#!/usr/bin/python  
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# -*- coding: GBK -*-  
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#-------------------------------------------------------------------------------  
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#  
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##@package GM.Commands.LuckyCloudBuy  
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#  
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# @todo:ÐÒÔËÔÆ¹º  
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# @author hxp  
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# @date 2021-10-21  
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# @version 1.0  
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#  
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# ÏêϸÃèÊö: ÐÒÔËÔÆ¹º  
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#  
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#-------------------------------------------------------------------------------  
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#"""Version = 2021-10-21 17:00"""  
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#-------------------------------------------------------------------------------  
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import GameWorld  
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import PlayerControl  
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import PlayerLuckyCloudBuy  
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import ChConfig  
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## GMÃüÁîÖ´ÐÐÈë¿Ú  
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#  @param curPlayer µ±Ç°Íæ¼Ò  
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#  @param msgList ²ÎÊýÁбí [addSkillID]  
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#  @return None  
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#  @remarks º¯ÊýÏêϸ˵Ã÷.  
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def OnExec(curPlayer, msgList):  
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    if not msgList:  
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        GameWorld.DebugAnswer(curPlayer, "ÖØÖÃËùÓÐÊý¾Ý: LuckyCloudBuy 0")  
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        GameWorld.DebugAnswer(curPlayer, "ÖØÖñ¾ÈËÊý¾Ý: LuckyCloudBuy 0 1")  
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        GameWorld.DebugAnswer(curPlayer, "Ìí¼ÓÔÆ¹º¼Ç¼: LuckyCloudBuy 1 ·ÝÊý")  
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        return  
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    isSendGameServer = False  
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    value1 = msgList[0]  
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    if value1 == 0:  
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        # ÖØÖÃËùÓÐ  
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        if len(msgList) == 1:  
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            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LuckyCloudBuy_RoundID, 0)  
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            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LuckyCloudBuy_BuyCount, 0)  
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            isSendGameServer = True  
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        # ÖØÖñ¾ÈËÊý¾Ý  
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        elif len(msgList) == 2 and msgList[1] == 1:  
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            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LuckyCloudBuy_RoundID, 0)  
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            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LuckyCloudBuy_BuyCount, 0)  
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    elif value1 == 1:  
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        isSendGameServer = True  
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        return isSendGameServer  
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    PlayerLuckyCloudBuy.Sync_LuckyCloudBuyPlayerInfo(curPlayer)  
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    return isSendGameServer  
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