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  | #!/usr/bin/python  
 |  # -*- coding: GBK -*-  
 |  #  
 |  ##@package  
 |  #  
 |  # @todo: Çå³ýÖ¸¶¨buff³É¹¦ºóÌá¸ß¼¼ÄÜÉ˺¦  
 |  #  
 |  # @author: Alee  
 |  # @date 2019-5-8 ÏÂÎç02:31:07  
 |  # @version 1.0  
 |  #  
 |  # @note:   
 |  #  
 |  #---------------------------------------------------------------------  
 |    
 |  import ChConfig  
 |  import GameWorld  
 |  import GameObj  
 |  import SkillCommon  
 |    
 |    
 |  def CheckCanHappen(attacker, defender, effect, curSkill):  
 |      findBuff = SkillCommon.FindBuffByOwner(defender, effect.GetEffectValue(0), attacker.GetID(), attacker.GetGameObjType())  
 |      if not findBuff:  
 |          return False  
 |      return True  
 |    
 |    
 |  def GetValue(attacker, defender, effect):  
 |      findBuff = SkillCommon.FindBuffByOwner(defender, effect.GetEffectValue(1), attacker.GetID(), attacker.GetGameObjType())  
 |      if not findBuff:  
 |          return 0  
 |      return effect.GetEffectValue(2)*findBuff.GetLayer()  
 |  
  |