#!/usr/bin/python  
 | 
# -*- coding: GBK -*-  
 | 
#-------------------------------------------------------------------------------  
 | 
#  
 | 
##@package GM.Commands.SetTechLV  
 | 
#  
 | 
# @todo:ÉèÖÃÍæ¼Ò×ÔÉíÕ½Ã˿Ƽ¼  
 | 
# @author hxp  
 | 
# @date 2016-11-02  
 | 
# @version 1.0  
 | 
#  
 | 
# ÏêϸÃèÊö: ÉèÖÃÍæ¼Ò×ÔÉíÕ½Ã˿Ƽ¼  
 | 
#  
 | 
#-------------------------------------------------------------------------------  
 | 
#"""Version = 2016-11-02 14:00"""  
 | 
#-------------------------------------------------------------------------------  
 | 
  
 | 
import PlayerFamilyTech  
 | 
import PlayerControl  
 | 
import IpyGameDataPY  
 | 
import ChConfig  
 | 
import GameWorld  
 | 
#---------------------------------------------------------------------  
 | 
#È«¾Ö±äÁ¿  
 | 
#---------------------------------------------------------------------  
 | 
  
 | 
#---------------------------------------------------------------------  
 | 
#Â߼ʵÏÖ  
 | 
## GMÃüÁîÖ´ÐÐÈë¿Ú  
 | 
#  @param curPlayer µ±Ç°Íæ¼Ò  
 | 
#  @param msgList ²ÎÊýÁÐ±í  
 | 
#  @return None  
 | 
#  @remarks º¯ÊýÏêϸ˵Ã÷.  
 | 
def OnExec(curPlayer, msgList):  
 | 
      
 | 
    # ÊäÈëÃüÁî¸ñʽ´íÎó  
 | 
    if not msgList or len(msgList) > 2:  
 | 
        GameWorld.DebugAnswer(curPlayer, "SetTechLV µÈ¼¶(Ö±½ÓÉèÖÃËùÓпƼ¼µÈ¼¶)")  
 | 
        GameWorld.DebugAnswer(curPlayer, "SetTechLV ¿Æ¼¼ID µÈ¼¶(ÉèÖÃij¸ö¿Æ¼¼IDµÈ¼¶)")  
 | 
        return  
 | 
          
 | 
    techNeedLVDict = IpyGameDataPY.GetFuncEvalCfg('FamilyTechNeedLV', 1, {})  
 | 
    techIDList = techNeedLVDict.keys()  
 | 
  
 | 
    # ÉèÖÃËùÓпƼ¼µÈ¼¶  
 | 
    if len(msgList) == 1:  
 | 
        techLV = msgList[0]  
 | 
        for techID in techIDList:  
 | 
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTechLV % techID, techLV)  
 | 
            GameWorld.DebugAnswer(curPlayer, "ÉèÖÃÕ½Ã˿Ƽ¼(%s)µÈ¼¶: %s" % (techID, techLV))  
 | 
    else:  
 | 
        techID = msgList[0]  
 | 
        techLV = msgList[1]  
 | 
        if techID not in techIDList:  
 | 
            GameWorld.DebugAnswer(curPlayer, "Õ½Ã˿Ƽ¼(%s)²»´æÔÚ!" % (techID))  
 | 
            return  
 | 
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTechLV % techID, techLV)  
 | 
        GameWorld.DebugAnswer(curPlayer, "ÉèÖÃÕ½Ã˿Ƽ¼(%s)µÈ¼¶: %s" % (techID, techLV))  
 | 
          
 | 
    PlayerFamilyTech.Sync_PlayerFamilyTechLV(curPlayer)  
 | 
    #Ë¢ÐÂËùÓÐÊôÐÔ  
 | 
    PlayerFamilyTech.CalcFamilyTechAttr(curPlayer)  
 | 
    PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()  
 | 
    return  
 | 
  
 | 
  
 |