#!/usr/bin/python  
 | 
# -*- coding: GBK -*-  
 | 
#---------------------------------------------------------------------  
 | 
#  
 | 
#---------------------------------------------------------------------  
 | 
##@package Pet_Attack_SummonNPC  
 | 
# @todo: ³èÎï¹¥»÷ÕÙ»½ÊÞ  
 | 
#  
 | 
# @author chenxuewei  
 | 
# @date 2010-06-26  
 | 
# @version 1.4  
 | 
#  
 | 
# @change: "2010-09-06 17:30" panwei GetBattleTypeº¯ÊýÐÞ¸Ä, ÐÂÔö²ÎÊý:¹¥»÷·½  
 | 
# @change: "2010-09-27 17:55" panwei È¡ÏûGM²»¿É¹¥»÷ÏÞÖÆ  
 | 
# @change: "2012-02-10 20:20" Alee Ìí¼Ó¼¼Äܱط¢Éú״̬  
 | 
# @change: "2016-02-26 17:00" hxp Ôö¼ÓPVPÉ˺¦Í³¼Æ  
 | 
#------------------------------------------------------------------------------   
 | 
#"""Version = 2016-02-26 17:00"""  
 | 
#---------------------------------------------------------------------  
 | 
import NPCCommon  
 | 
import AttackCommon  
 | 
import SkillCommon  
 | 
import ChConfig  
 | 
import IPY_GameWorld  
 | 
import GameWorld  
 | 
import PetControl  
 | 
import SkillShell  
 | 
import GameObj  
 | 
#---------------------------------------------------------------------  
 | 
  
 | 
#---------------------------------------------------------------------  
 | 
  
 | 
## ÊÇ·ñ¿ÉÒÔ¹¥»÷   
 | 
#  @param curPet ¹¥»÷·½:³èÎï  
 | 
#  @param curTagSummon ·ÀÊØ·½:ÕÙ»½ÊÞ  
 | 
#  @param skill ¼¼ÄÜ(ÎÞ->None)  
 | 
#  @param tick µ±Ç°Ê±¼ä  
 | 
#  @return True or False  
 | 
#  @remarks ÊÇ·ñ¿ÉÒÔ¹¥»÷   
 | 
def GetCanAttack(curPet, curTagSummon, skill, tick):  
 | 
    return AttackCommon.CheckNPCCanAttackTag(curPet, curTagSummon, skill)  
 | 
  
 | 
## »ñµÃ¹ØÏµ  
 | 
#  @param curPet ¹¥»÷·½:³èÎï  
 | 
#  @param curTagSummon ·ÀÊØ·½:ÕÙ»½ÊÞ  
 | 
#  @param skill ¼¼ÄÜ(ÎÞ->None)  
 | 
#  @param tick µ±Ç°Ê±¼ä  
 | 
#  @return È磺ChConfig.Type_Relation_Enemy , ChConfig.Def_PASysMessage_None  
 | 
#  @remarks »ñµÃ¹ØÏµ  
 | 
def GetTagRelation(curPet, curTagSummon, skill, tick):  
 | 
      
 | 
    curPlayer = PetControl.GetPetOwner(curPet)  # ³èÎïÖ÷ÈË  
 | 
      
 | 
    if curPlayer == None:  
 | 
        return ChConfig.Type_Relation_Enemy , ChConfig.Def_PASysMessage_None  
 | 
      
 | 
    curTagPlayer = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, curTagSummon)  
 | 
      
 | 
    if curTagPlayer == None:  
 | 
        return ChConfig.Type_Relation_Enemy , ChConfig.Def_PASysMessage_None  
 | 
      
 | 
    if curPlayer != None and curTagPlayer != None:  
 | 
        #Í¬Ò»Íæ¼Ò²»»¥Ï๥»÷  
 | 
        if GameWorld.IsSameObj(curPlayer, curTagPlayer):  
 | 
            return ChConfig.Type_Relation_Friend , ChConfig.Def_PASysMessage_None  
 | 
          
 | 
        #¼ì²é¹¥»÷ģʽ  
 | 
        if not AttackCommon.CheckPlayerAttackMode_Player(curPlayer, curTagPlayer):  
 | 
            return ChConfig.Type_Relation_Friend , ChConfig.Def_PASysMessage_AttackMode  
 | 
          
 | 
        #------------------------ÒÔÏÂÂß¼,¶¼ÊÇÍæ¼Ò¿ÉÒÔ¹¥»÷Ä¿±êµÄÇé¿öÏ  
 | 
          
 | 
        return AttackCommon.GetPlayersRelation(curPlayer, curTagPlayer)  
 | 
      
 | 
    #²»Í¬ÀàÐ͵Ä,¿ÉÒÔÖ±½Ó¹¥»÷  
 | 
    return ChConfig.Type_Relation_Enemy , ChConfig.Def_PASysMessage_None  
 | 
  
 | 
  
 | 
## ¹¥»÷  
 | 
#  @param curPet ¹¥»÷·½:³èÎï  
 | 
#  @param curTagSummon ·ÀÊØ·½:ÕÙ»½ÊÞ  
 | 
#  @param skill ¼¼ÄÜ(ÎÞ->None)  
 | 
#  @param skillValue ¼¼ÄÜÔöÇ¿  
 | 
#  @param skillPercent ¼¼ÄÜÔöÇ¿°Ù·Ö±È  
 | 
#  @param skillHurtList ¼¼ÄÜÉËѪÁбí(C++½Ó¿Ú)  
 | 
#  @param tick µ±Ç°Ê±¼ä  
 | 
#  @return hurtType £º HurtType É˺¦½á¹¹ÌåÀà   
 | 
#  @remarks ¹¥»÷  
 | 
def DoAttack(curPet, curTagSummon, skill, skillValue, skillPercent, skillHurtList, tick):  
 | 
    hurtType = AttackCommon.GetHurtHP(curPet, curTagSummon, skill, skillValue, skillPercent, tick)  
 | 
      
 | 
    hurtHP = hurtType.HurtHP  
 | 
    #Ìí¼Ó³ðºÞ  
 | 
    summonControl = NPCCommon.NPCControl(curTagSummon)  
 | 
    #summonControl.AddObjDetelToAngryList_ByAttack(curPet, hurtHP, skill)  
 | 
  
 | 
    #---¹¥»÷·½ÎªÕÙ»½ÊÞ,¸øÖ÷È˼ӳðºÞ---  
 | 
    curPetOwner = PetControl.GetPetOwner(curPet)  # ³èÎïÖ÷ÈË  
 | 
      
 | 
    if curPetOwner != None:  
 | 
        summonControl.AddObjToAngryList(curPetOwner, 1)  
 | 
          
 | 
        curTagPlayer = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, curTagSummon)  
 | 
        if curTagPlayer != None:  
 | 
            AttackCommon.OnPVPDamage(curPetOwner, hurtHP, curTagPlayer, "Pet v Summon")  
 | 
  
 | 
    #Ìí¼Ó¼¼ÄÜÉ˺¦Í¨ÖªÁбí,(ÓÃÓÚ¹¥»÷½áÊø,ͳһ֪ͨ¿Í»§¶Ë)  
 | 
    AttackCommon.AddHurt(curTagSummon, skillHurtList, hurtType.HurtType, hurtHP)  
 | 
    return hurtType  
 | 
  
 | 
  
 | 
## ´¦Àí¹¥»÷ºóµÄ½á¹û  
 | 
#  @param curPet ¹¥»÷·½:³èÎï  
 | 
#  @param curTagSummon ·ÀÊØ·½:ÕÙ»½ÊÞ  
 | 
#  @param skill ¼¼ÄÜ(ÎÞ->None)  
 | 
#  @param tick µ±Ç°Ê±¼ä  
 | 
#  @return True  
 | 
#  @remarks ´¦Àí¹¥»÷ºóµÄ½á¹û  
 | 
def AttackResult(curPet, curTagSummon, skill, tick):  
 | 
      
 | 
    #»ñÈ¡·ÀÊØ·½ÕÙ»½ÊÞµÄÖ÷ÈË  
 | 
    curTagPlayer = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, curTagSummon)  
 | 
    #¹¥»÷µÄÊÇÍæ¼ÒµÄÕÙ»½ÊÞ  
 | 
    if curTagPlayer != None and curTagPlayer.GetHP() > 0:  
 | 
        #½øÈëÕ½¶·×´Ì¬  
 | 
        AttackCommon.SetPlayerBattleState(curTagPlayer, tick)  
 | 
        #»ñÈ¡ÕÙ»½ÊÞµÄÖ÷ÈË  
 | 
        curPlayer = PetControl.GetPetOwner(curPet)  # ³èÎïÖ÷ÈË  
 | 
          
 | 
        #ÊÇ·ñÔÚÌØÊâµÄ¸±±¾ÖÐ  
 | 
        if curPlayer != None:  
 | 
            AttackCommon.OnPlayerHitPlayer(curPlayer, curTagPlayer, tick)  
 | 
      
 | 
    #·ÀÊØ·½ÕÙ»½ÊÞËÀÍö  
 | 
    if GameObj.GetHP(curTagSummon) <= 0:  
 | 
        curTagSummonNPCControl = NPCCommon.NPCControl(curTagSummon)  
 | 
        #ÕÙ»½ÊÞËÀÍö  
 | 
        curTagSummonNPCControl.SetKilled()  
 | 
      
 | 
    return True  
 |