| #!/usr/bin/python  | 
| # -*- coding: GBK -*-  | 
|   | 
| ##@package BuffProcess_1300  | 
| # @todo: ³Ö¼Ì»ØÑª´¥·¢µÄbuffÂ߼ʵÏÖ °´×î´óÉúÃü»ØÑª  | 
| #  | 
| # @author Alee  | 
| # @date 2011-01-18 11:00  | 
| # @version 1.2  | 
| #  | 
| #---------------------------------------------------------------------  | 
| """Version = 2013-10-31 14:45"""  | 
|   | 
| #µ¼Èë  | 
| import SkillCommon  | 
| import GameWorld  | 
| import ChConfig  | 
| import GameObj  | 
| #import PassiveBuffEffMng  | 
| #import SkillShell  | 
| #---------------------------------------------------------------------  | 
| #È«¾Ö±äÁ¿  | 
| #---------------------------------------------------------------------  | 
| #Â߼ʵÏÖ  | 
| ## ³ÖÐøÐÔBuff´¦Àí   | 
| #  @param defender ³ÐÊÜÕß  | 
| #  @param curBuff µ±Ç°Buff  | 
| #  @param curEffect BuffЧ¹û  | 
| #  @param tick µ±Ç°Ê±¼ä  | 
| #  @return None  | 
| #  @remarks ³ÖÐøÐÔBuff´¦Àí   | 
| def ProcessBuff(defender, curBuff, curEffect, processBuffTick, tick):  | 
|     if curBuff.GetValue1() == 0:  | 
|         return  | 
|       | 
|     curBuffSkillID = curBuff.GetSkill().GetSkillTypeID()  | 
|     singleAddHP = curBuff.GetValue()  | 
|       | 
|     curBuff.SetValue1(max(curBuff.GetValue1() - 1, 0))  | 
|     SkillCommon.SkillAddHP(defender, curBuffSkillID, singleAddHP)  | 
|     return  | 
|   | 
|   | 
| # ÏûʧǰÈçÓÐδִÐдÎÊýÔò²¹ÉÏ  | 
| #  @param defender ³ÐÊÜÕß  | 
| def OnBuffDisappear(defender, curSkill, curBuff, curEffect, tick):  | 
|     count = curBuff.GetValue1()  | 
|     #ÎÞÊ£Óà  | 
|     if count <= 0:  | 
|         return  | 
|       | 
|     #ÒѾËÀÍö²»´¥·¢  | 
|     if GameObj.GetHP(defender) <= 0:  | 
|         return  | 
|     SkillCommon.SkillAddHP(defender, curSkill.GetSkillTypeID(), curBuff.GetValue()*count)  | 
|     return  | 
|   | 
|   | 
|   | 
| ##³ÖÐøÖÎÁÆBuff,¸ù¾Ý¹¥»÷Õß×î´óѪÁ¿¼ÆËã  | 
| # @param attacker ¹¥»÷ÕßʵÀý  | 
| # @param curSkill ¼¼ÄÜʵÀý  | 
| # @param curEffect µ±Ç°¼¼ÄÜЧ¹û1  | 
| # @return ×ÜÖµ  | 
| def CalcBuffValue(attacker, defender, curSkill, changeBuffValueDict):  | 
|     curEffect = curSkill.GetEffect(0)  | 
|     # ±»¶¯ÔöÇ¿  | 
| #    addTime = PassiveBuffEffMng.GetPassiveSkillValueByTriggerType(attacker, None, curSkill, ChConfig.TriggerType_BuffTime)  | 
| #    buffTick = SkillShell.GetProcessBuffTick(curSkill, attacker)  | 
| #  | 
| #    count = int(addTime/buffTick + curEffect.GetEffectValue(2))  | 
|   | 
|     count = curEffect.GetEffectValue(2)  | 
|     return [SkillCommon.GetCureHP(attacker, None, curSkill, ChConfig.Def_Cure_MaxHP),  | 
|             count]  | 
|   |