#!/usr/bin/python  
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# -*- coding: GBK -*-  
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#---------------------------------------------------------------------  
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#  
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#---------------------------------------------------------------------  
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##@package GY_Query_GMCloseFB.py  
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# @todo: ¹Ø±Õ¸±±¾  
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#  
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# @author: wdb  
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# @date 2013-07-08  
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# @version 1.1  
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#  
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# @note:  
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# @change: "2013-11-11 13:30" hxp É¾³ýmark  
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#---------------------------------------------------------------------  
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"""Version = 2013-11-11 13:30"""  
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#---------------------------------------------------------------------  
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import IPY_GameWorld  
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import GameWorld  
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import GameWorldProcess  
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import PlayerControl  
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#---------------------------------------------------------------------  
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## ÇëÇóÂß¼  
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#  @param query_Type ÇëÇóÀàÐÍ  
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#  @param query_ID ÇëÇóµÄÍæ¼ÒID  
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#  @param packCMDTuple ·¢°üÃüÁî  
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#  @param tick µ±Ç°Ê±¼ä  
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#  @return "True" or "False" or ""  
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def DoLogic(query_Type, query_ID, packCMDTuple, tick):  
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    for index in range(GameWorld.GetGameWorld().GetGameWorldCount()):  
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        #ÉèÖõ±Ç°µÄÊÀ½ç  
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        GameWorld.GetGameWorld().SetCurGameWorldIndex(index)  
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        if GameWorld.GetGameWorld().GetOpenState() != IPY_GameWorld.fbosOpen:  
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            continue  
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        GameWorldProcess.CloseFB(tick)  
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    #ÉèÖõ±Ç°µÄÊÀ½ç  
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    GameWorld.GetGameWorld().SetCurGameWorldIndex(-1)     
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    #PlayerControl.WorldNotify(0, "GeRen_chenxin_772321")      
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    return  
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## Ö´Ðнá¹û  
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#  @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò  
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#  @param callFunName ¹¦ÄÜÃû³Æ  
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#  @param funResult ²éѯµÄ½á¹û  
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#  @param tick µ±Ç°Ê±¼ä  
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#  @return None  
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def DoResult(curPlayer, callFunName, funResult, tick):  
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    return  
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