#!/usr/bin/python  
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# -*- coding: GBK -*-  
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#-------------------------------------------------------------------------------  
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#  
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##@package Skill.PassiveBuff.PassiveBuff_4542  
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#  
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# @todo:buffËø¶¨Êܵ½É˺¦×î´óÖµ£¬²»»á¸ßÓÚ×ÔÉí×î´óÉúÃüÖµx%  
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# @author hxp  
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# @date 2024-04-07  
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# @version 1.0  
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#  
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# ÏêϸÃèÊö: buffËø¶¨Êܵ½É˺¦×î´óÖµ£¬²»»á¸ßÓÚ×ÔÉí×î´óÉúÃüÖµx%  
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#  
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#-------------------------------------------------------------------------------  
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#"""Version = 2024-04-07 18:00"""  
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#-------------------------------------------------------------------------------  
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import ChConfig  
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import GameObj  
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def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs):  
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    return True  
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def GetValue(attacker, defender, passiveEffect):  
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    # attacker-ÃüÃûÎÊÌ⣬ʵ¼ÊÊÇbuffÖ÷Ì壬ÔÚ´ËЧ¹ûÖÐΪ±»¹¥»÷Õß×ÔÉí  
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    maxPer = passiveEffect.GetEffectValue(0)  
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    return int(GameObj.GetMaxHP(attacker) * maxPer / float(ChConfig.Def_MaxRateValue))  
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