| #!/usr/bin/python  | 
| # -*- coding: GBK -*-  | 
| #---------------------------------------------------------------------  | 
| ##@package PlayerFriend  | 
| #ºÃÓÑÂß¼´¦Àí  | 
| #  | 
| # @author eggxp  | 
| # @date 2010-4-23  | 
| # @version 1.1  | 
| # VER = "2010-05-12 18:30" zhengyang Ìí¼Ó×¢ÊÍ  | 
| # @change: "2015-08-24 11:00" xdh Ôö¼Ó³£¹æ·Ç»î¶¯µØÍ¼±»»÷ɱ³É¾Í  | 
| #  | 
| #Ä£¿éÏêϸ˵Ã÷.  | 
| #ºÃÓÑÂß¼´¦Àí  | 
| #---------------------------------------------------------------------  | 
| import IPY_GameWorld  | 
| import GameWorld  | 
| import PlayerTeam  | 
| import EventShell  | 
| import ChConfig  | 
| import PlayerSuccess  | 
| import ShareDefine  | 
| #---------------------------------------------------------------------  | 
|   | 
| #---------------------------------------------------------------------  | 
| #2008-6-18 ÉÏÎç10:07:11  | 
|   | 
|   | 
| #===============================================================================  | 
| # //05 01 ºÃÓÑÐÅÏ¢#tagGMFriendInfo  | 
| #   | 
| # struct    tagGMPlayerFrendInfo  | 
| # {  | 
| #    DWORD        TagID;  | 
| # };  | 
| #   | 
| # struct    tagGMFriendInfo  | 
| # {  | 
| #    tagHead        Head;  | 
| #    DWORD        PlayerID;  | 
| #    WORD        FriendCnt;  | 
| #    tagGMPlayerFrendInfo        Friends[FriendCnt];        //size = FriendCnt  | 
| # };  | 
| #===============================================================================  | 
| def GameServer_FriendRefresh(curPackData,tick):  | 
|     curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(curPackData.PlayerID)  | 
|     if not curPlayer:  | 
|         return  | 
|     curPlayer.ClearFriend()  | 
|       | 
|     for playerFrendInfo in curPackData.Friends:  | 
|         curPlayer.AddFriend(playerFrendInfo.TagID)  | 
|       | 
|     # ºÃÓѸöÊý³É¾Í  | 
|     friendCnt = curPackData.FriendCnt  | 
|     PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_AddFriend, friendCnt)  | 
|     EventShell.EventRespons_AddFriend(curPlayer, friendCnt)  | 
|     return  | 
|   | 
|   | 
|      |