#!/usr/bin/python  
 | 
# -*- coding: GBK -*-  
 | 
#-------------------------------------------------------------------------------  
 | 
#  
 | 
##@package Skill.PassiveBuff.PassiveSkill_4113  
 | 
#  
 | 
# @todo:¹¥»÷Ôö¼Ó×îÖÕÉ˺¦°Ù·Ö±È£¬¸½¼ÓÄ¿±êѪÁ¿ÑéÖ¤  
 | 
# @author hxp  
 | 
# @date 2024-01-20  
 | 
# @version 1.0  
 | 
#  
 | 
#-------------------------------------------------------------------------------  
 | 
#"""Version = 2024-01-20 17:00"""  
 | 
#-------------------------------------------------------------------------------  
 | 
  
 | 
import ChConfig  
 | 
import GameObj  
 | 
  
 | 
def CheckCanHappen(attacker, defender, effect, curSkill):  
 | 
    if not defender:  
 | 
        return False  
 | 
      
 | 
    hpPer = effect.GetEffectValue(1)  
 | 
    calcType = effect.GetEffectValue(2)  
 | 
    if not hpPer:  
 | 
        return True  
 | 
      
 | 
    tagHPPer = GameObj.GetHP(defender) * ChConfig.Def_MaxRateValue / GameObj.GetMaxHP(defender)  
 | 
    if calcType == 1:  
 | 
        # ´óÓÚ£¬Ä¬Èϰüº¬ÁÙ½çÖµµÈÓÚ  
 | 
        return tagHPPer >= hpPer  
 | 
    return tagHPPer <= hpPer  
 | 
  
 | 
def GetValue(attacker, defender, effect):  
 | 
    return effect.GetEffectValue(0)  
 |