#!/usr/bin/python
|
# -*- coding: GBK -*-
|
#---------------------------------------------------------------------
|
#
|
#---------------------------------------------------------------------
|
##@package Pet_Attack_SummonNPC
|
# @todo: ³èÎï¹¥»÷ÕÙ»½ÊÞ
|
#
|
# @author chenxuewei
|
# @date 2010-06-26
|
# @version 1.4
|
#
|
# @change: "2010-09-06 17:30" panwei GetBattleTypeº¯ÊýÐÞ¸Ä, ÐÂÔö²ÎÊý:¹¥»÷·½
|
# @change: "2010-09-27 17:55" panwei È¡ÏûGM²»¿É¹¥»÷ÏÞÖÆ
|
# @change: "2012-02-10 20:20" Alee Ìí¼Ó¼¼Äܱط¢Éú״̬
|
# @change: "2016-02-26 17:00" hxp Ôö¼ÓPVPÉ˺¦Í³¼Æ
|
#------------------------------------------------------------------------------
|
#"""Version = 2016-02-26 17:00"""
|
#---------------------------------------------------------------------
|
import NPCCommon
|
import AttackCommon
|
import SkillCommon
|
import ChConfig
|
import IPY_GameWorld
|
import GameWorld
|
import PetControl
|
import SkillShell
|
import GameObj
|
#---------------------------------------------------------------------
|
|
#---------------------------------------------------------------------
|
|
## ÊÇ·ñ¿ÉÒÔ¹¥»÷
|
# @param curPet ¹¥»÷·½:³èÎï
|
# @param curTagSummon ·ÀÊØ·½:ÕÙ»½ÊÞ
|
# @param skill ¼¼ÄÜ(ÎÞ->None)
|
# @param tick µ±Ç°Ê±¼ä
|
# @return True or False
|
# @remarks ÊÇ·ñ¿ÉÒÔ¹¥»÷
|
def GetCanAttack(curPet, curTagSummon, skill, tick):
|
return AttackCommon.CheckNPCCanAttackTag(curPet, curTagSummon, skill)
|
|
## »ñµÃ¹ØÏµ
|
# @param curPet ¹¥»÷·½:³èÎï
|
# @param curTagSummon ·ÀÊØ·½:ÕÙ»½ÊÞ
|
# @param skill ¼¼ÄÜ(ÎÞ->None)
|
# @param tick µ±Ç°Ê±¼ä
|
# @return È磺ChConfig.Type_Relation_Enemy , ChConfig.Def_PASysMessage_None
|
# @remarks »ñµÃ¹ØÏµ
|
def GetTagRelation(curPet, curTagSummon, skill, tick):
|
|
curPlayer = PetControl.GetPetOwner(curPet) # ³èÎïÖ÷ÈË
|
|
if curPlayer == None:
|
return ChConfig.Type_Relation_Enemy , ChConfig.Def_PASysMessage_None
|
|
curTagPlayer = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, curTagSummon)
|
|
if curTagPlayer == None:
|
return ChConfig.Type_Relation_Enemy , ChConfig.Def_PASysMessage_None
|
|
if curPlayer != None and curTagPlayer != None:
|
#Í¬Ò»Íæ¼Ò²»»¥Ï๥»÷
|
if GameWorld.IsSameObj(curPlayer, curTagPlayer):
|
return ChConfig.Type_Relation_Friend , ChConfig.Def_PASysMessage_None
|
|
#¼ì²é¹¥»÷ģʽ
|
if not AttackCommon.CheckPlayerAttackMode_Player(curPlayer, curTagPlayer):
|
return ChConfig.Type_Relation_Friend , ChConfig.Def_PASysMessage_AttackMode
|
|
#------------------------ÒÔÏÂÂß¼,¶¼ÊÇÍæ¼Ò¿ÉÒÔ¹¥»÷Ä¿±êµÄÇé¿öÏÂ
|
|
return AttackCommon.GetPlayersRelation(curPlayer, curTagPlayer)
|
|
#²»Í¬ÀàÐ͵Ä,¿ÉÒÔÖ±½Ó¹¥»÷
|
return ChConfig.Type_Relation_Enemy , ChConfig.Def_PASysMessage_None
|
|
|
## ¹¥»÷
|
# @param curPet ¹¥»÷·½:³èÎï
|
# @param curTagSummon ·ÀÊØ·½:ÕÙ»½ÊÞ
|
# @param skill ¼¼ÄÜ(ÎÞ->None)
|
# @param skillValue ¼¼ÄÜÔöÇ¿
|
# @param skillPercent ¼¼ÄÜÔöÇ¿°Ù·Ö±È
|
# @param skillHurtList ¼¼ÄÜÉËѪÁбí(C++½Ó¿Ú)
|
# @param tick µ±Ç°Ê±¼ä
|
# @return hurtType £º HurtType É˺¦½á¹¹ÌåÀà
|
# @remarks ¹¥»÷
|
def DoAttack(curPet, curTagSummon, skill, skillValue, skillPercent, skillHurtList, tick):
|
hurtType = AttackCommon.GetHurtHP(curPet, curTagSummon, skill, skillValue, skillPercent, tick)
|
|
hurtHP = hurtType.HurtHP
|
#Ìí¼Ó³ðºÞ
|
summonControl = NPCCommon.NPCControl(curTagSummon)
|
#summonControl.AddObjDetelToAngryList_ByAttack(curPet, hurtHP, skill)
|
|
#---¹¥»÷·½ÎªÕÙ»½ÊÞ,¸øÖ÷È˼ӳðºÞ---
|
curPetOwner = PetControl.GetPetOwner(curPet) # ³èÎïÖ÷ÈË
|
|
if curPetOwner != None:
|
summonControl.AddObjToAngryList(curPetOwner, 1)
|
|
curTagPlayer = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, curTagSummon)
|
if curTagPlayer != None:
|
AttackCommon.OnPVPDamage(curPetOwner, hurtHP, curTagPlayer, "Pet v Summon")
|
|
#Ìí¼Ó¼¼ÄÜÉ˺¦Í¨ÖªÁбí,(ÓÃÓÚ¹¥»÷½áÊø,ͳһ֪ͨ¿Í»§¶Ë)
|
AttackCommon.AddHurt(curTagSummon, skillHurtList, hurtType.HurtType, hurtHP)
|
return hurtType
|
|
|
## ´¦Àí¹¥»÷ºóµÄ½á¹û
|
# @param curPet ¹¥»÷·½:³èÎï
|
# @param curTagSummon ·ÀÊØ·½:ÕÙ»½ÊÞ
|
# @param skill ¼¼ÄÜ(ÎÞ->None)
|
# @param tick µ±Ç°Ê±¼ä
|
# @return True
|
# @remarks ´¦Àí¹¥»÷ºóµÄ½á¹û
|
def AttackResult(curPet, curTagSummon, skill, tick):
|
|
#»ñÈ¡·ÀÊØ·½ÕÙ»½ÊÞµÄÖ÷ÈË
|
curTagPlayer = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, curTagSummon)
|
#¹¥»÷µÄÊÇÍæ¼ÒµÄÕÙ»½ÊÞ
|
if curTagPlayer != None and curTagPlayer.GetHP() > 0:
|
#½øÈëÕ½¶·×´Ì¬
|
AttackCommon.SetPlayerBattleState(curTagPlayer, tick)
|
#»ñÈ¡ÕÙ»½ÊÞµÄÖ÷ÈË
|
curPlayer = PetControl.GetPetOwner(curPet) # ³èÎïÖ÷ÈË
|
|
#ÊÇ·ñÔÚÌØÊâµÄ¸±±¾ÖÐ
|
if curPlayer != None:
|
AttackCommon.OnPlayerHitPlayer(curPlayer, curTagPlayer, tick)
|
|
#·ÀÊØ·½ÕÙ»½ÊÞËÀÍö
|
if GameObj.GetHP(curTagSummon) <= 0:
|
curTagSummonNPCControl = NPCCommon.NPCControl(curTagSummon)
|
#ÕÙ»½ÊÞËÀÍö
|
curTagSummonNPCControl.SetKilled()
|
|
return True
|