| #!/usr/bin/python  | 
| # -*- coding: GBK -*-  | 
|   | 
| ##@package GetSkill  | 
| # ÈýÇɫѧϰ¼¼ÄÜ  | 
| #  | 
| # @author eggxp  | 
| # @date 2010-4-21  | 
| # @version 1.0  | 
| #  | 
| # ÐÞ¸Äʱ¼ä ÐÞ¸ÄÈË ÐÞ¸ÄÄÚÈÝ  | 
| # VER = "2010-05-12 18:30" zhengyang Ìí¼Ó×¢ÊÍ  | 
| #  | 
| # Ä£¿éÏêϸ˵Ã÷  | 
|   | 
| import GameWorld  | 
| import Lang  | 
| #ÈýÇɫѧϰ¼¼ÄÜ <¼¼ÄÜID>  | 
| #Â߼ʵÏÖ  | 
| ## GMÃüÁîÖ´ÐÐÈë¿Ú  | 
| #  @param curPlayer µ±Ç°Íæ¼Ò  | 
| #  @param playerList ²ÎÊýÁбí [skillID]  | 
| #  @return None  | 
| #  @remarks º¯ÊýÏêϸ˵Ã÷.  | 
| def OnExec(curPlayer,playerList):  | 
|     if len(playerList) != 1:  | 
|         #²ÎÊý²»ÕýÈ·  | 
|         GameWorld.DebugAnswer(curPlayer, Lang.GBText("²ÎÊý²»ÕýÈ·"))  | 
|         return  | 
|     skillID = playerList[0]  | 
|     skillManager = curPlayer.GetSkillManager()  | 
|     if not GameWorld.GetGameData().GetSkillBySkillID(skillID):  | 
|         return  | 
|       | 
|     if skillManager.FindSkillBySkillID(skillID):  | 
|         return  | 
|       | 
|     if skillManager.FindSkillBySkillTypeID(skillID):  | 
|         return  | 
|       | 
|     skillManager.LVUPSkillByID(skillID)  | 
|     GameWorld.DebugAnswer(curPlayer, Lang.GBText("¼¼ÄÜÒÑÌí¼Ó %d"%skillID)) |