#!/usr/bin/python  
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# -*- coding: GBK -*-  
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#  
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#  
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##@package GY_Query_FamilyBroadcastCost.py  
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#  
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# @todo:¼Ò×幫¸æÏûºÄ  
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#  
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# @author xdh  
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# @date 2017-08-24  
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# @version 1.0  
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# @note:  
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#  
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#------------------------------------------------------------------------------   
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#"""Version = 2017-08-24 19:30"""  
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#------------------------------------------------------------------------------   
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import ChConfig  
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import ShareDefine  
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import IPY_GameWorld  
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import PlayerControl  
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#---------------------------------------------------------------------  
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#Â߼ʵÏÖ  
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## ÇëÇóÂß¼  
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#  @param query_Type ÇëÇóÀàÐÍ  
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#  @param query_ID ÇëÇóµÄÍæ¼ÒID  
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#  @param packCMDList ·¢°üÃüÁî  
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#  @param tick µ±Ç°Ê±¼ä  
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#  @return "True" or "False" or ""  
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#  @remarks º¯ÊýÏêϸ˵Ã÷.  
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def DoLogic(query_Type, query_ID, packCMDList, tick):  
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    return ''  
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#---------------------------------------------------------------------  
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## Ö´Ðнá¹û  
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#  @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò  
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#  @param callFunName ¹¦ÄÜÃû³Æ  
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#  @param funResult ²éѯµÄ½á¹û  
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#  @param tick µ±Ç°Ê±¼ä  
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#  @return None  
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#  @remarks º¯ÊýÏêϸ˵Ã÷.  
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def DoResult(curPlayer, callFunName, funResult, tick):  
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    costMoney = int(funResult)  
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    #ÓÅÏÈʹÓðóÓñ  
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    costMoneyType = IPY_GameWorld.TYPE_Price_Gold_Paper if PlayerControl.HaveMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Paper, costMoney, False) else IPY_GameWorld.TYPE_Price_Gold_Money  
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    PlayerControl.PayMoney(curPlayer, costMoneyType, costMoney, ChConfig.Def_Cost_FamilyBroadcast)  
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    return  
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