| #!/usr/bin/python  | 
| # -*- coding: GBK -*-  | 
| #---------------------------------------------------------------------  | 
| #  | 
| #---------------------------------------------------------------------  | 
| ##@package NormalNPC_Attack_Truck  | 
| # ÆÕͨNPC¹¥»÷ïÚ³µ  | 
| #  | 
| # @author eggxp  | 
| # @date 2010-4-20  | 
| # @version 1.5  | 
| #  | 
| # @change: "2010-09-06 17:30" panwei GetBattleTypeº¯ÊýÐÞ¸Ä, ÐÂÔö²ÎÊý:¹¥»÷·½  | 
| # @change: "2010-11-17 19:00" adaws ¼ÓÈëNPCÕóÈÝÅж¨  | 
| # @change: "2012-02-10 20:20" Alee Ìí¼Ó¼¼Äܱط¢Éú״̬  | 
| # @change: "2012-05-31 18:00" jiang Ð޸Ĺ¥»÷ïÚ³µÂß¼  | 
| # @change: "2013-01-03 17:00" wdb È¥³ýnpc¹¥»÷Ôì³ÉµÄÉËѪ¼Ç¼  | 
| #------------------------------------------------------------------------------   | 
| """Version = 2013-01-03 17:00"""  | 
| #---------------------------------------------------------------------  | 
| import NPCCommon  | 
| import ChConfig  | 
| import AttackCommon  | 
| import IPY_GameWorld  | 
| import SkillShell  | 
| import PlayerTruck  | 
| import GameObj  | 
| #---------------------------------------------------------------------  | 
|   | 
| #---------------------------------------------------------------------  | 
|   | 
| ## ÊÇ·ñ¿ÉÒÔ¹¥»÷   | 
| #  @param curNormalNPC ¹¥»÷·½:ÆÕͨNPC  | 
| #  @param curTagPlayer ·ÀÊØ·½:ïÚ³µ  | 
| #  @param skill ¼¼ÄÜ(ÎÞ->None)  | 
| #  @param tick µ±Ç°Ê±¼ä  | 
| #  @return True or False  | 
| #  @remarks º¯ÊýÏêϸ˵Ã÷.  | 
| def GetCanAttack(curNormalNPC, curTagTruck, skill, tick):  | 
|       | 
|     curTagPlayer = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, curTagTruck)  | 
|     if curTagPlayer == None :  | 
|         return False  | 
|       | 
|     if not curTagTruck.GetCanAttack() or PlayerTruck.IsTruckDestroy(curTagTruck):  | 
|         #Truck_pan_161795: ïÚ³µ»õÎïÒѱ»½Ù¹â  | 
|         return False  | 
|       | 
|     if not AttackCommon.CheckNPCCanAttackTag(curNormalNPC, curTagTruck, skill):  | 
|         return False   | 
|       | 
|     return True  | 
|   | 
| ## »ñµÃ¹ØÏµ  | 
| #  @param curNormalNPC ¹¥»÷·½:ÆÕͨNPC  | 
| #  @param curTagPlayer ·ÀÊØ·½:ïÚ³µ  | 
| #  @param skill ¼¼ÄÜ(ÎÞ->None)  | 
| #  @param tick µ±Ç°Ê±¼ä  | 
| #  @return È磺ChConfig.Type_Relation_Enemy , ChConfig.Def_PASysMessage_None  | 
| #  @remarks º¯ÊýÏêϸ˵Ã÷.  | 
| def GetTagRelation(curNormalNPC, curTagTruck, skill, tick):  | 
|     attackerCampType = NPCCommon.GetFaction(curNormalNPC)  | 
|     #Èç¹ûÊÇÊØÎÀ»òÊÇÅ®Éñ²»¹¥»÷Íæ¼ÒïÚ³µ  | 
|     if attackerCampType == ChConfig.CampType_Justice:  | 
|         return ChConfig.Type_Relation_Friend, ChConfig.Def_PASysMessage_None  | 
|       | 
|     return ChConfig.Type_Relation_Enemy , ChConfig.Def_PASysMessage_None  | 
|   | 
| ## ¹¥»÷  | 
| #  @param curNormalNPC ¹¥»÷·½:ÆÕͨNPC  | 
| #  @param curTagPlayer ·ÀÊØ·½:ïÚ³µ  | 
| #  @param skill ¼¼ÄÜ(ÎÞ->None)  | 
| #  @param skillValue ¼¼ÄÜÔöÇ¿  | 
| #  @param skillPercent ¼¼ÄÜÔöÇ¿°Ù·Ö±È  | 
| #  @param skillHurtList ¼¼ÄÜÉËѪÁбí(C++½Ó¿Ú)  | 
| #  @param tick µ±Ç°Ê±¼ä  | 
| #  @return hurtType £º HurtType É˺¦½á¹¹ÌåÀà   | 
| #  @remarks º¯ÊýÏêϸ˵Ã÷.  | 
| def DoAttack(curNormalNPC, curTagTruck, skill, skillValue, skillPercent, skillHurtList, tick):  | 
|     curTagTruckHP = GameObj.GetHP(curTagTruck)  | 
|     hurtType = AttackCommon.GetHurtHP(curNormalNPC, curTagTruck, skill, skillValue, skillPercent, tick)  | 
|       | 
|     hurtHP = hurtType.HurtHP  | 
|     curTagPlayer = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, curTagTruck)  | 
|       | 
|     if curTagPlayer != None:  | 
|         #¸øÕâ¸öÍæ¼ÒµÄÕÙ»½ÊÞÔö¼Ó³ðºÞ  | 
|         AttackCommon.SummonAddAngryByOwner(curNormalNPC, curTagPlayer, hurtHP)  | 
|       | 
|     #Ìí¼ÓÉËѪ  | 
|     # 2013-1-3,È¥³ýnpc¹¥»÷Ôì³ÉµÄÉËѪ¼Ç¼  | 
| #    AttackCommon.NPCAddObjInHurtList(curNormalNPC, curTagTruck, curTagTruckHP, hurtHP)  | 
|       | 
|     #Ìí¼Ó¼¼ÄÜÉ˺¦Í¨ÖªÁбí,(ÓÃÓÚ¹¥»÷½áÊø,ͳһ֪ͨ¿Í»§¶Ë)  | 
|     AttackCommon.AddHurt(curTagTruck, skillHurtList, hurtType.HurtType, hurtHP)  | 
|     return hurtType  | 
|   | 
| ## ´¦Àí¹¥»÷ºóµÄ½á¹û  | 
| #  @param curNormalNPC ¹¥»÷·½:ÆÕͨNPC  | 
| #  @param curTagPlayer ·ÀÊØ·½:ïÚ³µ  | 
| #  @param skill ¼¼ÄÜ(ÎÞ->None)  | 
| #  @param tick µ±Ç°Ê±¼ä  | 
| #  @return True  | 
| #  @remarks º¯ÊýÏêϸ˵Ã÷.  | 
| def AttackResult(curNormalNPC, curTagTruck, skill, tick):  | 
|     #»ñÈ¡ïÚ³µÖ÷ÈË  | 
|     curTagPlayer = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, curTagTruck)  | 
|     if curTagPlayer != None and GameObj.GetHP(curTagPlayer) > 0 :  | 
|         #½øÈëÕ½¶·×´Ì¬  | 
|         AttackCommon.SetPlayerBattleState(curTagPlayer, tick)  | 
|           | 
|     #ïÚ³µËÀÍö  | 
|     if PlayerTruck.IsTruckDestroy(curTagTruck):  | 
|         PlayerTruck.DoTruckDestroy(curTagTruck)  | 
|           | 
|     return True  | 
|   | 
|   | 
|   |