| #!/usr/bin/python  | 
| # -*- coding: GBK -*-  | 
| #---------------------------------------------------------------------  | 
| #  | 
| #---------------------------------------------------------------------  | 
| ##@package Player_Attack_Pet  | 
| # Íæ¼Ò¹¥»÷³èÎï  | 
| #  | 
| # @author chenxuewei  | 
| # @date 2010-06-26  | 
| # @version 1.6  | 
| #  | 
| # @change: "2010-09-06 17:30" panwei GetBattleTypeº¯ÊýÐÞ¸Ä, ÐÂÔö²ÎÊý:¹¥»÷·½  | 
| # @change: "2010-09-27 17:55" panwei È¡ÏûGM²»¿É¹¥»÷ÏÞÖÆ  | 
| # @change: "2012-02-10 20:20" Alee Ìí¼Ó¼¼Äܱط¢Éú״̬  | 
| # @change: "2012-06-13 18:00" jiang ¹¥»÷³èÎïÍæ¼ÒºìÃû  | 
| # @change: "2015-04-11 15:30" hxp Ôö¼Ó×îÖÕÉ˺¦Âß¼  | 
| # @change: "2016-02-26 17:00" hxp Ôö¼ÓPVPÉ˺¦Í³¼Æ  | 
| #------------------------------------------------------------------------------   | 
| """Version = 2016-02-26 17:00"""  | 
| #---------------------------------------------------------------------  | 
| import NPCCommon  | 
| import GameWorld  | 
| import AttackCommon  | 
| import IPY_GameWorld  | 
| import PlayerControl  | 
| import ChConfig  | 
| import ChEquip  | 
| import SkillCommon  | 
| import PetControl  | 
| import SkillShell  | 
| import GameObj  | 
| #---------------------------------------------------------------------  | 
|   | 
| #---------------------------------------------------------------------  | 
|   | 
| ## ÊÇ·ñ¿ÉÒÔ¹¥»÷   | 
| #  @param curPlayer ¹¥»÷·½:Íæ¼Ò  | 
| #  @param curTagPet ·ÀÊØ·½:³èÎï  | 
| #  @param skill ¼¼ÄÜ(ÎÞ->None)  | 
| #  @param tick µ±Ç°Ê±¼ä  | 
| #  @return True or False  | 
| #  @remarks ÊÇ·ñ¿ÉÒÔ¹¥»÷   | 
| def GetCanAttack(curPlayer, curTagPet, skill, tick):  | 
|     return False  | 
|     #===========================================================================  | 
|     # #ͨÓÃÅÐ¶Ï  | 
|     # if not AttackCommon.CheckPlayerCanAttackTag(curPlayer, curTagPet):  | 
|     #    return False   | 
|     #   | 
|     # #ÅжϾàÀë  | 
|     # if not AttackCommon.CheckPlayerAttackDist(curPlayer, curTagPet, skill):  | 
|     #    return False  | 
|     #   | 
|     # return True  | 
|     #===========================================================================  | 
|   | 
| ## »ñµÃ¹ØÏµ  | 
| #  @param curPlayer ¹¥»÷·½:Íæ¼Ò  | 
| #  @param curTagPet ·ÀÊØ·½:³èÎï  | 
| #  @param skill ¼¼ÄÜ(ÎÞ->None)  | 
| #  @param tick µ±Ç°Ê±¼ä  | 
| #  @return È磺ChConfig.Type_Relation_Enemy , ChConfig.Def_PASysMessage_None  | 
| #  @remarks »ñµÃ¹ØÏµ  | 
| def GetTagRelation(curPlayer, curTagPet, skill, tick):  | 
|     return ChConfig.Type_Relation_None , ChConfig.Def_PASysMessage_None  | 
|     curTagPlayer = PetControl.GetPetOwner(curTagPet)  # ³èÎïÖ÷ÈË  | 
|       | 
|     if curTagPlayer == None:  | 
|         return ChConfig.Type_Relation_Enemy , ChConfig.Def_PASysMessage_None  | 
|       | 
|     #×Ô¼ºµÄ³èÎï,²»Äܹ¥»÷  | 
|     if GameWorld.IsSameObj(curPlayer, curTagPlayer):  | 
|         return ChConfig.Type_Relation_Friend , ChConfig.Def_PASysMessage_None  | 
|       | 
|     #±ðÈ˵ijèÎï,Åж¨Íæ¼ÒµÄ¹¥»÷ģʽ  | 
|     if not AttackCommon.CheckPlayerAttackMode_Player(curPlayer, curTagPlayer):  | 
|         return ChConfig.Type_Relation_Friend , ChConfig.Def_PASysMessage_AttackMode  | 
|       | 
|     #------------------------ÒÔÏÂÂß¼,¶¼ÊÇÍæ¼Ò¿ÉÒÔ¹¥»÷Ä¿±êµÄÇé¿öÏ  | 
|       | 
|     return AttackCommon.GetPlayersRelation(curPlayer, curTagPlayer)  | 
|   | 
|   | 
| ## ¹¥»÷  | 
| #  @param curPlayer ¹¥»÷·½:Íæ¼Ò  | 
| #  @param curTagPet ·ÀÊØ·½:³èÎï  | 
| #  @param skill ¼¼ÄÜ(ÎÞ->None)  | 
| #  @param skillValue ¼¼ÄÜÔöÇ¿  | 
| #  @param skillPercent ¼¼ÄÜÔöÇ¿°Ù·Ö±È  | 
| #  @param skillHurtList ¼¼ÄÜÉËѪÁбí(C++½Ó¿Ú)  | 
| #  @param tick µ±Ç°Ê±¼ä  | 
| #  @return hurtType £º HurtType É˺¦½á¹¹ÌåÀà   | 
| #  @remarks ¹¥»÷  | 
| def DoAttack(curPlayer, curTagPet, skill, skillValue, skillPercent, skillHurtList, tick):  | 
|       | 
|     #¹¥»÷ǰѪÁ¿  | 
|     curTagPetHP = GameObj.GetHP(curTagPet)  | 
|     #¹¥»÷³É¹¦  | 
|     hurtType = AttackCommon.GetHurtHP(curPlayer, curTagPet, skill, skillValue, skillPercent, tick)  | 
|     hurtHP = hurtType.HurtHP  | 
|     #¸øÕÙ»½ÊÞÌí¼Ó³ðºÞ  | 
|     petControl = NPCCommon.NPCControl(curTagPet)  | 
|     petControl.AddObjDetelToAngryList_ByAttack(curPlayer, hurtHP, skill)  | 
|       | 
|     #Ìí¼ÓÉËѪÁÐ±í  | 
|     AttackCommon.NPCAddObjInHurtList(curPlayer, curTagPet, curTagPetHP, hurtHP)  | 
|       | 
|     curTagPlayer = PetControl.GetPetOwner(curTagPet)  # ³èÎïÖ÷ÈË  | 
|     if curTagPlayer != None:  | 
|         AttackCommon.OnPVPDamage(curPlayer, hurtHP, curTagPlayer, "Player v Pet")  | 
|       | 
|     #¸ø×Ô¼ºµÄÆäËûÕÙ»½ÊÞÌí¼Ó³ðºÞ  | 
|     AttackCommon.SummonAddAngryByOwner(curTagPet, curPlayer, hurtHP)  | 
|     #Ìí¼Ó¼¼ÄÜÉ˺¦Í¨ÖªÁбí,(ÓÃÓÚ¹¥»÷½áÊø,ͳһ֪ͨ¿Í»§¶Ë)  | 
|     AttackCommon.AddHurt(curTagPet, skillHurtList, hurtType.HurtType, hurtHP)  | 
|     return hurtType  | 
|   | 
|   | 
| ## ´¦Àí¹¥»÷ºóµÄ½á¹û  | 
| #  @param curPlayer ¹¥»÷·½:Íæ¼Ò  | 
| #  @param curTagPet ·ÀÊØ·½:³èÎï  | 
| #  @param skill ¼¼ÄÜ(ÎÞ->None)  | 
| #  @param tick µ±Ç°Ê±¼ä  | 
| #  @return True  | 
| #  @remarks ´¦Àí¹¥»÷ºóµÄ½á¹û  | 
| def AttackResult(curPlayer, curTagPet, skill, tick):  | 
|       | 
|     curTagPlayer = PetControl.GetPetOwner(curTagPet)  # ³èÎïÖ÷ÈË  | 
|       | 
|     if curTagPlayer != None:  | 
|           | 
|         if GameObj.GetHP(curTagPlayer) > 0:  | 
|             #½øÈëÕ½¶·×´Ì¬  | 
|             AttackCommon.SetPlayerBattleState(curTagPlayer, tick)  | 
|               | 
|         AttackCommon.OnPlayerHitPlayer(curPlayer, curTagPlayer, tick)  | 
|       | 
|     #³èÎïËÀÍö  | 
|     if GameObj.GetHP(curTagPet) <= 0:  | 
|         curTagPetNPCControl = NPCCommon.NPCControl(curTagPet)  | 
|         curTagPetNPCControl.SetKilled()  | 
|           | 
|         if curPlayer != None and curTagPlayer != None:  | 
|             AttackCommon.AddPKValue(curPlayer, curTagPlayer, tick)  | 
|     return True  |