| #!/usr/bin/python  | 
| # -*- coding: GBK -*-  | 
|   | 
| ##@package GY_Query_MoveToPlayerByID  | 
| # ´«Ë͵½Íæ¼ÒÉí±ß  | 
| #  | 
| # @author mark  | 
| # @date 2010-3-31  | 
| # @version 1.1  | 
| #  | 
| # ÐÞ¸Äʱ¼ä ÐÞ¸ÄÈË ÐÞ¸ÄÄÚÈÝ  | 
| # @change: "2014-01-07 15:30" hxp ÏµÍ³markÐÞ¸Ä  | 
| #  | 
| # VER = "2014-01-07 15:30" zhengyang Ìí¼Ó×¢ÊÍ  | 
| #  | 
| # Ä£¿éÏêϸ˵Ã÷  | 
| #---------------------------------------------------------------------  | 
| #µ¼Èë  | 
| import GameWorld  | 
| import IPY_GameWorld  | 
| import PlayerControl  | 
| import EventShell  | 
| #---------------------------------------------------------------------  | 
| #È«¾Ö±äÁ¿  | 
| #---------------------------------------------------------------------  | 
|   | 
| #---------------------------------------------------------------------  | 
| #Â߼ʵÏÖ  | 
| ## ÇëÇóÂß¼  | 
| #  @param query_Type ÇëÇóÀàÐÍ  | 
| #  @param query_ID ÇëÇóµÄÍæ¼ÒID  | 
| #  @param packCMDList ·¢°üÃüÁî [ ]  | 
| #  @param tick µ±Ç°Ê±¼ä  | 
| #  @return [mapID,posX,posY,lineID]  | 
| #  @remarks º¯ÊýÏêϸ˵Ã÷.  | 
| def DoLogic(query_Type , query_ID , packCMDList , tick):  | 
|     curFindPlayer = GameWorld.GetPlayerManager().FindPlayerByID(query_ID)  | 
|       | 
|     if not curFindPlayer or curFindPlayer.IsEmpty():  | 
|         return ''  | 
|       | 
|     mapManager = GameWorld.GetMap()  | 
|       | 
|     if mapManager.GetMapFBType() != IPY_GameWorld.fbtNull:  | 
|         return 'InFB'  | 
|       | 
|     return ['%d'%mapManager.GetMapID() , '%d'%curFindPlayer.GetPosX() , '%d'%curFindPlayer.GetPosY() , '%d'%GameWorld.GetGameWorld().GetLineID()]  | 
| #---------------------------------------------------------------------  | 
| #Ö´Ðнá¹û  | 
| ## Ö´Ðнá¹û  | 
| #  @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò  | 
| #  @param callFunName ¹¦ÄÜÃû³Æ  | 
| #  @param funResult [mapID,posX,posY,lineID]  | 
| #  @param tick µ±Ç°Ê±¼ä  | 
| #  @return None  | 
| #  @remarks º¯ÊýÏêϸ˵Ã÷.  | 
| def DoResult(curPlayer , callFunName , funResult , tick):  | 
|     if funResult == '':  | 
|         #GeRen_chenxin_112395 ¶Ô²»Æð£¬Ä¿±êÍæ¼Ò²»ÔÚÏߣ¬GMÖ¸Áî²Ù×÷ʧ°Ü  | 
|         PlayerControl.NotifyCode(curPlayer,"GeRen_chenxin_112395")  | 
|         return  | 
|       | 
|     if funResult == 'InFB':  | 
|         #GM_Operate_Null02 ¶Ô²»Æð£¬Ä¿±êÍæ¼ÒÔÚ¸±±¾µ±ÖУ¬GMÖ¸Áî²Ù×÷ʧ°Ü  | 
|         PlayerControl.NotifyCode(curPlayer,"GM_Operate_Null02")  | 
|         return  | 
|       | 
|     #»¹Ô¸ñʽ '[]' -> []  | 
|     funResult = eval(funResult)  | 
|     mapID = int(funResult[0])  | 
|     posX = int(funResult[1])  | 
|     posY = int(funResult[2])  | 
|     lineID = int(funResult[3])  | 
|       | 
|     __DoLogic_ResetWorldPos(curPlayer)  | 
|       | 
|     PlayerControl.PlayerResetWorldPosFB( curPlayer, mapID, posX, posY, False, lineID )  | 
|       | 
|     #GeRen_chenxin_673416 GMÖ¸ÁîÒÑÉúЧ£¬²Ù×÷³É¹¦  | 
|     PlayerControl.NotifyCode(curPlayer,"GeRen_chenxin_673416")  | 
|     return  | 
| #---------------------------------------------------------------------  | 
| ## ÖØÖÃÍæ¼Ò×ø±ê£¬½â³ýʼþ״̬  | 
| #  @param curPlayer µ±Ç°Íæ¼Ò  | 
| #  @return None  | 
| #  @remarks º¯ÊýÏêϸ˵Ã÷.  | 
| def __DoLogic_ResetWorldPos(curPlayer):  | 
|     playerAction = curPlayer.GetPlayerAction()  | 
|     #ʼþ״̬,½áÊøÊ¼þ  | 
|     if playerAction == IPY_GameWorld.paEvent:  | 
|         EventShell.DoExitEvent(curPlayer)  | 
|           | 
|     return  | 
|   |