| #!/usr/bin/python  | 
| # -*- coding: GBK -*-  | 
| #  | 
| # @todo: ¶ÔÉúÃüµÍÓÚXXµÄÍæ¼Ò ÓÐXX¸ÅÂÊ ¡¶ÖÕ¼«Õ¶É±¡·  | 
| #  | 
| # @author: Alee  | 
| # @date 2018-1-9 ÏÂÎç09:39:37  | 
| # @version 1.0  | 
| #  | 
| # @note:   | 
| #  | 
| #---------------------------------------------------------------------  | 
|   | 
| import ChConfig  | 
| import GameWorld  | 
| import GameObj  | 
| import IPY_GameWorld  | 
| import PassiveBuffEffMng  | 
| # ÑªÁ¿µÍÓÚXX  | 
| def CheckCanHappen(attacker, defender, effect, curSkill):  | 
|     if not defender:  | 
|         return False  | 
|     if defender.GetGameObjType() != IPY_GameWorld.gotPlayer:  | 
|         return False  | 
|     if GameObj.GetHP(defender)*ChConfig.Def_MaxRateValue/GameObj.GetMaxHP(defender) >= effect.GetEffectValue(0):  | 
|         return False  | 
|       | 
|     value = effect.GetEffectValue(1)  | 
|   | 
|     #value += PassiveBuffEffMng.GetPassiveSkillValueByTriggerType(attacker, defender, curSkill, ChConfig.TriggerType_AttackKillHappen)  | 
|   | 
|     return GameWorld.CanHappen(value)  | 
|       | 
|   | 
| def GetValue(attacker, defender, effect):  | 
|     return 1  | 
|   |