# This file was automatically generated by SWIG (http://www.swig.org).
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# Version 2.0.4
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#
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# Do not make changes to this file unless you know what you are doing--modify
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# the SWIG interface file instead.
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from sys import version_info
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if version_info >= (2,6,0):
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def swig_import_helper():
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from os.path import dirname
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import imp
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fp = None
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try:
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fp, pathname, description = imp.find_module('_IPY_GameServerToMapServer', [dirname(__file__)])
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except ImportError:
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import _IPY_GameServerToMapServer
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return _IPY_GameServerToMapServer
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if fp is not None:
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try:
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_mod = imp.load_module('_IPY_GameServerToMapServer', fp, pathname, description)
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finally:
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fp.close()
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return _mod
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_IPY_GameServerToMapServer = swig_import_helper()
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del swig_import_helper
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else:
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import _IPY_GameServerToMapServer
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del version_info
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try:
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_swig_property = property
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except NameError:
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pass # Python < 2.2 doesn't have 'property'.
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def _swig_setattr_nondynamic(self,class_type,name,value,static=1):
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if (name == "thisown"): return self.this.own(value)
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if (name == "this"):
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if type(value).__name__ == 'SwigPyObject':
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self.__dict__[name] = value
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return
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method = class_type.__swig_setmethods__.get(name,None)
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if method: return method(self,value)
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if (not static):
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self.__dict__[name] = value
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else:
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raise AttributeError("You cannot add attributes to %s" % self)
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def _swig_setattr(self,class_type,name,value):
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return _swig_setattr_nondynamic(self,class_type,name,value,0)
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def _swig_getattr(self,class_type,name):
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if (name == "thisown"): return self.this.own()
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method = class_type.__swig_getmethods__.get(name,None)
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if method: return method(self)
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raise AttributeError(name)
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def _swig_repr(self):
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try: strthis = "proxy of " + self.this.__repr__()
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except: strthis = ""
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return "<%s.%s; %s >" % (self.__class__.__module__, self.__class__.__name__, strthis,)
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try:
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_object = object
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_newclass = 1
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except AttributeError:
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class _object : pass
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_newclass = 0
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class SwigPyIterator(_object):
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__swig_setmethods__ = {}
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__setattr__ = lambda self, name, value: _swig_setattr(self, SwigPyIterator, name, value)
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__swig_getmethods__ = {}
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__getattr__ = lambda self, name: _swig_getattr(self, SwigPyIterator, name)
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def __init__(self, *args, **kwargs): raise AttributeError("No constructor defined - class is abstract")
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__repr__ = _swig_repr
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__swig_destroy__ = _IPY_GameServerToMapServer.delete_SwigPyIterator
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__del__ = lambda self : None;
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def value(self): return _IPY_GameServerToMapServer.SwigPyIterator_value(self)
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def incr(self, n = 1): return _IPY_GameServerToMapServer.SwigPyIterator_incr(self, n)
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def decr(self, n = 1): return _IPY_GameServerToMapServer.SwigPyIterator_decr(self, n)
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def distance(self, *args): return _IPY_GameServerToMapServer.SwigPyIterator_distance(self, *args)
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def equal(self, *args): return _IPY_GameServerToMapServer.SwigPyIterator_equal(self, *args)
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def copy(self): return _IPY_GameServerToMapServer.SwigPyIterator_copy(self)
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def next(self): return _IPY_GameServerToMapServer.SwigPyIterator_next(self)
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def __next__(self): return _IPY_GameServerToMapServer.SwigPyIterator___next__(self)
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def previous(self): return _IPY_GameServerToMapServer.SwigPyIterator_previous(self)
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def advance(self, *args): return _IPY_GameServerToMapServer.SwigPyIterator_advance(self, *args)
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def __eq__(self, *args): return _IPY_GameServerToMapServer.SwigPyIterator___eq__(self, *args)
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def __ne__(self, *args): return _IPY_GameServerToMapServer.SwigPyIterator___ne__(self, *args)
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def __iadd__(self, *args): return _IPY_GameServerToMapServer.SwigPyIterator___iadd__(self, *args)
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def __isub__(self, *args): return _IPY_GameServerToMapServer.SwigPyIterator___isub__(self, *args)
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def __add__(self, *args): return _IPY_GameServerToMapServer.SwigPyIterator___add__(self, *args)
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def __sub__(self, *args): return _IPY_GameServerToMapServer.SwigPyIterator___sub__(self, *args)
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def __iter__(self): return self
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SwigPyIterator_swigregister = _IPY_GameServerToMapServer.SwigPyIterator_swigregister
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SwigPyIterator_swigregister(SwigPyIterator)
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class IntVector(_object):
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__swig_setmethods__ = {}
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__setattr__ = lambda self, name, value: _swig_setattr(self, IntVector, name, value)
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__swig_getmethods__ = {}
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__getattr__ = lambda self, name: _swig_getattr(self, IntVector, name)
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__repr__ = _swig_repr
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def iterator(self): return _IPY_GameServerToMapServer.IntVector_iterator(self)
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def __iter__(self): return self.iterator()
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def __nonzero__(self): return _IPY_GameServerToMapServer.IntVector___nonzero__(self)
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def __bool__(self): return _IPY_GameServerToMapServer.IntVector___bool__(self)
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def __len__(self): return _IPY_GameServerToMapServer.IntVector___len__(self)
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def pop(self): return _IPY_GameServerToMapServer.IntVector_pop(self)
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def __getslice__(self, *args): return _IPY_GameServerToMapServer.IntVector___getslice__(self, *args)
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def __setslice__(self, *args): return _IPY_GameServerToMapServer.IntVector___setslice__(self, *args)
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def __delslice__(self, *args): return _IPY_GameServerToMapServer.IntVector___delslice__(self, *args)
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def __delitem__(self, *args): return _IPY_GameServerToMapServer.IntVector___delitem__(self, *args)
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def __getitem__(self, *args): return _IPY_GameServerToMapServer.IntVector___getitem__(self, *args)
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def __setitem__(self, *args): return _IPY_GameServerToMapServer.IntVector___setitem__(self, *args)
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def append(self, *args): return _IPY_GameServerToMapServer.IntVector_append(self, *args)
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def empty(self): return _IPY_GameServerToMapServer.IntVector_empty(self)
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def size(self): return _IPY_GameServerToMapServer.IntVector_size(self)
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def clear(self): return _IPY_GameServerToMapServer.IntVector_clear(self)
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def swap(self, *args): return _IPY_GameServerToMapServer.IntVector_swap(self, *args)
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def get_allocator(self): return _IPY_GameServerToMapServer.IntVector_get_allocator(self)
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def begin(self): return _IPY_GameServerToMapServer.IntVector_begin(self)
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def end(self): return _IPY_GameServerToMapServer.IntVector_end(self)
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def rbegin(self): return _IPY_GameServerToMapServer.IntVector_rbegin(self)
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def rend(self): return _IPY_GameServerToMapServer.IntVector_rend(self)
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def pop_back(self): return _IPY_GameServerToMapServer.IntVector_pop_back(self)
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def erase(self, *args): return _IPY_GameServerToMapServer.IntVector_erase(self, *args)
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def __init__(self, *args):
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this = _IPY_GameServerToMapServer.new_IntVector(*args)
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try: self.this.append(this)
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except: self.this = this
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def push_back(self, *args): return _IPY_GameServerToMapServer.IntVector_push_back(self, *args)
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def front(self): return _IPY_GameServerToMapServer.IntVector_front(self)
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def back(self): return _IPY_GameServerToMapServer.IntVector_back(self)
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def assign(self, *args): return _IPY_GameServerToMapServer.IntVector_assign(self, *args)
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def resize(self, *args): return _IPY_GameServerToMapServer.IntVector_resize(self, *args)
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def insert(self, *args): return _IPY_GameServerToMapServer.IntVector_insert(self, *args)
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def reserve(self, *args): return _IPY_GameServerToMapServer.IntVector_reserve(self, *args)
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def capacity(self): return _IPY_GameServerToMapServer.IntVector_capacity(self)
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__swig_destroy__ = _IPY_GameServerToMapServer.delete_IntVector
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__del__ = lambda self : None;
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IntVector_swigregister = _IPY_GameServerToMapServer.IntVector_swigregister
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IntVector_swigregister(IntVector)
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class DoubleVector(_object):
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__swig_setmethods__ = {}
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__setattr__ = lambda self, name, value: _swig_setattr(self, DoubleVector, name, value)
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__swig_getmethods__ = {}
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__getattr__ = lambda self, name: _swig_getattr(self, DoubleVector, name)
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__repr__ = _swig_repr
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def iterator(self): return _IPY_GameServerToMapServer.DoubleVector_iterator(self)
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def __iter__(self): return self.iterator()
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def __nonzero__(self): return _IPY_GameServerToMapServer.DoubleVector___nonzero__(self)
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def __bool__(self): return _IPY_GameServerToMapServer.DoubleVector___bool__(self)
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def __len__(self): return _IPY_GameServerToMapServer.DoubleVector___len__(self)
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def pop(self): return _IPY_GameServerToMapServer.DoubleVector_pop(self)
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def __getslice__(self, *args): return _IPY_GameServerToMapServer.DoubleVector___getslice__(self, *args)
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def __setslice__(self, *args): return _IPY_GameServerToMapServer.DoubleVector___setslice__(self, *args)
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def __delslice__(self, *args): return _IPY_GameServerToMapServer.DoubleVector___delslice__(self, *args)
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def __delitem__(self, *args): return _IPY_GameServerToMapServer.DoubleVector___delitem__(self, *args)
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def __getitem__(self, *args): return _IPY_GameServerToMapServer.DoubleVector___getitem__(self, *args)
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def __setitem__(self, *args): return _IPY_GameServerToMapServer.DoubleVector___setitem__(self, *args)
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def append(self, *args): return _IPY_GameServerToMapServer.DoubleVector_append(self, *args)
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def empty(self): return _IPY_GameServerToMapServer.DoubleVector_empty(self)
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def size(self): return _IPY_GameServerToMapServer.DoubleVector_size(self)
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def clear(self): return _IPY_GameServerToMapServer.DoubleVector_clear(self)
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def swap(self, *args): return _IPY_GameServerToMapServer.DoubleVector_swap(self, *args)
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def get_allocator(self): return _IPY_GameServerToMapServer.DoubleVector_get_allocator(self)
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def begin(self): return _IPY_GameServerToMapServer.DoubleVector_begin(self)
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def end(self): return _IPY_GameServerToMapServer.DoubleVector_end(self)
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def rbegin(self): return _IPY_GameServerToMapServer.DoubleVector_rbegin(self)
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def rend(self): return _IPY_GameServerToMapServer.DoubleVector_rend(self)
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def pop_back(self): return _IPY_GameServerToMapServer.DoubleVector_pop_back(self)
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def erase(self, *args): return _IPY_GameServerToMapServer.DoubleVector_erase(self, *args)
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def __init__(self, *args):
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this = _IPY_GameServerToMapServer.new_DoubleVector(*args)
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try: self.this.append(this)
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except: self.this = this
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def push_back(self, *args): return _IPY_GameServerToMapServer.DoubleVector_push_back(self, *args)
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def front(self): return _IPY_GameServerToMapServer.DoubleVector_front(self)
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def back(self): return _IPY_GameServerToMapServer.DoubleVector_back(self)
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def assign(self, *args): return _IPY_GameServerToMapServer.DoubleVector_assign(self, *args)
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def resize(self, *args): return _IPY_GameServerToMapServer.DoubleVector_resize(self, *args)
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def insert(self, *args): return _IPY_GameServerToMapServer.DoubleVector_insert(self, *args)
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def reserve(self, *args): return _IPY_GameServerToMapServer.DoubleVector_reserve(self, *args)
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def capacity(self): return _IPY_GameServerToMapServer.DoubleVector_capacity(self)
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__swig_destroy__ = _IPY_GameServerToMapServer.delete_DoubleVector
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__del__ = lambda self : None;
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DoubleVector_swigregister = _IPY_GameServerToMapServer.DoubleVector_swigregister
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DoubleVector_swigregister(DoubleVector)
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class PairInt(_object):
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__swig_setmethods__ = {}
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__setattr__ = lambda self, name, value: _swig_setattr(self, PairInt, name, value)
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__swig_getmethods__ = {}
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__getattr__ = lambda self, name: _swig_getattr(self, PairInt, name)
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__repr__ = _swig_repr
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def __init__(self, *args):
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this = _IPY_GameServerToMapServer.new_PairInt(*args)
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try: self.this.append(this)
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except: self.this = this
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__swig_setmethods__["first"] = _IPY_GameServerToMapServer.PairInt_first_set
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__swig_getmethods__["first"] = _IPY_GameServerToMapServer.PairInt_first_get
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if _newclass:first = _swig_property(_IPY_GameServerToMapServer.PairInt_first_get, _IPY_GameServerToMapServer.PairInt_first_set)
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__swig_setmethods__["second"] = _IPY_GameServerToMapServer.PairInt_second_set
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__swig_getmethods__["second"] = _IPY_GameServerToMapServer.PairInt_second_get
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if _newclass:second = _swig_property(_IPY_GameServerToMapServer.PairInt_second_get, _IPY_GameServerToMapServer.PairInt_second_set)
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def __len__(self): return 2
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def __repr__(self): return str((self.first, self.second))
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def __getitem__(self, index):
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if not (index % 2):
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return self.first
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else:
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return self.second
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def __setitem__(self, index, val):
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if not (index % 2):
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self.first = val
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else:
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self.second = val
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__swig_destroy__ = _IPY_GameServerToMapServer.delete_PairInt
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__del__ = lambda self : None;
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PairInt_swigregister = _IPY_GameServerToMapServer.PairInt_swigregister
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PairInt_swigregister(PairInt)
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import IPY_PlayerDefine
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import IPY_ServerDefine
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def GettagMActiveEvent():
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return _IPY_GameServerToMapServer.GettagMActiveEvent()
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GettagMActiveEvent = _IPY_GameServerToMapServer.GettagMActiveEvent
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class IPY_MActiveEvent(_object):
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__swig_setmethods__ = {}
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__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MActiveEvent, name, value)
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__swig_getmethods__ = {}
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__getattr__ = lambda self, name: _swig_getattr(self, IPY_MActiveEvent, name)
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__repr__ = _swig_repr
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def GetEventID(self): return _IPY_GameServerToMapServer.IPY_MActiveEvent_GetEventID(self)
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def GetIsActive(self): return _IPY_GameServerToMapServer.IPY_MActiveEvent_GetIsActive(self)
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def GetSelectMap(self): return _IPY_GameServerToMapServer.IPY_MActiveEvent_GetSelectMap(self)
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def GetMapListCount(self): return _IPY_GameServerToMapServer.IPY_MActiveEvent_GetMapListCount(self)
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def GetMapList(self, *args): return _IPY_GameServerToMapServer.IPY_MActiveEvent_GetMapList(self, *args)
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def __init__(self):
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this = _IPY_GameServerToMapServer.new_IPY_MActiveEvent()
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try: self.this.append(this)
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except: self.this = this
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__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MActiveEvent
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__del__ = lambda self : None;
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IPY_MActiveEvent_swigregister = _IPY_GameServerToMapServer.IPY_MActiveEvent_swigregister
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IPY_MActiveEvent_swigregister(IPY_MActiveEvent)
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def GettagMOnAllMapServerInitOK():
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return _IPY_GameServerToMapServer.GettagMOnAllMapServerInitOK()
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GettagMOnAllMapServerInitOK = _IPY_GameServerToMapServer.GettagMOnAllMapServerInitOK
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class IPY_MOnAllMapServerInitOK(_object):
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__swig_setmethods__ = {}
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__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MOnAllMapServerInitOK, name, value)
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__swig_getmethods__ = {}
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__getattr__ = lambda self, name: _swig_getattr(self, IPY_MOnAllMapServerInitOK, name)
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__repr__ = _swig_repr
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def GetTime(self): return _IPY_GameServerToMapServer.IPY_MOnAllMapServerInitOK_GetTime(self)
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def __init__(self):
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this = _IPY_GameServerToMapServer.new_IPY_MOnAllMapServerInitOK()
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try: self.this.append(this)
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except: self.this = this
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__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MOnAllMapServerInitOK
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__del__ = lambda self : None;
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IPY_MOnAllMapServerInitOK_swigregister = _IPY_GameServerToMapServer.IPY_MOnAllMapServerInitOK_swigregister
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IPY_MOnAllMapServerInitOK_swigregister(IPY_MOnAllMapServerInitOK)
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def GettagMExpRateChange():
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return _IPY_GameServerToMapServer.GettagMExpRateChange()
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GettagMExpRateChange = _IPY_GameServerToMapServer.GettagMExpRateChange
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class IPY_MExpRateChange(_object):
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__swig_setmethods__ = {}
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__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MExpRateChange, name, value)
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__swig_getmethods__ = {}
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__getattr__ = lambda self, name: _swig_getattr(self, IPY_MExpRateChange, name)
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__repr__ = _swig_repr
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def GetExpRate(self): return _IPY_GameServerToMapServer.IPY_MExpRateChange_GetExpRate(self)
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def __init__(self):
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this = _IPY_GameServerToMapServer.new_IPY_MExpRateChange()
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try: self.this.append(this)
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except: self.this = this
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__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MExpRateChange
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__del__ = lambda self : None;
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IPY_MExpRateChange_swigregister = _IPY_GameServerToMapServer.IPY_MExpRateChange_swigregister
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IPY_MExpRateChange_swigregister(IPY_MExpRateChange)
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def GettagMOnHour():
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return _IPY_GameServerToMapServer.GettagMOnHour()
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GettagMOnHour = _IPY_GameServerToMapServer.GettagMOnHour
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class IPY_MOnHour(_object):
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__swig_setmethods__ = {}
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__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MOnHour, name, value)
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__swig_getmethods__ = {}
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__getattr__ = lambda self, name: _swig_getattr(self, IPY_MOnHour, name)
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__repr__ = _swig_repr
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def GetTime(self): return _IPY_GameServerToMapServer.IPY_MOnHour_GetTime(self)
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def __init__(self):
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this = _IPY_GameServerToMapServer.new_IPY_MOnHour()
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try: self.this.append(this)
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except: self.this = this
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__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MOnHour
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__del__ = lambda self : None;
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IPY_MOnHour_swigregister = _IPY_GameServerToMapServer.IPY_MOnHour_swigregister
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IPY_MOnHour_swigregister(IPY_MOnHour)
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|
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def GettagMPlayerGameServerInitOK():
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return _IPY_GameServerToMapServer.GettagMPlayerGameServerInitOK()
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GettagMPlayerGameServerInitOK = _IPY_GameServerToMapServer.GettagMPlayerGameServerInitOK
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class IPY_MPlayerGameServerInitOK(_object):
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__swig_setmethods__ = {}
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__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MPlayerGameServerInitOK, name, value)
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__swig_getmethods__ = {}
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__getattr__ = lambda self, name: _swig_getattr(self, IPY_MPlayerGameServerInitOK, name)
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__repr__ = _swig_repr
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def GetType(self): return _IPY_GameServerToMapServer.IPY_MPlayerGameServerInitOK_GetType(self)
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def __init__(self):
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this = _IPY_GameServerToMapServer.new_IPY_MPlayerGameServerInitOK()
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try: self.this.append(this)
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except: self.this = this
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__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MPlayerGameServerInitOK
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__del__ = lambda self : None;
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IPY_MPlayerGameServerInitOK_swigregister = _IPY_GameServerToMapServer.IPY_MPlayerGameServerInitOK_swigregister
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IPY_MPlayerGameServerInitOK_swigregister(IPY_MPlayerGameServerInitOK)
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|
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def GettagPlayerRouteServerInitOK():
|
return _IPY_GameServerToMapServer.GettagPlayerRouteServerInitOK()
|
GettagPlayerRouteServerInitOK = _IPY_GameServerToMapServer.GettagPlayerRouteServerInitOK
|
class IPY_PlayerRouteServerInitOK(_object):
|
__swig_setmethods__ = {}
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__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_PlayerRouteServerInitOK, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_PlayerRouteServerInitOK, name)
|
__repr__ = _swig_repr
|
def GetType(self): return _IPY_GameServerToMapServer.IPY_PlayerRouteServerInitOK_GetType(self)
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def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_PlayerRouteServerInitOK()
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try: self.this.append(this)
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except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_PlayerRouteServerInitOK
|
__del__ = lambda self : None;
|
IPY_PlayerRouteServerInitOK_swigregister = _IPY_GameServerToMapServer.IPY_PlayerRouteServerInitOK_swigregister
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IPY_PlayerRouteServerInitOK_swigregister(IPY_PlayerRouteServerInitOK)
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|
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def GettagMGeneralPack():
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return _IPY_GameServerToMapServer.GettagMGeneralPack()
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GettagMGeneralPack = _IPY_GameServerToMapServer.GettagMGeneralPack
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class IPY_MGeneralPack(_object):
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__swig_setmethods__ = {}
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__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MGeneralPack, name, value)
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__swig_getmethods__ = {}
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__getattr__ = lambda self, name: _swig_getattr(self, IPY_MGeneralPack, name)
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__repr__ = _swig_repr
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def GetDataLen(self): return _IPY_GameServerToMapServer.IPY_MGeneralPack_GetDataLen(self)
|
def GetData(self): return _IPY_GameServerToMapServer.IPY_MGeneralPack_GetData(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MGeneralPack()
|
try: self.this.append(this)
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except: self.this = this
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__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MGeneralPack
|
__del__ = lambda self : None;
|
IPY_MGeneralPack_swigregister = _IPY_GameServerToMapServer.IPY_MGeneralPack_swigregister
|
IPY_MGeneralPack_swigregister(IPY_MGeneralPack)
|
|
|
def GettagMUpdatePlayerName():
|
return _IPY_GameServerToMapServer.GettagMUpdatePlayerName()
|
GettagMUpdatePlayerName = _IPY_GameServerToMapServer.GettagMUpdatePlayerName
|
class IPY_MUpdatePlayerName(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MUpdatePlayerName, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MUpdatePlayerName, name)
|
__repr__ = _swig_repr
|
def GetNewNameLen(self): return _IPY_GameServerToMapServer.IPY_MUpdatePlayerName_GetNewNameLen(self)
|
def GetNewName(self): return _IPY_GameServerToMapServer.IPY_MUpdatePlayerName_GetNewName(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MUpdatePlayerName()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MUpdatePlayerName
|
__del__ = lambda self : None;
|
IPY_MUpdatePlayerName_swigregister = _IPY_GameServerToMapServer.IPY_MUpdatePlayerName_swigregister
|
IPY_MUpdatePlayerName_swigregister(IPY_MUpdatePlayerName)
|
|
|
def GettagMMissionPub():
|
return _IPY_GameServerToMapServer.GettagMMissionPub()
|
GettagMMissionPub = _IPY_GameServerToMapServer.GettagMMissionPub
|
class IPY_MMissionPub(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MMissionPub, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MMissionPub, name)
|
__repr__ = _swig_repr
|
def GetMissionID(self): return _IPY_GameServerToMapServer.IPY_MMissionPub_GetMissionID(self)
|
def GetMissinoPubType(self): return _IPY_GameServerToMapServer.IPY_MMissionPub_GetMissinoPubType(self)
|
def GetPubID(self): return _IPY_GameServerToMapServer.IPY_MMissionPub_GetPubID(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MMissionPub()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MMissionPub
|
__del__ = lambda self : None;
|
IPY_MMissionPub_swigregister = _IPY_GameServerToMapServer.IPY_MMissionPub_swigregister
|
IPY_MMissionPub_swigregister(IPY_MMissionPub)
|
|
|
def GettagMOnDay():
|
return _IPY_GameServerToMapServer.GettagMOnDay()
|
GettagMOnDay = _IPY_GameServerToMapServer.GettagMOnDay
|
class IPY_MOnDay(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MOnDay, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MOnDay, name)
|
__repr__ = _swig_repr
|
def GetTime(self): return _IPY_GameServerToMapServer.IPY_MOnDay_GetTime(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MOnDay()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MOnDay
|
__del__ = lambda self : None;
|
IPY_MOnDay_swigregister = _IPY_GameServerToMapServer.IPY_MOnDay_swigregister
|
IPY_MOnDay_swigregister(IPY_MOnDay)
|
|
|
def GettagMOnMonth():
|
return _IPY_GameServerToMapServer.GettagMOnMonth()
|
GettagMOnMonth = _IPY_GameServerToMapServer.GettagMOnMonth
|
class IPY_MOnMonth(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MOnMonth, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MOnMonth, name)
|
__repr__ = _swig_repr
|
def GetTime(self): return _IPY_GameServerToMapServer.IPY_MOnMonth_GetTime(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MOnMonth()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MOnMonth
|
__del__ = lambda self : None;
|
IPY_MOnMonth_swigregister = _IPY_GameServerToMapServer.IPY_MOnMonth_swigregister
|
IPY_MOnMonth_swigregister(IPY_MOnMonth)
|
|
|
def GettagMOnWeek():
|
return _IPY_GameServerToMapServer.GettagMOnWeek()
|
GettagMOnWeek = _IPY_GameServerToMapServer.GettagMOnWeek
|
class IPY_MOnWeek(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MOnWeek, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MOnWeek, name)
|
__repr__ = _swig_repr
|
def GetTime(self): return _IPY_GameServerToMapServer.IPY_MOnWeek_GetTime(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MOnWeek()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MOnWeek
|
__del__ = lambda self : None;
|
IPY_MOnWeek_swigregister = _IPY_GameServerToMapServer.IPY_MOnWeek_swigregister
|
IPY_MOnWeek_swigregister(IPY_MOnWeek)
|
|
|
def GettagMOnYear():
|
return _IPY_GameServerToMapServer.GettagMOnYear()
|
GettagMOnYear = _IPY_GameServerToMapServer.GettagMOnYear
|
class IPY_MOnYear(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MOnYear, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MOnYear, name)
|
__repr__ = _swig_repr
|
def GetTime(self): return _IPY_GameServerToMapServer.IPY_MOnYear_GetTime(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MOnYear()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MOnYear
|
__del__ = lambda self : None;
|
IPY_MOnYear_swigregister = _IPY_GameServerToMapServer.IPY_MOnYear_swigregister
|
IPY_MOnYear_swigregister(IPY_MOnYear)
|
|
|
def GettagMSavePlayer():
|
return _IPY_GameServerToMapServer.GettagMSavePlayer()
|
GettagMSavePlayer = _IPY_GameServerToMapServer.GettagMSavePlayer
|
class IPY_MSavePlayer(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MSavePlayer, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MSavePlayer, name)
|
__repr__ = _swig_repr
|
def GetType(self): return _IPY_GameServerToMapServer.IPY_MSavePlayer_GetType(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MSavePlayer()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MSavePlayer
|
__del__ = lambda self : None;
|
IPY_MSavePlayer_swigregister = _IPY_GameServerToMapServer.IPY_MSavePlayer_swigregister
|
IPY_MSavePlayer_swigregister(IPY_MSavePlayer)
|
|
|
def GettagMGameServerInitOK():
|
return _IPY_GameServerToMapServer.GettagMGameServerInitOK()
|
GettagMGameServerInitOK = _IPY_GameServerToMapServer.GettagMGameServerInitOK
|
class IPY_MGameServerInitOK(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MGameServerInitOK, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MGameServerInitOK, name)
|
__repr__ = _swig_repr
|
def GetType(self): return _IPY_GameServerToMapServer.IPY_MGameServerInitOK_GetType(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MGameServerInitOK()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MGameServerInitOK
|
__del__ = lambda self : None;
|
IPY_MGameServerInitOK_swigregister = _IPY_GameServerToMapServer.IPY_MGameServerInitOK_swigregister
|
IPY_MGameServerInitOK_swigregister(IPY_MGameServerInitOK)
|
|
|
def GettagMBroadcastMsg():
|
return _IPY_GameServerToMapServer.GettagMBroadcastMsg()
|
GettagMBroadcastMsg = _IPY_GameServerToMapServer.GettagMBroadcastMsg
|
class IPY_MBroadcastMsg(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MBroadcastMsg, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MBroadcastMsg, name)
|
__repr__ = _swig_repr
|
def GetMsgLen(self): return _IPY_GameServerToMapServer.IPY_MBroadcastMsg_GetMsgLen(self)
|
def GetMsg(self): return _IPY_GameServerToMapServer.IPY_MBroadcastMsg_GetMsg(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MBroadcastMsg()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MBroadcastMsg
|
__del__ = lambda self : None;
|
IPY_MBroadcastMsg_swigregister = _IPY_GameServerToMapServer.IPY_MBroadcastMsg_swigregister
|
IPY_MBroadcastMsg_swigregister(IPY_MBroadcastMsg)
|
|
|
def GettagMOnTimeSync():
|
return _IPY_GameServerToMapServer.GettagMOnTimeSync()
|
GettagMOnTimeSync = _IPY_GameServerToMapServer.GettagMOnTimeSync
|
class IPY_MOnTimeSync(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MOnTimeSync, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MOnTimeSync, name)
|
__repr__ = _swig_repr
|
def GetTime(self): return _IPY_GameServerToMapServer.IPY_MOnTimeSync_GetTime(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MOnTimeSync()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MOnTimeSync
|
__del__ = lambda self : None;
|
IPY_MOnTimeSync_swigregister = _IPY_GameServerToMapServer.IPY_MOnTimeSync_swigregister
|
IPY_MOnTimeSync_swigregister(IPY_MOnTimeSync)
|
|
|
def GettagMTeamRefresh():
|
return _IPY_GameServerToMapServer.GettagMTeamRefresh()
|
GettagMTeamRefresh = _IPY_GameServerToMapServer.GettagMTeamRefresh
|
class IPY_MTeamRefresh(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MTeamRefresh, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MTeamRefresh, name)
|
__repr__ = _swig_repr
|
def GetPlayerID(self): return _IPY_GameServerToMapServer.IPY_MTeamRefresh_GetPlayerID(self)
|
def GetTeamID(self): return _IPY_GameServerToMapServer.IPY_MTeamRefresh_GetTeamID(self)
|
def GetTeamType(self): return _IPY_GameServerToMapServer.IPY_MTeamRefresh_GetTeamType(self)
|
def GetTeamLV(self): return _IPY_GameServerToMapServer.IPY_MTeamRefresh_GetTeamLV(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MTeamRefresh()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MTeamRefresh
|
__del__ = lambda self : None;
|
IPY_MTeamRefresh_swigregister = _IPY_GameServerToMapServer.IPY_MTeamRefresh_swigregister
|
IPY_MTeamRefresh_swigregister(IPY_MTeamRefresh)
|
|
|
def GettagMPlayerTruckStateRefresh():
|
return _IPY_GameServerToMapServer.GettagMPlayerTruckStateRefresh()
|
GettagMPlayerTruckStateRefresh = _IPY_GameServerToMapServer.GettagMPlayerTruckStateRefresh
|
class IPY_MPlayerTruckStateRefresh(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MPlayerTruckStateRefresh, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MPlayerTruckStateRefresh, name)
|
__repr__ = _swig_repr
|
def GetPlayerID(self): return _IPY_GameServerToMapServer.IPY_MPlayerTruckStateRefresh_GetPlayerID(self)
|
def GetState(self): return _IPY_GameServerToMapServer.IPY_MPlayerTruckStateRefresh_GetState(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MPlayerTruckStateRefresh()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MPlayerTruckStateRefresh
|
__del__ = lambda self : None;
|
IPY_MPlayerTruckStateRefresh_swigregister = _IPY_GameServerToMapServer.IPY_MPlayerTruckStateRefresh_swigregister
|
IPY_MPlayerTruckStateRefresh_swigregister(IPY_MPlayerTruckStateRefresh)
|
|
|
def GettagMTruckRefresh():
|
return _IPY_GameServerToMapServer.GettagMTruckRefresh()
|
GettagMTruckRefresh = _IPY_GameServerToMapServer.GettagMTruckRefresh
|
class IPY_MTruckRefresh(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MTruckRefresh, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MTruckRefresh, name)
|
__repr__ = _swig_repr
|
def GetTruckID(self): return _IPY_GameServerToMapServer.IPY_MTruckRefresh_GetTruckID(self)
|
def GetTruckState(self): return _IPY_GameServerToMapServer.IPY_MTruckRefresh_GetTruckState(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MTruckRefresh()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MTruckRefresh
|
__del__ = lambda self : None;
|
IPY_MTruckRefresh_swigregister = _IPY_GameServerToMapServer.IPY_MTruckRefresh_swigregister
|
IPY_MTruckRefresh_swigregister(IPY_MTruckRefresh)
|
|
|
def GettagMTruckRefreshAnswer():
|
return _IPY_GameServerToMapServer.GettagMTruckRefreshAnswer()
|
GettagMTruckRefreshAnswer = _IPY_GameServerToMapServer.GettagMTruckRefreshAnswer
|
class IPY_MTruckRefreshAnswer(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MTruckRefreshAnswer, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MTruckRefreshAnswer, name)
|
__repr__ = _swig_repr
|
def GetPlayerID(self): return _IPY_GameServerToMapServer.IPY_MTruckRefreshAnswer_GetPlayerID(self)
|
def GetTruckID(self): return _IPY_GameServerToMapServer.IPY_MTruckRefreshAnswer_GetTruckID(self)
|
def GetMapID(self): return _IPY_GameServerToMapServer.IPY_MTruckRefreshAnswer_GetMapID(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MTruckRefreshAnswer()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MTruckRefreshAnswer
|
__del__ = lambda self : None;
|
IPY_MTruckRefreshAnswer_swigregister = _IPY_GameServerToMapServer.IPY_MTruckRefreshAnswer_swigregister
|
IPY_MTruckRefreshAnswer_swigregister(IPY_MTruckRefreshAnswer)
|
|
|
def GettagMTruckMsg():
|
return _IPY_GameServerToMapServer.GettagMTruckMsg()
|
GettagMTruckMsg = _IPY_GameServerToMapServer.GettagMTruckMsg
|
class IPY_MTruckMsg(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MTruckMsg, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MTruckMsg, name)
|
__repr__ = _swig_repr
|
def GetPlayerID(self): return _IPY_GameServerToMapServer.IPY_MTruckMsg_GetPlayerID(self)
|
def GetType(self): return _IPY_GameServerToMapServer.IPY_MTruckMsg_GetType(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MTruckMsg()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MTruckMsg
|
__del__ = lambda self : None;
|
IPY_MTruckMsg_swigregister = _IPY_GameServerToMapServer.IPY_MTruckMsg_swigregister
|
IPY_MTruckMsg_swigregister(IPY_MTruckMsg)
|
|
|
def GettagPlayerCoinToGold():
|
return _IPY_GameServerToMapServer.GettagPlayerCoinToGold()
|
GettagPlayerCoinToGold = _IPY_GameServerToMapServer.GettagPlayerCoinToGold
|
class IPY_PlayerCoinToGold(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_PlayerCoinToGold, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_PlayerCoinToGold, name)
|
__repr__ = _swig_repr
|
def GetPlayerID(self): return _IPY_GameServerToMapServer.IPY_PlayerCoinToGold_GetPlayerID(self)
|
def GetCoin(self): return _IPY_GameServerToMapServer.IPY_PlayerCoinToGold_GetCoin(self)
|
def GetPrizeCoin(self): return _IPY_GameServerToMapServer.IPY_PlayerCoinToGold_GetPrizeCoin(self)
|
def GetAppendixLen(self): return _IPY_GameServerToMapServer.IPY_PlayerCoinToGold_GetAppendixLen(self)
|
def GetAppendix(self): return _IPY_GameServerToMapServer.IPY_PlayerCoinToGold_GetAppendix(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_PlayerCoinToGold()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_PlayerCoinToGold
|
__del__ = lambda self : None;
|
IPY_PlayerCoinToGold_swigregister = _IPY_GameServerToMapServer.IPY_PlayerCoinToGold_swigregister
|
IPY_PlayerCoinToGold_swigregister(IPY_PlayerCoinToGold)
|
|
|
def GettagMClearForbiddenDrop():
|
return _IPY_GameServerToMapServer.GettagMClearForbiddenDrop()
|
GettagMClearForbiddenDrop = _IPY_GameServerToMapServer.GettagMClearForbiddenDrop
|
class IPY_MClearForbiddenDrop(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MClearForbiddenDrop, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MClearForbiddenDrop, name)
|
__repr__ = _swig_repr
|
def GetType(self): return _IPY_GameServerToMapServer.IPY_MClearForbiddenDrop_GetType(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MClearForbiddenDrop()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MClearForbiddenDrop
|
__del__ = lambda self : None;
|
IPY_MClearForbiddenDrop_swigregister = _IPY_GameServerToMapServer.IPY_MClearForbiddenDrop_swigregister
|
IPY_MClearForbiddenDrop_swigregister(IPY_MClearForbiddenDrop)
|
|
|
def GettagMForbiddenDrop():
|
return _IPY_GameServerToMapServer.GettagMForbiddenDrop()
|
GettagMForbiddenDrop = _IPY_GameServerToMapServer.GettagMForbiddenDrop
|
class IPY_MForbiddenDrop(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MForbiddenDrop, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MForbiddenDrop, name)
|
__repr__ = _swig_repr
|
def GetCanDrop(self): return _IPY_GameServerToMapServer.IPY_MForbiddenDrop_GetCanDrop(self)
|
def GetItemID(self): return _IPY_GameServerToMapServer.IPY_MForbiddenDrop_GetItemID(self)
|
def GetDropFunctionType(self): return _IPY_GameServerToMapServer.IPY_MForbiddenDrop_GetDropFunctionType(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MForbiddenDrop()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MForbiddenDrop
|
__del__ = lambda self : None;
|
IPY_MForbiddenDrop_swigregister = _IPY_GameServerToMapServer.IPY_MForbiddenDrop_swigregister
|
IPY_MForbiddenDrop_swigregister(IPY_MForbiddenDrop)
|
|
|
def GettagMLeaveEvent():
|
return _IPY_GameServerToMapServer.GettagMLeaveEvent()
|
GettagMLeaveEvent = _IPY_GameServerToMapServer.GettagMLeaveEvent
|
class IPY_MLeaveEvent(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MLeaveEvent, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MLeaveEvent, name)
|
__repr__ = _swig_repr
|
def GetPlayerID(self): return _IPY_GameServerToMapServer.IPY_MLeaveEvent_GetPlayerID(self)
|
def GetType(self): return _IPY_GameServerToMapServer.IPY_MLeaveEvent_GetType(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MLeaveEvent()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MLeaveEvent
|
__del__ = lambda self : None;
|
IPY_MLeaveEvent_swigregister = _IPY_GameServerToMapServer.IPY_MLeaveEvent_swigregister
|
IPY_MLeaveEvent_swigregister(IPY_MLeaveEvent)
|
|
|
def GettagMPayMoney():
|
return _IPY_GameServerToMapServer.GettagMPayMoney()
|
GettagMPayMoney = _IPY_GameServerToMapServer.GettagMPayMoney
|
class IPY_MPayMoney(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MPayMoney, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MPayMoney, name)
|
__repr__ = _swig_repr
|
def GetPlayerID(self): return _IPY_GameServerToMapServer.IPY_MPayMoney_GetPlayerID(self)
|
def GetMoneyType(self): return _IPY_GameServerToMapServer.IPY_MPayMoney_GetMoneyType(self)
|
def GetMoney(self): return _IPY_GameServerToMapServer.IPY_MPayMoney_GetMoney(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MPayMoney()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MPayMoney
|
__del__ = lambda self : None;
|
IPY_MPayMoney_swigregister = _IPY_GameServerToMapServer.IPY_MPayMoney_swigregister
|
IPY_MPayMoney_swigregister(IPY_MPayMoney)
|
|
|
def GettagLMUpdataLastOrderId():
|
return _IPY_GameServerToMapServer.GettagLMUpdataLastOrderId()
|
GettagLMUpdataLastOrderId = _IPY_GameServerToMapServer.GettagLMUpdataLastOrderId
|
class IPY_LMUpdataLastOrderId(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_LMUpdataLastOrderId, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_LMUpdataLastOrderId, name)
|
__repr__ = _swig_repr
|
def GetPlayerID(self): return _IPY_GameServerToMapServer.IPY_LMUpdataLastOrderId_GetPlayerID(self)
|
def GetOrderId(self): return _IPY_GameServerToMapServer.IPY_LMUpdataLastOrderId_GetOrderId(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_LMUpdataLastOrderId()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_LMUpdataLastOrderId
|
__del__ = lambda self : None;
|
IPY_LMUpdataLastOrderId_swigregister = _IPY_GameServerToMapServer.IPY_LMUpdataLastOrderId_swigregister
|
IPY_LMUpdataLastOrderId_swigregister(IPY_LMUpdataLastOrderId)
|
|
|
def GettagMFamilyRefresh():
|
return _IPY_GameServerToMapServer.GettagMFamilyRefresh()
|
GettagMFamilyRefresh = _IPY_GameServerToMapServer.GettagMFamilyRefresh
|
class IPY_MFamilyRefresh(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MFamilyRefresh, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MFamilyRefresh, name)
|
__repr__ = _swig_repr
|
def GetPlayerID(self): return _IPY_GameServerToMapServer.IPY_MFamilyRefresh_GetPlayerID(self)
|
def GetFamilyID(self): return _IPY_GameServerToMapServer.IPY_MFamilyRefresh_GetFamilyID(self)
|
def GetFamilyLV(self): return _IPY_GameServerToMapServer.IPY_MFamilyRefresh_GetFamilyLV(self)
|
def GetFamilyName(self): return _IPY_GameServerToMapServer.IPY_MFamilyRefresh_GetFamilyName(self)
|
def GetFamilyMemberLV(self): return _IPY_GameServerToMapServer.IPY_MFamilyRefresh_GetFamilyMemberLV(self)
|
def GetFamilyMoney(self): return _IPY_GameServerToMapServer.IPY_MFamilyRefresh_GetFamilyMoney(self)
|
def GetLastWeekFamilyActiveValue(self): return _IPY_GameServerToMapServer.IPY_MFamilyRefresh_GetLastWeekFamilyActiveValue(self)
|
def GetExtra1(self): return _IPY_GameServerToMapServer.IPY_MFamilyRefresh_GetExtra1(self)
|
def GetExtra2(self): return _IPY_GameServerToMapServer.IPY_MFamilyRefresh_GetExtra2(self)
|
def GetExtra3(self): return _IPY_GameServerToMapServer.IPY_MFamilyRefresh_GetExtra3(self)
|
def GetExtra4(self): return _IPY_GameServerToMapServer.IPY_MFamilyRefresh_GetExtra4(self)
|
def GetExtra5(self): return _IPY_GameServerToMapServer.IPY_MFamilyRefresh_GetExtra5(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MFamilyRefresh()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MFamilyRefresh
|
__del__ = lambda self : None;
|
IPY_MFamilyRefresh_swigregister = _IPY_GameServerToMapServer.IPY_MFamilyRefresh_swigregister
|
IPY_MFamilyRefresh_swigregister(IPY_MFamilyRefresh)
|
|
|
def GettagGMTechInfo():
|
return _IPY_GameServerToMapServer.GettagGMTechInfo()
|
GettagGMTechInfo = _IPY_GameServerToMapServer.GettagGMTechInfo
|
class IPY_GMTechInfo(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_GMTechInfo, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_GMTechInfo, name)
|
__repr__ = _swig_repr
|
def GetTechID(self): return _IPY_GameServerToMapServer.IPY_GMTechInfo_GetTechID(self)
|
def GetTechLV(self): return _IPY_GameServerToMapServer.IPY_GMTechInfo_GetTechLV(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_GMTechInfo()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_GMTechInfo
|
__del__ = lambda self : None;
|
IPY_GMTechInfo_swigregister = _IPY_GameServerToMapServer.IPY_GMTechInfo_swigregister
|
IPY_GMTechInfo_swigregister(IPY_GMTechInfo)
|
|
|
def GettagGMFamilyTechInfo():
|
return _IPY_GameServerToMapServer.GettagGMFamilyTechInfo()
|
GettagGMFamilyTechInfo = _IPY_GameServerToMapServer.GettagGMFamilyTechInfo
|
class IPY_GMFamilyTechInfo(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_GMFamilyTechInfo, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_GMFamilyTechInfo, name)
|
__repr__ = _swig_repr
|
def GetTechCount(self): return _IPY_GameServerToMapServer.IPY_GMFamilyTechInfo_GetTechCount(self)
|
def GetTechInfoList(self, *args): return _IPY_GameServerToMapServer.IPY_GMFamilyTechInfo_GetTechInfoList(self, *args)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_GMFamilyTechInfo()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_GMFamilyTechInfo
|
__del__ = lambda self : None;
|
IPY_GMFamilyTechInfo_swigregister = _IPY_GameServerToMapServer.IPY_GMFamilyTechInfo_swigregister
|
IPY_GMFamilyTechInfo_swigregister(IPY_GMFamilyTechInfo)
|
|
|
def GettagGMDelFamilyTech():
|
return _IPY_GameServerToMapServer.GettagGMDelFamilyTech()
|
GettagGMDelFamilyTech = _IPY_GameServerToMapServer.GettagGMDelFamilyTech
|
class IPY_GMDelFamilyTech(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_GMDelFamilyTech, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_GMDelFamilyTech, name)
|
__repr__ = _swig_repr
|
def GetTechID(self): return _IPY_GameServerToMapServer.IPY_GMDelFamilyTech_GetTechID(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_GMDelFamilyTech()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_GMDelFamilyTech
|
__del__ = lambda self : None;
|
IPY_GMDelFamilyTech_swigregister = _IPY_GameServerToMapServer.IPY_GMDelFamilyTech_swigregister
|
IPY_GMDelFamilyTech_swigregister(IPY_GMDelFamilyTech)
|
|
|
def GettagMQueryPlayerPosResult():
|
return _IPY_GameServerToMapServer.GettagMQueryPlayerPosResult()
|
GettagMQueryPlayerPosResult = _IPY_GameServerToMapServer.GettagMQueryPlayerPosResult
|
class IPY_MQueryPlayerPosResult(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MQueryPlayerPosResult, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MQueryPlayerPosResult, name)
|
__repr__ = _swig_repr
|
def GetQueryType(self): return _IPY_GameServerToMapServer.IPY_MQueryPlayerPosResult_GetQueryType(self)
|
def GetQueryID(self): return _IPY_GameServerToMapServer.IPY_MQueryPlayerPosResult_GetQueryID(self)
|
def GetCallNameLen(self): return _IPY_GameServerToMapServer.IPY_MQueryPlayerPosResult_GetCallNameLen(self)
|
def GetCallName(self): return _IPY_GameServerToMapServer.IPY_MQueryPlayerPosResult_GetCallName(self)
|
def GetResultLen(self): return _IPY_GameServerToMapServer.IPY_MQueryPlayerPosResult_GetResultLen(self)
|
def GetResult(self): return _IPY_GameServerToMapServer.IPY_MQueryPlayerPosResult_GetResult(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MQueryPlayerPosResult()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MQueryPlayerPosResult
|
__del__ = lambda self : None;
|
IPY_MQueryPlayerPosResult_swigregister = _IPY_GameServerToMapServer.IPY_MQueryPlayerPosResult_swigregister
|
IPY_MQueryPlayerPosResult_swigregister(IPY_MQueryPlayerPosResult)
|
|
|
def GettagMQueryPlayerPos():
|
return _IPY_GameServerToMapServer.GettagMQueryPlayerPos()
|
GettagMQueryPlayerPos = _IPY_GameServerToMapServer.GettagMQueryPlayerPos
|
class IPY_MQueryPlayerPos(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MQueryPlayerPos, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MQueryPlayerPos, name)
|
__repr__ = _swig_repr
|
def GetSrcPlayerID(self): return _IPY_GameServerToMapServer.IPY_MQueryPlayerPos_GetSrcPlayerID(self)
|
def GetQueryType(self): return _IPY_GameServerToMapServer.IPY_MQueryPlayerPos_GetQueryType(self)
|
def GetQueryID(self): return _IPY_GameServerToMapServer.IPY_MQueryPlayerPos_GetQueryID(self)
|
def GetCallNameLen(self): return _IPY_GameServerToMapServer.IPY_MQueryPlayerPos_GetCallNameLen(self)
|
def GetCallName(self): return _IPY_GameServerToMapServer.IPY_MQueryPlayerPos_GetCallName(self)
|
def GetCmdLen(self): return _IPY_GameServerToMapServer.IPY_MQueryPlayerPos_GetCmdLen(self)
|
def GetCmd(self): return _IPY_GameServerToMapServer.IPY_MQueryPlayerPos_GetCmd(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MQueryPlayerPos()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MQueryPlayerPos
|
__del__ = lambda self : None;
|
IPY_MQueryPlayerPos_swigregister = _IPY_GameServerToMapServer.IPY_MQueryPlayerPos_swigregister
|
IPY_MQueryPlayerPos_swigregister(IPY_MQueryPlayerPos)
|
|
|
def GettagMPlayerFrendInfo():
|
return _IPY_GameServerToMapServer.GettagMPlayerFrendInfo()
|
GettagMPlayerFrendInfo = _IPY_GameServerToMapServer.GettagMPlayerFrendInfo
|
class IPY_MPlayerFrendInfo(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MPlayerFrendInfo, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MPlayerFrendInfo, name)
|
__repr__ = _swig_repr
|
def GetPlayerID(self): return _IPY_GameServerToMapServer.IPY_MPlayerFrendInfo_GetPlayerID(self)
|
def GetFriendValue(self): return _IPY_GameServerToMapServer.IPY_MPlayerFrendInfo_GetFriendValue(self)
|
def GetFriendLV(self): return _IPY_GameServerToMapServer.IPY_MPlayerFrendInfo_GetFriendLV(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MPlayerFrendInfo()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MPlayerFrendInfo
|
__del__ = lambda self : None;
|
IPY_MPlayerFrendInfo_swigregister = _IPY_GameServerToMapServer.IPY_MPlayerFrendInfo_swigregister
|
IPY_MPlayerFrendInfo_swigregister(IPY_MPlayerFrendInfo)
|
|
|
def GettagMFriendInfo():
|
return _IPY_GameServerToMapServer.GettagMFriendInfo()
|
GettagMFriendInfo = _IPY_GameServerToMapServer.GettagMFriendInfo
|
class IPY_MFriendInfo(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MFriendInfo, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MFriendInfo, name)
|
__repr__ = _swig_repr
|
def GetPlayerID(self): return _IPY_GameServerToMapServer.IPY_MFriendInfo_GetPlayerID(self)
|
def GetFriendCnt(self): return _IPY_GameServerToMapServer.IPY_MFriendInfo_GetFriendCnt(self)
|
def GetFriend(self, *args): return _IPY_GameServerToMapServer.IPY_MFriendInfo_GetFriend(self, *args)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MFriendInfo()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MFriendInfo
|
__del__ = lambda self : None;
|
IPY_MFriendInfo_swigregister = _IPY_GameServerToMapServer.IPY_MFriendInfo_swigregister
|
IPY_MFriendInfo_swigregister(IPY_MFriendInfo)
|
|
|
def GettagMCanSendPackAnswerResult():
|
return _IPY_GameServerToMapServer.GettagMCanSendPackAnswerResult()
|
GettagMCanSendPackAnswerResult = _IPY_GameServerToMapServer.GettagMCanSendPackAnswerResult
|
class IPY_MCanSendPackAnswerResult(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MCanSendPackAnswerResult, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MCanSendPackAnswerResult, name)
|
__repr__ = _swig_repr
|
def GetMailID(self): return _IPY_GameServerToMapServer.IPY_MCanSendPackAnswerResult_GetMailID(self)
|
def GetPlayerID(self): return _IPY_GameServerToMapServer.IPY_MCanSendPackAnswerResult_GetPlayerID(self)
|
def GetResult(self): return _IPY_GameServerToMapServer.IPY_MCanSendPackAnswerResult_GetResult(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MCanSendPackAnswerResult()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MCanSendPackAnswerResult
|
__del__ = lambda self : None;
|
IPY_MCanSendPackAnswerResult_swigregister = _IPY_GameServerToMapServer.IPY_MCanSendPackAnswerResult_swigregister
|
IPY_MCanSendPackAnswerResult_swigregister(IPY_MCanSendPackAnswerResult)
|
|
|
def GettagMFamilyWarFB():
|
return _IPY_GameServerToMapServer.GettagMFamilyWarFB()
|
GettagMFamilyWarFB = _IPY_GameServerToMapServer.GettagMFamilyWarFB
|
class IPY_MFamilyWarFB(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MFamilyWarFB, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MFamilyWarFB, name)
|
__repr__ = _swig_repr
|
def GetFamilyID(self): return _IPY_GameServerToMapServer.IPY_MFamilyWarFB_GetFamilyID(self)
|
def GetFamilyLV(self): return _IPY_GameServerToMapServer.IPY_MFamilyWarFB_GetFamilyLV(self)
|
def GetFamilyName(self): return _IPY_GameServerToMapServer.IPY_MFamilyWarFB_GetFamilyName(self)
|
def GetVSFamilyID(self): return _IPY_GameServerToMapServer.IPY_MFamilyWarFB_GetVSFamilyID(self)
|
def GetVSFamilyLV(self): return _IPY_GameServerToMapServer.IPY_MFamilyWarFB_GetVSFamilyLV(self)
|
def GetVSFamilyName(self): return _IPY_GameServerToMapServer.IPY_MFamilyWarFB_GetVSFamilyName(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MFamilyWarFB()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MFamilyWarFB
|
__del__ = lambda self : None;
|
IPY_MFamilyWarFB_swigregister = _IPY_GameServerToMapServer.IPY_MFamilyWarFB_swigregister
|
IPY_MFamilyWarFB_swigregister(IPY_MFamilyWarFB)
|
|
|
def GettagMInitFamilyWarFB():
|
return _IPY_GameServerToMapServer.GettagMInitFamilyWarFB()
|
GettagMInitFamilyWarFB = _IPY_GameServerToMapServer.GettagMInitFamilyWarFB
|
class IPY_MInitFamilyWarFB(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MInitFamilyWarFB, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MInitFamilyWarFB, name)
|
__repr__ = _swig_repr
|
def GetFBList(self): return _IPY_GameServerToMapServer.IPY_MInitFamilyWarFB_GetFBList(self)
|
def GetFamilyFB(self, *args): return _IPY_GameServerToMapServer.IPY_MInitFamilyWarFB_GetFamilyFB(self, *args)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MInitFamilyWarFB()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MInitFamilyWarFB
|
__del__ = lambda self : None;
|
IPY_MInitFamilyWarFB_swigregister = _IPY_GameServerToMapServer.IPY_MInitFamilyWarFB_swigregister
|
IPY_MInitFamilyWarFB_swigregister(IPY_MInitFamilyWarFB)
|
|
|
def GettagMFamilyWarEnd():
|
return _IPY_GameServerToMapServer.GettagMFamilyWarEnd()
|
GettagMFamilyWarEnd = _IPY_GameServerToMapServer.GettagMFamilyWarEnd
|
class IPY_MFamilyWarEnd(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MFamilyWarEnd, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MFamilyWarEnd, name)
|
__repr__ = _swig_repr
|
def GetFamilyID(self): return _IPY_GameServerToMapServer.IPY_MFamilyWarEnd_GetFamilyID(self)
|
def GetVSFamilyID(self): return _IPY_GameServerToMapServer.IPY_MFamilyWarEnd_GetVSFamilyID(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MFamilyWarEnd()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MFamilyWarEnd
|
__del__ = lambda self : None;
|
IPY_MFamilyWarEnd_swigregister = _IPY_GameServerToMapServer.IPY_MFamilyWarEnd_swigregister
|
IPY_MFamilyWarEnd_swigregister(IPY_MFamilyWarEnd)
|
|
|
def GettagMOpenAnswerFB():
|
return _IPY_GameServerToMapServer.GettagMOpenAnswerFB()
|
GettagMOpenAnswerFB = _IPY_GameServerToMapServer.GettagMOpenAnswerFB
|
class IPY_MOpenAnswerFB(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MOpenAnswerFB, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MOpenAnswerFB, name)
|
__repr__ = _swig_repr
|
def GetType(self): return _IPY_GameServerToMapServer.IPY_MOpenAnswerFB_GetType(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MOpenAnswerFB()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MOpenAnswerFB
|
__del__ = lambda self : None;
|
IPY_MOpenAnswerFB_swigregister = _IPY_GameServerToMapServer.IPY_MOpenAnswerFB_swigregister
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IPY_MOpenAnswerFB_swigregister(IPY_MOpenAnswerFB)
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|
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def GettagMPlayerCountByCountry():
|
return _IPY_GameServerToMapServer.GettagMPlayerCountByCountry()
|
GettagMPlayerCountByCountry = _IPY_GameServerToMapServer.GettagMPlayerCountByCountry
|
class IPY_MPlayerCountByCountry(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MPlayerCountByCountry, name, value)
|
__swig_getmethods__ = {}
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__getattr__ = lambda self, name: _swig_getattr(self, IPY_MPlayerCountByCountry, name)
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__repr__ = _swig_repr
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def GetCountry1Count(self): return _IPY_GameServerToMapServer.IPY_MPlayerCountByCountry_GetCountry1Count(self)
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def GetCountry2Count(self): return _IPY_GameServerToMapServer.IPY_MPlayerCountByCountry_GetCountry2Count(self)
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def GetCountry3Count(self): return _IPY_GameServerToMapServer.IPY_MPlayerCountByCountry_GetCountry3Count(self)
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def GetCountryOtherCount(self): return _IPY_GameServerToMapServer.IPY_MPlayerCountByCountry_GetCountryOtherCount(self)
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def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MPlayerCountByCountry()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MPlayerCountByCountry
|
__del__ = lambda self : None;
|
IPY_MPlayerCountByCountry_swigregister = _IPY_GameServerToMapServer.IPY_MPlayerCountByCountry_swigregister
|
IPY_MPlayerCountByCountry_swigregister(IPY_MPlayerCountByCountry)
|
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def GettagMLeaveFB():
|
return _IPY_GameServerToMapServer.GettagMLeaveFB()
|
GettagMLeaveFB = _IPY_GameServerToMapServer.GettagMLeaveFB
|
class IPY_MLeaveFB(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MLeaveFB, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MLeaveFB, name)
|
__repr__ = _swig_repr
|
def GetType(self): return _IPY_GameServerToMapServer.IPY_MLeaveFB_GetType(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MLeaveFB()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MLeaveFB
|
__del__ = lambda self : None;
|
IPY_MLeaveFB_swigregister = _IPY_GameServerToMapServer.IPY_MLeaveFB_swigregister
|
IPY_MLeaveFB_swigregister(IPY_MLeaveFB)
|
|
|
def GettagMRequestFamilyWar():
|
return _IPY_GameServerToMapServer.GettagMRequestFamilyWar()
|
GettagMRequestFamilyWar = _IPY_GameServerToMapServer.GettagMRequestFamilyWar
|
class IPY_MRequestFamilyWar(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_MRequestFamilyWar, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_MRequestFamilyWar, name)
|
__repr__ = _swig_repr
|
def GetFamilyID(self): return _IPY_GameServerToMapServer.IPY_MRequestFamilyWar_GetFamilyID(self)
|
def GetFamilyName(self): return _IPY_GameServerToMapServer.IPY_MRequestFamilyWar_GetFamilyName(self)
|
def GetVSFamilyID(self): return _IPY_GameServerToMapServer.IPY_MRequestFamilyWar_GetVSFamilyID(self)
|
def GetVSFamilyName(self): return _IPY_GameServerToMapServer.IPY_MRequestFamilyWar_GetVSFamilyName(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_MRequestFamilyWar()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_MRequestFamilyWar
|
__del__ = lambda self : None;
|
IPY_MRequestFamilyWar_swigregister = _IPY_GameServerToMapServer.IPY_MRequestFamilyWar_swigregister
|
IPY_MRequestFamilyWar_swigregister(IPY_MRequestFamilyWar)
|
|
|
def GettagGMMergeRegisterPlayerResult():
|
return _IPY_GameServerToMapServer.GettagGMMergeRegisterPlayerResult()
|
GettagGMMergeRegisterPlayerResult = _IPY_GameServerToMapServer.GettagGMMergeRegisterPlayerResult
|
class IPY_GMMergeRegisterPlayerResult(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_GMMergeRegisterPlayerResult, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_GMMergeRegisterPlayerResult, name)
|
__repr__ = _swig_repr
|
def GetResult(self): return _IPY_GameServerToMapServer.IPY_GMMergeRegisterPlayerResult_GetResult(self)
|
def GetErrorMsgLen(self): return _IPY_GameServerToMapServer.IPY_GMMergeRegisterPlayerResult_GetErrorMsgLen(self)
|
def GetErrorMsg(self): return _IPY_GameServerToMapServer.IPY_GMMergeRegisterPlayerResult_GetErrorMsg(self)
|
def GetAccountLen(self): return _IPY_GameServerToMapServer.IPY_GMMergeRegisterPlayerResult_GetAccountLen(self)
|
def GetAccount(self): return _IPY_GameServerToMapServer.IPY_GMMergeRegisterPlayerResult_GetAccount(self)
|
def GetPwdLen(self): return _IPY_GameServerToMapServer.IPY_GMMergeRegisterPlayerResult_GetPwdLen(self)
|
def GetPwd(self): return _IPY_GameServerToMapServer.IPY_GMMergeRegisterPlayerResult_GetPwd(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_GMMergeRegisterPlayerResult()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_GMMergeRegisterPlayerResult
|
__del__ = lambda self : None;
|
IPY_GMMergeRegisterPlayerResult_swigregister = _IPY_GameServerToMapServer.IPY_GMMergeRegisterPlayerResult_swigregister
|
IPY_GMMergeRegisterPlayerResult_swigregister(IPY_GMMergeRegisterPlayerResult)
|
|
|
def GettagGMMergeQueryNewAccountResult():
|
return _IPY_GameServerToMapServer.GettagGMMergeQueryNewAccountResult()
|
GettagGMMergeQueryNewAccountResult = _IPY_GameServerToMapServer.GettagGMMergeQueryNewAccountResult
|
class IPY_GMMergeQueryNewAccountResult(_object):
|
__swig_setmethods__ = {}
|
__setattr__ = lambda self, name, value: _swig_setattr(self, IPY_GMMergeQueryNewAccountResult, name, value)
|
__swig_getmethods__ = {}
|
__getattr__ = lambda self, name: _swig_getattr(self, IPY_GMMergeQueryNewAccountResult, name)
|
__repr__ = _swig_repr
|
def GetResult(self): return _IPY_GameServerToMapServer.IPY_GMMergeQueryNewAccountResult_GetResult(self)
|
def GetAccountLen(self): return _IPY_GameServerToMapServer.IPY_GMMergeQueryNewAccountResult_GetAccountLen(self)
|
def GetAccount(self): return _IPY_GameServerToMapServer.IPY_GMMergeQueryNewAccountResult_GetAccount(self)
|
def GetPwdLen(self): return _IPY_GameServerToMapServer.IPY_GMMergeQueryNewAccountResult_GetPwdLen(self)
|
def GetPwd(self): return _IPY_GameServerToMapServer.IPY_GMMergeQueryNewAccountResult_GetPwd(self)
|
def __init__(self):
|
this = _IPY_GameServerToMapServer.new_IPY_GMMergeQueryNewAccountResult()
|
try: self.this.append(this)
|
except: self.this = this
|
__swig_destroy__ = _IPY_GameServerToMapServer.delete_IPY_GMMergeQueryNewAccountResult
|
__del__ = lambda self : None;
|
IPY_GMMergeQueryNewAccountResult_swigregister = _IPY_GameServerToMapServer.IPY_GMMergeQueryNewAccountResult_swigregister
|
IPY_GMMergeQueryNewAccountResult_swigregister(IPY_GMMergeQueryNewAccountResult)
|
|
# This file is compatible with both classic and new-style classes.
|
|
|