#!/usr/bin/python  
 | 
# -*- coding: GBK -*-  
 | 
#-------------------------------------------------------------------------------  
 | 
#  
 | 
##@package GM.Commands.ResetBaseAttr  
 | 
#  
 | 
# @todo:ÖØÖÃÍæ¼ÒÁé¸ùÊôÐ﵋  
 | 
# @author hxp  
 | 
# @date 2019-3-25  
 | 
# @version 1.0  
 | 
#  
 | 
# ÏêϸÃèÊö: ÖØÖÃÍæ¼ÒÁé¸ùÊôÐ﵋  
 | 
#  
 | 
#-------------------------------------------------------------------------------  
 | 
#"""Version = 2019-3-25 ÏÂÎç7:50:30"""  
 | 
#-------------------------------------------------------------------------------  
 | 
  
 | 
import Item_ResetAttrPoint  
 | 
import GameWorld  
 | 
  
 | 
## GMÃüÁîÖ´ÐÐÈë¿Ú  
 | 
#  @param curPlayer µ±Ç°Íæ¼Ò  
 | 
#  @param list ²ÎÊýÁÐ±í  
 | 
#  @return None  
 | 
def OnExec(curPlayer, cmdlist):  
 | 
      
 | 
    if not cmdlist:  
 | 
        GameWorld.DebugAnswer(curPlayer, "ÖØÖÃËùÓÐÁé¸ù: ResetBaseAttr 0")  
 | 
        GameWorld.DebugAnswer(curPlayer, "ÖØÖÃÖ¸¶¨Áé¸ù: ResetBaseAttr ID µãÊý")  
 | 
        return  
 | 
      
 | 
    isOK = False  
 | 
    if len(cmdlist) == 1 and cmdlist[0] == 0:  
 | 
        isOK = Item_ResetAttrPoint.DoResetAttrPoint(curPlayer, 0, 0)  
 | 
    elif len(cmdlist) >= 2:  
 | 
        resetID, resetPoint = cmdlist[:2]  
 | 
        isOK = Item_ResetAttrPoint.DoResetAttrPoint(curPlayer, resetID, resetPoint)  
 | 
          
 | 
    if not isOK:  
 | 
        GameWorld.DebugAnswer(curPlayer, "ÖØÖÃÁé¸ùʧ°Ü!")  
 | 
    else:  
 | 
        GameWorld.DebugAnswer(curPlayer, "ÖØÖÃÁé¸ù³É¹¦!µ±Ç°Ê£ÓàµãÊý: %s" % curPlayer.GetFreePoint())  
 | 
          
 | 
    return  
 | 
  
 |