1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
  | #!/usr/bin/python  
 |  # -*- coding: GBK -*-  
 |  #  
 |  # @todo: buffÖй¥»÷Ä¿±ê´¦ÓÚXX״̬Ìá¸ßÔö¼ÓÉ˺¦  
 |  #  
 |  # @author: Alee  
 |  # @date 2018-1-30 ÏÂÎç05:11:45  
 |  # @version 1.0  
 |  #  
 |  # @note:   
 |  #  
 |  #---------------------------------------------------------------------  
 |    
 |  import ChConfig  
 |  import GameWorld  
 |  import GameObj  
 |    
 |  def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs):  
 |      if not defender:  
 |          return False  
 |        
 |      if not passiveEffect.GetEffectValue(1):  
 |          # ²»ÅäÖÃ״̬µÄÇé¿ö  
 |          return True  
 |        
 |      if GameObj.GetPyPlayerState(defender, passiveEffect.GetEffectValue(1)):  
 |          #GameWorld.DebugLog("״̬´¥·¢----%s"%effect.GetEffectValue(1))  
 |          return True  
 |      return False  
 |    
 |    
 |  def GetValue(attacker, defender, passiveEffect):  
 |      return passiveEffect.GetEffectValue(0)  
 |  
  |