCount)
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if canCompoundUnBindCount == -1:
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canCompoundUnBindCount = unBindCnt / needCount
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else:
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canCompoundUnBindCount = min(canCompoundUnBindCount, unBindCnt / needCount)
|
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canCompoundBindCount = max(0, canCompoundBindCount)
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canCompoundUnBindCount = max(0, canCompoundUnBindCount)
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# °ó¶¨ÓÅÏÈ
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bindFirst = True
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compoundBindCnt = 0
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compoundUnBindCnt = 0
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lackCnt = 0
|
|
# ´¿µÄ¹»
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if (canCompoundBindCount + canCompoundUnBindCount) >= compoundCnt:
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if bindFirst:
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compoundBindCnt = min(compoundCnt, canCompoundBindCount)
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compoundUnBindCnt = compoundCnt - compoundBindCnt
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else:
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compoundUnBindCnt = min(compoundCnt, canCompoundUnBindCount)
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compoundBindCnt = compoundCnt - compoundUnBindCnt
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else:
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compoundUnBindCnt = canCompoundUnBindCount
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compoundBindCnt = canCompoundBindCount
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lackCnt = compoundCnt - compoundUnBindCnt - compoundBindCnt
|
|
GameWorld.DebugLog("×ܿɺϳÉ: ´¿°ó=%s, ´¿²»°ó=%s, »¹²î=%s" % (canCompoundBindCount, canCompoundUnBindCount, lackCnt))
|
|
compoundBindCnt += lackCnt # ·Ç´¿µÄ¶¼Áбí°ó¶¨Êý
|
GameWorld.DebugLog("×îÖպϳÉ: °ó=%s, ²»°ó=%s" % (compoundBindCnt, compoundUnBindCnt))
|
|
fixedItemNeedCntDict = {} # {itemID:[¿Û³ý°ó¶¨¸öÊý, ¿Û³ý·Ç°ó¶¨¸öÊý], ...}
|
for index, fixedItemID in enumerate(fixedItemIDList):
|
needCount = fixedItemCountList[index]
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totalNeedCount = needCount * compoundCnt
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bindCnt, unBindCnt = fixedItemCntDict.get(fixedItemID, [0, 0])
|
costBindCnt = min(bindCnt, compoundBindCnt * needCount)
|
costUnBindCnt = totalNeedCount - costBindCnt
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fixedItemNeedCntDict[fixedItemID] = [costBindCnt, costUnBindCnt]
|
|
costTotalCnt = costBindCnt + costUnBindCnt
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if costTotalCnt < totalNeedCount:
|
GameWorld.ErrLog("×îÖÕ¼ÆËãÏûºÄ×ÜÊýÓëʵ¼ÊËùÐè²»·û!ÎÞ·¨ºÏ³É!costBindCnt(%s) + costUnBindCnt(%s)=%s < totalNeedCount(%s)"
|
% (costBindCnt, costUnBindCnt, costTotalCnt, totalNeedCount))
|
return
|
|
GameWorld.DebugLog("×îÖÕÏûºÄ²ÄÁϸöÊý: %s" % (fixedItemNeedCntDict))
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return fixedItemIndexDict, fixedItemNeedCntDict, compoundBindCnt
|
|
|
def __CheckAddonsItem(playerID, compoundID, itemPack, addonsItemIndexList, addonsItemCountList, addonsCountMax):
|
## ¼ì²é¸½¼Ó²ÄÁÏ
|
|
# ComposeAddonsType 1|2|3|4|5 0 0 0 0 ¿É¸½¼ÓÎïÆ·ÀàÐÍ
|
# ComposeAddonsQuality 4|2 0 0 0 0 ½×ÊýºÍÑÕÉ«
|
# ComposeAddonsFormula level*10 0 0 0 0 ¼ÆËãºÏ³Éʱ¸½¼Ó²ÄÁÏÔö¼ÓµÄ¼¸Âʹ«Ê½
|
|
composeAddonsTypeList = IpyGameDataPY.GetFuncEvalCfg("ComposeAddonsType")
|
classLV, color = IpyGameDataPY.GetFuncEvalCfg("ComposeAddonsQuality", 1)
|
ComposeAddonsFormula = IpyGameDataPY.GetFuncCfg("ComposeAddonsFormula")
|
|
maxPackCount = itemPack.GetCount()
|
if len(addonsItemIndexList) != len(addonsItemCountList):
|
GameWorld.Log("¸½¼ÓÏûºÄ²ÄÁÏÊý¾Ý´íÎó!ÎÞ·¨ºÏ³É£¡addonsItemIndexList=%s,addonsItemCountList=%s"
|
% (addonsItemIndexList, addonsItemCountList), playerID)
|
return
|
|
useCount = 0
|
addTotalSuccRate = 0
|
for i, index in enumerate(addonsItemIndexList):
|
if index >= maxPackCount:
|
GameWorld.Log("¸ÃÎïÆ·¸ñ×ÓË÷Òý²»´æÔÚ!ÎÞ·¨ºÏ³É£¡index=%s,maxPackCount=%s" % (index, maxPackCount), playerID)
|
return
|
curItem = itemPack.GetAt(index)
|
if not __CheckItemCanUseCompound(playerID, index, curItem):
|
GameWorld.Log("¸ÃÎïÆ·²»¿ÉʹÓÃ!ÎÞ·¨ºÏ³É! ID=%s,index=%s" % (compoundID, index), playerID)
|
return
|
|
itemID = curItem.GetItemTypeID()
|
itemType = curItem.GetType()
|
if itemType not in composeAddonsTypeList:
|
GameWorld.Log("¸ÃÎïÆ·ÀàÐͲ»¿É×÷Ϊ¸½¼Ó²ÄÁÏ!ÎÞ·¨ºÏ³É! index=%s,itemID=%s,itemType=%s,composeAddonsTypeList=%s"
|
% (index, itemID, itemType, composeAddonsTypeList), playerID)
|
return
|
|
itemColor = curItem.GetItemColor()
|
if itemColor < color:
|
GameWorld.Log("¸ÃÎïÆ·ÑÕÉ«²»¿É×÷Ϊ¸½¼Ó²ÄÁÏ!ÎÞ·¨ºÏ³É! index=%s,itemID=%s,itemColor=%s < %s"
|
% (index, itemID, itemColor, color), playerID)
|
return
|
|
itemColor = curItem.GetItemColor()
|
itemClassLV = ItemCommon.GetItemClassLV(curItem)
|
if itemClassLV < classLV:
|
GameWorld.Log("¸ÃÎïÆ·½×¼¶²»¿É×÷Ϊ¸½¼Ó²ÄÁÏ!ÎÞ·¨ºÏ³É! index=%s,itemID=%s,itemClassLV=%s < %s"
|
% (index, itemID, itemClassLV, classLV), playerID)
|
return
|
costCount = addonsItemCountList[i]
|
if costCount <= 0 or costCount > curItem.GetCount():
|
GameWorld.Log("¸Ã¸½¼ÓÎïÆ·¸öÊý²»×ã,ÎÞ·¨ºÏ³É! index=%s,itemID=%s,costCount=%s" % (index, itemID, costCount), playerID)
|
return
|
useCount += costCount
|
if useCount > addonsCountMax:
|
GameWorld.Log("¸½¼ÓÎïÆ·×ܸöÊý³¬³öÏÞÖÆ,ÎÞ·¨ºÏ³É! useCount=%s > addonsCountMax=%s" % (useCount, addonsCountMax), playerID)
|
return
|
|
addSuccRate = eval(FormulaControl.GetCompileFormula("ComposeAddonsFormula", ComposeAddonsFormula))
|
addTotalSuccRate += (addSuccRate*costCount)
|
|
return int(addTotalSuccRate)
|
|
|
def __CheckItemCanUseCompound(playerID, index, curItem):
|
if not ItemCommon.CheckItemCanUse(curItem):
|
GameWorld.DebugLog("¸ÃÎïÆ·²»¿ÉʹÓÃ!ÎÞ·¨ºÏ³É! index=%s" % (index), playerID)
|
return
|
|
# ÓÐÏâǶ±¦Ê¯£¬Ì××°ÊôÐÔ£¬Ï´Á·ÊôÐÔµÄ×°±¸ÎÞ·¨×÷ΪºÏ³É²ÄÁÏʹÓÃ
|
if ItemCommon.CheckHasStone(curItem):
|
GameWorld.DebugLog("¸ÃÎïÆ·ÓÐÏâǶ±¦Ê¯!ÎÞ·¨ºÏ³É! index=%s" % (index), playerID)
|
return
|
|
if curItem.GetIsSuite():
|
GameWorld.DebugLog("¸ÃÎïÆ·ÎªÌ××°!ÎÞ·¨ºÏ³É! index=%s" % (index), playerID)
|
return
|
|
# Ï´Á·ÊôÐÔ´ýÌí¼Ó...
|
|
return True
|
|
|
## ¸øÓèкϳɵÄÎïÆ·
|
# @param curPlayer: Íæ¼Ò
|
# @param newItem: ÐÂÎïÆ·
|
# @param itemCount: ºÏ³ÉÊýÁ¿
|
# @return None
|
def GiveNewCompoundItem(curPlayer, newItemID, itemCount, compoundBindCnt, wingItemExpInfo, dogzEquipPlusExp, msgMark):
|
compoundUnBindCnt = itemCount - compoundBindCnt
|
|
if compoundBindCnt > 0:
|
userData = __GivePlayerCompoundItem(curPlayer, newItemID, compoundBindCnt, True, wingItemExpInfo, dogzEquipPlusExp)
|
if compoundUnBindCnt > 0:
|
userData = __GivePlayerCompoundItem(curPlayer, newItemID, compoundUnBindCnt, False, wingItemExpInfo, dogzEquipPlusExp)
|
|
if userData == None:
|
return
|
|
if msgMark not in ['0', '', '-']:
|
PlayerControl.WorldNotify(0, msgMark, [curPlayer.GetName(), newItemID, userData])
|
|
# Äú»ñµÃÁËÎïÆ·XX XX¸ö
|
#PlayerControl.NotifyCode(curPlayer, "ObtainRes01", [newItemID, itemCount])
|
# ֪ͨ·ÅÈëÌØÐ§
|
#curPlayer.Sync_GetItemView(newItemID, itemCount)
|
# ֪ͨºÏ³É³É¹¦
|
ItemCommon.SyncMakeItemAnswer(curPlayer, ShareDefine.Def_mitItemCompound, ChConfig.Def_ComposeState_Sucess, newItemID)
|
#curPlayer.Sync_MakeItemAnswer(ShareDefine.Def_mitItemCompound, ChConfig.Def_ComposeState_Sucess)
|
return True
|
|
def __GivePlayerCompoundItem(curPlayer, newItemID, itemCount, isBind, wingItemExpInfo, dogzEquipPlusExp):
|
playerID = curPlayer.GetPlayerID()
|
curSingleItem = ItemControler.GetOutPutItemObj(newItemID, itemCount, isBind)
|
if not curSingleItem:
|
GameWorld.ErrLog("´´ÔìÎïÆ·Ê§°Ü, give item itemid:%s,count:%s" % (newItemID, itemCount), playerID)
|
return
|
|
changeTagWingExp, materialItemDict = 0, {}
|
if wingItemExpInfo:
|
changeTagWingExp, materialItemDict = wingItemExpInfo
|
wingFinalExp = changeTagWingExp
|
|
wingProgressExIDList = IpyGameDataPY.GetFuncEvalCfg("WingInitialWashValue", 2)
|
if newItemID in wingProgressExIDList:
|
wingProgressExPerList = IpyGameDataPY.GetFuncEvalCfg("WingInitialWashValue", 1)
|
addPer = GameWorld.GetResultByRandomList(wingProgressExPerList, 0)
|
addValue = PlayerWing.GetWingProgressPerValueByID(newItemID, addPer)
|
wingFinalExp += addValue
|
GameWorld.Log("ºÏ³É³á°òËæ»úÔùË;«Á¶Öµ: newItemID=%s,addPer=%s,addValue=%s,changeTagWingExp=%s,wingFinalExp=%s,materialItemDict=%s"
|
% (newItemID, addPer, addValue, changeTagWingExp, wingFinalExp, materialItemDict), playerID)
|
|
if wingFinalExp:#¼Ì³Ð³á°ò¾«Á¶Öµ
|
PlayerWing.WingProgressUP(curSingleItem, wingFinalExp, materialItemDict)
|
if dogzEquipPlusExp:#¼Ì³ÐÉñÊÞ×°±¸ÊìÁ·¶È
|
dogzEquipLV, dogzEquipExp = PlayerDogz.GetDogzEquipPlusLVExpInfo(curSingleItem.GetItemColor(), curSingleItem.GetEquipPlace(), dogzEquipPlusExp)
|
curSingleItem.AddUserAttr(ShareDefine.Def_IudetDogzEquipPlus, dogzEquipLV)
|
curSingleItem.AddUserAttr(ShareDefine.Def_IudetDogzEquipPlus, dogzEquipExp)
|
remainExp = max(0, dogzEquipPlusExp - dogzEquipExp)
|
GameWorld.DebugLog("ºÏ³ÉÉñÊÞ×°±¸³É¹¦, dogzEquipLV=%s,dogzEquipExp=%s,remainExp=%s,×ÜEXP=%s"
|
% (dogzEquipLV, dogzEquipExp, remainExp, dogzEquipPlusExp), playerID)
|
__SendDogzEquipRemainExpMail(playerID, remainExp, True)
|
|
userData = curSingleItem.GetUserData()
|
if not ItemControler.PlayerItemControler(curPlayer).PutInItem(IPY_GameWorld.rptItem, curSingleItem,
|
event=[ChConfig.ItemGive_ItemCompound, False, {}]):
|
GameWorld.ErrLog("¸øºÏ³ÉÎïÆ·Ê§°Ü, give item itemid:%s,count:%s" % (newItemID, itemCount), playerID)
|
curSingleItem.Clear()
|
return
|
|
return userData
|
|
def __SendDogzEquipRemainExpMail(playerID, remainExp, isSucc):
|
if not remainExp:
|
return
|
|
expItemID = IpyGameDataPY.GetFuncCfg("DogzAssist", 5)
|
itemData = GameWorld.GetGameData().GetItemByTypeID(expItemID)
|
if not itemData:
|
return
|
|
effect = ItemCommon.GetItemEffectByEffectID(itemData, ChConfig.Def_Effect_DogzEquipPlusExp)
|
if not effect:
|
GameWorld.ErrLog("ÉñÊÞ×°±¸ºÏ³É·µ»ØÊìÁ·¶ÈÎïÆ·ID´íÎó! expItemID=%s,remainExp=%s" % (expItemID, remainExp), playerID)
|
return
|
baseExp = effect.GetEffectValue(0)
|
if not baseExp:
|
GameWorld.ErrLog("ÉñÊÞ×°±¸ºÏ³É·µ»ØÊìÁ·¶ÈÎïÆ·ID´íÎó! expItemID=%s,baseExp=%s,remainExp=%s"
|
% (expItemID, baseExp, remainExp), playerID)
|
return
|
|
giveItemCount = int(remainExp/baseExp)
|
if giveItemCount <= 0:
|
return
|
|
mailTypeKey = "DogzComposeSuc" if isSucc else "DogzComposeLose"
|
GameWorld.DebugLog("ºÏ³ÉÉñÊÞ×°±¸, ·µ»¹Ç¿»¯ÊìÁ·¶È=%s,baseExp=%s,expItemID=%s,giveItemCount=%s"
|
% (remainExp, baseExp, expItemID, giveItemCount), playerID)
|
|
isBind = 1
|
PlayerControl.SendMailByKey(mailTypeKey, [playerID], [[expItemID, giveItemCount, isBind]])
|
return
|
|