hxp
2019-04-18 c562008bec642a25245295eeec567081bc4e4c42
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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package PlayerBillboard
#
# @todo:ÅÅÐаñ
# @author hxp
# @date 2018-03-06
# @version 1.0
#
# ÏêϸÃèÊö: ÅÅÐаñ
#
#-------------------------------------------------------------------------------
#"""Version = 2018-03-06 11:00"""
#-------------------------------------------------------------------------------
 
 
import IPY_GameServer
import GameWorld
import ChConfig
import ShareDefine
import ChPyNetSendPack
import NetPackCommon
import DataRecordPack
import PlayerFamily
 
import time
 
Def_Key_BillboardSortTick = "BillboardSortTick_%s" # ÅÅÐаñÊÇ·ñÅÅÐòtick£¬²ÎÊý£¨ÅÅÐаñÀàÐÍ£©
Def_Key_BillboardNeedSort = "BillboardNeedSort_%s" # ÅÅÐаñÊÇ·ñÐèÒªÅÅÐò£¬²ÎÊý£¨ÅÅÐаñÀàÐÍ£©
 
#ÐèҪÿÌì¼Ç¼µ½ossµÄÅÅÐаñÀàÐÍ
Def_NoteOssBillboardTypeList = [
    ShareDefine.Def_BT_LV ,                  #¸öÈ˵ȼ¶ÈÕ°ñ            
    ShareDefine.Def_BT_FightPower,           #¸öÈËÕ½¶·Á¦
                                ]
#ÐèҪÿÌ쿽±´×òÈÕ°ñµ¥µÄÅÅÐаñÀàÐÍ×Öµä
Def_NeedCopyYesterday_Dict = {
    #×òÈÕ°ñ£¨¿½±´£©                                    #½ñÈÕ°ñ£¨Ô´Êý¾Ý£©
                         }
 
def NoteOssBillboardInfoByDay():
    ## Ã¿Ìì¼Ç¼ÅÅÐаñÐÅÏ¢µ½ossÖÐ
    for billboardType in Def_NoteOssBillboardTypeList:
        DataRecordPack.DR_BillboardDataByDay(billboardType)
    return
 
def CopyBillboardOnDay():
    ## Ã¿Ì쿽±´Ð¾ÉÅÅÐаñÊý¾Ý
    
    gameWorld = GameWorld.GetGameWorld()
    for billboardType in ShareDefine.BillboardTypeList:
        if not gameWorld.GetDictByKey(Def_Key_BillboardNeedSort % billboardType):
            continue
        gameWorld.SetDict(Def_Key_BillboardNeedSort % billboardType, 0)
        GameWorld.Log("OnDay SortBillboardByIndex %s" % billboardType)
        SortBillboardByIndex(billboardType)
        
    for billboardTypeYesterday, billboardType  in Def_NeedCopyYesterday_Dict.items():
        CopyBillboard(billboardTypeYesterday, billboardType)
    return
 
def InitServerBillboard():
    ##³õʼ»¯ËùÓÐÅÅÐаñ
    billboardMgr = GameWorld.GetBillboard()
    
    for index in xrange(ShareDefine.Def_BT_Max):
        billBoard = billboardMgr.AddBillboard(index)
        #ÉèÖÃ×î´óÊýÁ¿
        billBoard.SetMaxCount(ChConfig.Def_BT_Cnt.get(index, 10))
        #ÉèÖñ£´æÀàÐÍ
        billBoard.SetSaveToDB(ChConfig.Def_BT_SaveType.get(index, ChConfig.Def_BT_SaveType_SaveDB))
        
    return
 
def SortServerBillboard():
    ##ÅÅÐòËùÓÐÅÅÐаñ
    billboardMgr = GameWorld.GetBillboard()
    
    for index in range(0, billboardMgr.GetCount()):
        billBoard = billboardMgr.FindBillboard(index)
        #ÅÅÐòÒ»´ÎÅÅÐаñ
        billBoard.Sort()
 
    return
 
def CopyBillboard(newBillboardIndex, oldBillboardIndex):
    ## Ô­Ñù¿½±´ÅÅÐаñ
    #  @param newBillboardIndex: Ð°ñË÷Òý
    #  @param oldBillboardIndex: ¾É°ñË÷Òý
    #  @return: boolÖµ
    #¾É°ñÅÅÐÐ
    oldBillBoard = GameWorld.GetBillboard().FindBillboard(oldBillboardIndex)
    if not oldBillBoard:
        return False
    
    #Çå¿ÕаñÊý¾Ý
    ClearBillboardByIndex(newBillboardIndex)
    
    for index in range(0, oldBillBoard.GetCount()):
        
        oldBillBoardData = oldBillBoard.At(index)
        if not oldBillBoardData:
            continue
        
        id = oldBillBoardData.GetID()
        id2 = oldBillBoardData.GetID2()
        name1 = oldBillBoardData.GetName1()
        name2 = oldBillBoardData.GetName2()
        type2 = oldBillBoardData.GetType2()
        value1 = oldBillBoardData.GetValue1()
        value2 = oldBillBoardData.GetValue2()
        cmpValue = oldBillBoardData.GetCmpValue()
        cmpValue2 = oldBillBoardData.GetCmpValue2()
        cmpValue3 = oldBillBoardData.GetCmpValue3()
 
        #---»ñÈ¡ÅÅÐаñÐÅÏ¢---
        billBoard, billBoardData = GetBillBoardData(newBillboardIndex, id, cmpValue)
        if billBoard == None or billBoardData == None:
            #ÎÞ·¨Éϰñ
            continue
    
        #ÉèÖÃÅÅÐаñÊý¾Ý
        billBoardData.SetType(newBillboardIndex)
        billBoardData.SetID(id)
        billBoardData.SetID2(id2)
        billBoardData.SetName1(name1)
        billBoardData.SetName2(name2)
        billBoardData.SetType2(type2)
        billBoardData.SetValue1(value1)
        billBoardData.SetValue2(value2)
        billBoardData.SetCmpValue(cmpValue)
        billBoardData.SetCmpValue2(cmpValue2)
        billBoardData.SetCmpValue3(cmpValue3)
        
    GameWorld.Log("    CopyBillboard newBillboardIndex=%s, oldBillboardIndex=%s" % (newBillboardIndex, oldBillboardIndex))
 
    return True
 
def ClearBillboardByIndex(billboardIndex):
    ##Çå¿ÕÅÅÐаñ
    billBoard = GameWorld.GetBillboard().FindBillboard(billboardIndex)
    
    if not billBoard:
        GameWorld.ErrLog('ClearBillboardByIndex FindBillboardErr, ÅÅÐаñ = %s ÎÞ·¨²éÕÒ'%(billboardIndex))
        return
    
    billBoard.Clear()
    
    GameWorld.Log('billboardIndex %s clear.'%billboardIndex)
    return
 
####################################################################################################
 
#class   IPY_GSetWatchBillboardState
#{
#public:
#
#    int      GetState();
#};
## mapÇëÇóÍæ¼ÒÉèÖò鿴ÅÅÐаñ״̬
#  @param index Íæ¼ÒË÷Òý
#  @param tick µ±Ç°Ê±¼ä
#  @return None
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def MapServer_PlayerSetWatchBillboardState(index, tick):
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    pack = IPY_GameServer.IPY_GSetWatchBillboardState()
    curPlayer.SetPlayerWatchBillboardState(pack.GetState())
    return
 
#class   IPY_GWatchBillboard
#{
#public:
#
#    int      GetType();
#};
## mapÇëÇóÍæ¼Ò²é¿´ÅÅÐаñ״̬
#  @param index Íæ¼ÒË÷Òý
#  @param tick µ±Ç°Ê±¼ä
#  @return None
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def MapServer_PlayerWatchBillboard(index, tick):
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    pack = IPY_GameServer.IPY_GWatchBillboard()
    curPlayer.Sync_Billboard(pack.GetType())
    return
 
#//////////////////////////////////////////////////////////////
#//10 01 ²é¿´ÅÅÐаñ#tagCWatchBillboard
#tagCWatchBillboard       *   GettagCWatchBillboard();
#
#class   IPY_CWatchBillboard
#{
#public:
#    //ÀàÐÍ TBillboardType
#    int      GetType();
#};
## ²é¿´Íæ¼ÒÅÅÐаñ
#  @param index Íæ¼ÒË÷Òý
#  @param tick µ±Ç°Ê±¼ä
#  @return None
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def WatchPlayerBillboard(index, tick):
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    pack = IPY_GameServer.IPY_CWatchBillboard()
    packType = pack.GetType()
    
    if packType < 0 or packType >= ShareDefine.Def_BT_Max:
        return
 
    if packType in ChConfig.Def_InterdictLook_BT_Type:
        #²»¿Éͨ¹ý´Ë·â°ü²é¿´
        return
    if not __CheckWatchCD(curPlayer, packType, tick):
        return
    
    if GameWorld.GetGameWorld().GetDictByKey(Def_Key_BillboardNeedSort % packType):
        GameWorld.GetGameWorld().SetDict(Def_Key_BillboardNeedSort % packType, 0)
        #GameWorld.DebugLog("Íæ¼Ò²é¿´ÅÅÐаñ£¬Ç¿ÖÆÅÅÐò£¡packType=%s" % (packType))
        SortBillboardByIndex(packType)
        
    curPlayer.Sync_Billboard(packType)
#    GameWorld.Log('packType1111=%s'%packType)
    return
 
def __CheckWatchCD(curPlayer, billboardType, tick):
    ##¼ì²é²é¿´ÅÅÐаñCD ¸ù¾ÝÅÅÐаñÀàÐͶÀÁ¢CD
    dictKey = "WatchRankTick_%s"%billboardType
    lastTick = curPlayer.GetDictByKey(dictKey)
    
    #µÚÒ»´Î¼Ç¼
    if not lastTick:
        curPlayer.SetDict(dictKey, tick)
        return True
    
    #¼ä¸ôδµ½
    if tick - lastTick < ChConfig.Def_PlayerBillboard_Tick:
        #ʱ¼äδµ½
        return False
    
    curPlayer.SetDict(dictKey, tick)
    return True
 
#---------------------------------------------------------------------
#===============================================================================
# //10 02 ½±Àø°ñÊý¾Ý#tagCWatchBillboardPrize
# tagCWatchBillboardPrize       *   GettagCWatchBillboardPrize();
# class   IPY_CWatchBillboardPrize
# {
# public:
#    //ÀàÐÍ TBillboardType
#    int      GetType();
# };
#===============================================================================
## ½±Àø°ñÊý¾Ý
#  @param index Íæ¼ÒË÷Òý
#  @param tick µ±Ç°Ê±¼ä
#  @return None
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def WatchBillboardPrize(index, tick):
    #´Ë½Ó¿Ú·ÏÆú
    return
#===============================================================================
#    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
#    pack = IPY_GameServer.IPY_CWatchBillboardPrize()
#    packType = pack.GetType()
#    
#    if packType < IPY_GameServer.btLV or packType >= IPY_GameServer.btMax:
#        return
#    
#    gameWorld = GameWorld.GetGameWorld()
#    
#    if tick - gameWorld.GetTickByType(ChConfig.TYPE_WatchBillboardPrize) < ChConfig.TYPE_Tick_Time[ChConfig.TYPE_WatchBillboardPrize]:
#        return
#    
#    gameWorld.SetTickByType(ChConfig.TYPE_WatchBillboardPrize , tick)
#    #Í¨ÖªÍæ¼Ò½±Àø°ñÐÅÏ¢
#    curPlayer.Sync_BillboardPrize(packType)
#===============================================================================
#---------------------------------------------------------------------
##ÅÅÐòÅÅÐаñ, Í¨¹ýÅÅÐаñË÷Òý
# @param billboardIndex ÅÅÐаñË÷Òý
# @return ·µ»ØÖµÎÞÒâÒå
# @remarks 
def SortBillboardByIndex(billboardIndex):
    billBoard = GameWorld.GetBillboard().FindBillboard(billboardIndex)
    
    if not billBoard:
        GameWorld.ErrLog('SortBillboardByIndex, ÅÅÐаñ = %s ÎÞ·¨²éÕÒ'%(billboardIndex))
        return
    
    billBoard.Sort()
    return
 
#// A9 A2 ²é¿´ÅÅÐаñ#tagCPYWatchBillboard
#
#struct    tagCPYWatchBillboard
#{
#    tagHead        Head;
#    BYTE        Type;        //ÀàÐÍ TBillboardType
#    DWORD        StartIndex;    //²é¿´µÄÆðʼÃû´ÎË÷Òý£¬ Ä¬ÈÏ0
#    BYTE        WatchCnt;    //²é¿´ÌõÊý£¬Ä¬ÈÏ20£¬×î´ó²»³¬¹ý100
#    BYTE        IsWatchSelf;    //ÊÇ·ñ²é¿´×Ô¼ºÃû´Îǰºó£¬Ä¬ÈÏ10ÌõÊý¾Ý
#};
def Client_PYWatchBillboard(index, clientData, tick):
    
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    if not curPlayer:
        return
    
    packType = clientData.Type
    startIndex = clientData.StartIndex
    watchCnt = clientData.WatchCnt
    isWatchSelf = clientData.IsWatchSelf
    if not __CheckWatchCD(curPlayer, packType, tick):
        return
    
    Sync_BillboardEx(curPlayer, packType, isWatchSelf, startIndex, watchCnt)
    return
 
def Sync_BillboardEx(curPlayer, bbType, isWatchSelf=False, startIndex=0, watchCnt=20):
    if bbType < 0 or bbType >= ShareDefine.Def_BT_Max:
        return
    
    billBoard = GameWorld.GetBillboard().FindBillboard(bbType)
    if not billBoard:
        GameWorld.ErrLog("ÕÒ²»µ½ÅÅÐаñÊý¾Ý£¡bbType=%s" % (bbType))
        return
    
    playerID = curPlayer.GetPlayerID()
    count = billBoard.GetCount()
    endIndex = 0
    # ²é¿´×Ô¼ºÇ°ºóÃû´Î
    if isWatchSelf:
        playerIndex = billBoard.IndexOfByID(playerID)
        if playerIndex != -1:
            # Ç°5ºó4£¬Ê×β²¹×ã10Ìõ¼Ç¼
            endIndex = min(playerIndex + 5, count)
            startIndex = max(0, endIndex - 10)
            endIndex = min(endIndex + (10 - (endIndex - startIndex)), count)
        else:
            startIndex = 0
            
    # Ö¸¶¨Ë÷Òý·ÖÒ³²é¿´
    else:
        startIndex = max(startIndex, 0)
        startIndex = min(startIndex, count)
        watchCnt = 20 if not watchCnt else min(watchCnt, 100) # Ä¬ÈÏ20£¬×î¶à100
        endIndex = min(startIndex + watchCnt, count)
        
    billBoardData = ChPyNetSendPack.tagPYBillboardData()
    billBoardData.Clear()
    billBoardData.IsWatchSelf = isWatchSelf
    billBoardData.Type = bbType
    billBoardData.Billboard = []    
    for index in xrange(startIndex, endIndex):
        
        if startIndex < 0 or index >= count:
            break
        
        bbData = billBoard.At(index)
        
        bbInfo = ChPyNetSendPack.tagPYBillboardInfo()
        bbInfo.Clear()
        bbInfo.OrderIndex = index
        bbInfo.ID = bbData.GetID()
        bbInfo.ID2 = bbData.GetID2()
        bbInfo.Name1 = bbData.GetName1()
        bbInfo.Name2 = bbData.GetName2()
        bbInfo.Type2 = bbData.GetType2()
        bbInfo.Value1 = bbData.GetValue1()
        bbInfo.Value2 = bbData.GetValue2()
        bbInfo.CmpValue = bbData.GetCmpValue()
        bbInfo.CmpValue2 = bbData.GetCmpValue2()
        bbInfo.CmpValue3 = bbData.GetCmpValue3()
        
        billBoardData.Billboard.append(bbInfo)
        
    billBoardData.BillboardCount = len(billBoardData.Billboard)
    NetPackCommon.SendFakePack(curPlayer, billBoardData)
    return
 
#===============================================================================
def MapServer_UpdateBillboard(billInfoDict, tick):
    '''µØÍ¼¸üÐÂÅÅÐаñ, Í¨ÓÃ
    {"Type":bType, "Type2":bType2, "ID":bID, "ID2":bID2, "Name1":bName, "Name2":bName2, "ExInfo":exInfo,
    "Value1":value1, "Value2":value2, "CmpValue":cmpValue, "CmpValue2":cmpValue2, "CmpValue3":cmpValue3}
    '''
    
    bType = billInfoDict["Type"]
    bType2 = billInfoDict["Type2"]
    bID = billInfoDict["ID"]
    #bID2 = billInfoDict["ID2"]
    bName = billInfoDict["Name1"]
    bName2 = billInfoDict["Name2"]
    value1 = billInfoDict["Value1"]
    value2 = billInfoDict["Value2"]
    cmpValue = billInfoDict["CmpValue"]
    cmpValue2 = billInfoDict["CmpValue2"]
    cmpValue3 = billInfoDict["CmpValue3"]
    if bType not in ShareDefine.BillboardTypeList:
        return
    #if not cmpValue and not cmpValue2 and not cmpValue3:
    #    return
    
    #ɾ³ý¸ÃÊý¾Ý
    if cmpValue == -1:
        billboardMgr = GameWorld.GetBillboard()
        playerBillBoard = billboardMgr.FindBillboard(bType)
        if not playerBillBoard:
            return
        if playerBillBoard.FindByID(bID):
            playerBillBoard.DeleteByID(bID)
            playerBillBoard.Sort()
            GameWorld.DebugLog("ɾ³ýÅÅÐаñijÌõÊý¾Ý: bType=%s,bID=%s" % (bType, bID))
        return
    
    gameWorld = GameWorld.GetGameWorld()
    lastSortTick = gameWorld.GetDictByKey(Def_Key_BillboardSortTick % bType)
    autoSort = (tick - lastSortTick) >= 60000 # 1·ÖÖÓÇ¿ÖÆÅÅÐòÒ»´Î
    if autoSort:
        gameWorld.SetDict(Def_Key_BillboardSortTick % bType, tick)
    #GameWorld.DebugLog("¸üÐÂÅÅÐаñ£ºbType=%s,autoSort=%s,tick=%s,lastSortTick=%s,d=%s" % (bType, autoSort, tick, lastSortTick, tick - lastSortTick))
    
    UpdatePlayerBillboard(bID, bName, bName2, bType, bType2, value1, value2, cmpValue, autoSort, cmpValue2, cmpValue3)
    gameWorld.SetDict(Def_Key_BillboardNeedSort % bType, 1)
    #__UpdateBillboardSortState(gameWorld, bType, autoSort, isUpd)
    
    exInfo = billInfoDict["ExInfo"]
    # ÒÔÏÂΪ°ñµ¥¸½¼ÓÌØÊâ´¦Àí
    if bType == ShareDefine.Def_BT_FightPower:
        playerID = bID
        fightPowerTotal = cmpValue
        familyID = exInfo[0]
        playerJob = bType2
        
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
        if curPlayer:
            curPlayer.SetFightPower(fightPowerTotal)
            
        #¸üÐÂÕ½Ã˳ÉÔ±Õ½Á¦
        PlayerFamily.UpdFamilyMemberFightPower(familyID, playerID, fightPowerTotal)
        
        #Ö°ÒµÕ½Á¦°ñ
        job = playerJob % 10
        if job in ShareDefine.JobFightPowerBillboardDict:
            jobBType = ShareDefine.JobFightPowerBillboardDict[job]
            UpdatePlayerBillboard(bID, bName, bName2, jobBType, bType2, value1, value2, cmpValue, autoSort)
            gameWorld.SetDict(Def_Key_BillboardNeedSort % jobBType, 1)
            #__UpdateBillboardSortState(gameWorld, jobBType, autoSort, isUpd)
            
    return
 
def __UpdateBillboardSortState(gameWorld, bType, autoSort, isUpd):
    key = Def_Key_BillboardNeedSort % bType
    needSort = gameWorld.GetDictByKey(key)
    if not autoSort and isUpd and not needSort:
        gameWorld.SetDict(key, 1)
    elif autoSort and needSort:
        gameWorld.SetDict(key, 0)
        
    #GameWorld.DebugLog("__UpdateBillboardSortState£ºbType=%s,autoSort=%s,isUpd=%s,needSort=%s" % (bType, autoSort, isUpd, gameWorld.GetDictByKey(key)))
    return
 
#---------------------------------------------------------------------
#===============================================================================
#    void        SetType(int inputType);    //_I_KEY_INDEX_ÅÅÐаñÀàÐÍ
#    void        SetID(int inputID);    //_KEY_ÅÅÐò¶ÔÏóID£¬Òª±£Ö¤ÊÇΨһµÄ
#    void        SetID2(int inputID2);    //²»Ò»¶¨ÄÜÓÃÉÏ£¬Ä¿Ç°Óû§¸½¼ÓID,±ÈÈçNPCID 
#    void        SetName1(char * inputName1);    //Ãû×Ö1£¬ÓÃÀ´ÏÔʾÅÅÐò¶ÔÏóÃû×Ö 
#    void        SetName2(char * inputName2);    //Ãû×Ö2£¬¸½¼ÓÃû×Ö£¬Ô¤Áô
#    void        SetType2(int inputType2);    //¸½¼ÓÀàÐÍ£¬ÓÃÀ´±íʾÅÅÐò¶ÔÏóµÄÀàÐÍ£¬±ÈÈç£¬Íæ¼ÒËùÊôÖ°ÒµÃÅÅÉ£¬³èÎïÀàÐ͵È
#    void        SetValue1(int inputValue1);    //ÅÅÐòÒÀÀµµÄÖµ£¬±ÈÈ磬µÈ¼¶
#    void        SetValue2(int inputValue2);    //ÅÅÐòÒÀÀµµÄÖµ£¬±ÈÈ磬ս¶·Á¦
#    void        SetCmpValue(int inputCmpValue);    // ±È½ÏȨֵ£¬ÓɾßÌåµÄ¼ÆË㹫ʽ£¨²ß»®¸ø£©Ëã³öÀ´
#===============================================================================
##¸üнÇÉ«ÅÅÐаñ..
# @param curPlayerID Íæ¼ÒID
# @param curPlayerName Íæ¼ÒÃû×Ö
# @param curPlayerOpInfo Íæ¼Òƽ̨ÐÅÏ¢
# @param billboardIndex ÅÅÐаñË÷Òý
# @param billboardType ÅÅÐаñ¸½ÊôÀàÐÍ
# @param value1 ÅÅÐаñÖµ1
# @param value2 ÅÅÐаñÖµ2
# @param cmpValue ¼ÓȨֵ
# @param autoSort ÊÇ·ñ×Ô¶¯ÅÅÐò
# @return ·µ»ØÖµÎÞÒâÒå
# @remarks ¸üнÇÉ«ÅÅÐаñ.
def UpdatePlayerBillboard(curPlayerID, curPlayerName, curPlayerOpInfo, billboardIndex, billboardType,
                          value1, value2, cmpValue, autoSort = True, cmpValue2 = 0, cmpValue3 = 0):
    
    playerBillBoard, playerBillBoardData = GetBillBoardData(billboardIndex, curPlayerID, cmpValue, cmpValue2, cmpValue3)
    
    if playerBillBoard == None or playerBillBoardData == None:
        #ÎÞ·¨Éϰñ
        return False
    
    isNewData = playerBillBoardData.GetID2() == 0 # ÊÇ·ñÊÇÐÂÔöµÄÊý¾Ý
    
    # ÖµÏàͬ²»¸üÐÂ
    if not isNewData and playerBillBoardData.GetValue1() == value1 and playerBillBoardData.GetValue2() == value2 \
        and playerBillBoardData.GetCmpValue() == cmpValue and playerBillBoardData.GetCmpValue2() == cmpValue2:
        GameWorld.DebugLog("¸üÐÂÅÅÐаñÖµÏàͬ²»¸üÐÂ! index=%s,type2=%s,value1=%s,value2=%s,cmpValue=%s,cmpValue2==%s,cmpValue3==%s" 
                           % (billboardIndex, billboardType, value1, value2, cmpValue, cmpValue2, cmpValue3), curPlayerID)
        opInfo = playerBillBoardData.GetName2()
        if opInfo != str(curPlayerOpInfo):
            playerBillBoardData.SetName2(str(curPlayerOpInfo))
            GameWorld.DebugLog("    ¸üÐÂoperatInfo=%s" % curPlayerOpInfo, curPlayerID)
        return False
    
    # Ã»ÉèÖÃֵĬÈÏΪʱ¼ätime£¬ÏÈÉϰñµÄÅÅÇ°Ãæ
    if cmpValue3 == 0:
        # Ê±¼äȨֵ½öÔڱȽÏÖµ±ä¸üµÄÇé¿öϲŸüÐÂ, ·ÀÖ¹ÆäËû¸½ÊôÖµ¸üÐÂʱµ¼Ö±ȽÏÖµÏàͬµÄÍæ¼ÒÃû´Î¼ä»á±ä¶¯µÄÎÊÌâ
        if isNewData or playerBillBoardData.GetCmpValue() != cmpValue or playerBillBoardData.GetCmpValue2() != cmpValue2:
            calcTime = GameWorld.ChangeTimeStrToNum("2080-01-01 00:00:00")
            cmpValue3 = max(0, calcTime - int(time.time())) # ±È½ÏÖµ3Èç¹ûûָ¶¨ÖµÔòĬÈϴ浱ǰ¸üеÄtime
 
    #ÉèÖÃÅÅÐаñÊý¾Ý
    playerBillBoardData.SetType(billboardIndex)
    #¸½ÊôÀàÐÍ
    playerBillBoardData.SetType2(billboardType)
    playerBillBoardData.SetID(curPlayerID)
    playerBillBoardData.SetID2(curPlayerID)
    playerBillBoardData.SetName1(curPlayerName)
    playerBillBoardData.SetName2(str(curPlayerOpInfo))
    #SetValue1´æ´¢¿Õ¼äΪWord
    playerBillBoardData.SetValue1(value1)
    #SetValue2´æ´¢¿Õ¼äΪDWord
    playerBillBoardData.SetValue2(value2)
    playerBillBoardData.SetCmpValue(cmpValue)
    playerBillBoardData.SetCmpValue2(cmpValue2)
    if cmpValue3 > 0:
        playerBillBoardData.SetCmpValue3(cmpValue3)
    
    GameWorld.DebugLog("¸üÐÂÅÅÐаñÖµ index=%s,type2=%s,value1=%s,value2=%s,cmpValue=%s,cmpValue2==%s,cmpValue3==%s,isNewData=%s" 
                       % (billboardIndex, billboardType, value1, value2, cmpValue, cmpValue2, cmpValue3, isNewData), curPlayerID)
    if not autoSort:
        #²»×Ô¶¯ÅÅÐò
        return True
    
    #ÖØÐÂÅÅÐòÅÅÐаñ
    playerBillBoard.Sort()
    return True
 
#---------------------------------------------------------------------
##ÊÇ·ñ¿ÉÒÔ½øÈëÅÅÐаñ
# @param playerBillBoard ÅÅÐаñʵÀý
# @param billboardDataID ÅÅÐаñÊý¾ÝID
# @param cmpValue µ±Ç°¼ÓȨֵ
# @return ÅÅÐаñÊý¾Ý
# @remarks 
def __GetAddBillBoardData(playerBillBoard, billboardDataID, cmpValue,
                          cmpValue2 = 0, cmpValue3 = 0):
    #»ñÈ¡ÅÅÐаñ×îºóÒ»Ãû
    if playerBillBoard.GetCount() <= 0:
        return
    
    lastBillBoardIndex = playerBillBoard.GetCount() - 1
    lastBillBoardData = playerBillBoard.At(lastBillBoardIndex)
 
    if cmpValue < lastBillBoardData.GetCmpValue():
        #ÎÞ·¨Éϰñ
        return
    elif cmpValue == lastBillBoardData.GetCmpValue(): 
        if cmpValue2 < lastBillBoardData.GetCmpValue2():
            return
        elif cmpValue2 == lastBillBoardData.GetCmpValue2():
    
            if cmpValue3 <= lastBillBoardData.GetCmpValue3():
                return
    
    #¼·µô×îºóÒ»Ãû
    playerBillBoard.DeleteByIndex(lastBillBoardIndex)
    playerBillBoardData = playerBillBoard.AddToBillboard(billboardDataID)
    
    if not playerBillBoardData:
        GameWorld.ErrLog('ÅÅÐаñ²åÈëʧ°Ü  curCnt = %s, maxCnt = %s'%(
                                playerBillBoard.GetCount(), playerBillBoard.GetMaxCount()))
    
    return playerBillBoardData
 
 
#---------------------------------------------------------------------
##»ñµÃÖ¸¶¨ÅÅÐаñµÄÖ¸¶¨Êý¾Ý
# @param billboardIndex ÅÅÐаñË÷Òý
# @param billboardDataID ÅÅÐаñÊý¾ÝID
# @param cmpValue µ±Ç°²åÈëÅÅÐаñIDµÄ¼ÓȨֵ
# @return [ÅÅÐаñ, ÅÅÐаñÊý¾Ý]
# @remarks »ñµÃÖ¸¶¨ÅÅÐаñµÄÖ¸¶¨Êý¾Ý
def GetBillBoardData(billboardIndex, billboardDataID, cmpValue, 
                     cmpValue2 = 0, cmpValue3 = 0):
    billboardMgr = GameWorld.GetBillboard()
    playerBillBoard = billboardMgr.FindBillboard(billboardIndex)
    
    if not playerBillBoard:
        GameWorld.ErrLog('FindBillboardErr, ÅÅÐаñ = %s ÎÞ·¨²éÕÒ'%(billboardIndex))
        return [playerBillBoard, None]
    
    playerBillBoardData = playerBillBoard.FindByID(billboardDataID)
    
    if playerBillBoardData != None:
        #ÒÑÉϰñ, Ö»¸üÐÂÊý¾Ý
        return [playerBillBoard, playerBillBoardData]
    
    if playerBillBoard.IsFull():
        #ÅÅÐаñÒÑÂú, ¶Ô±ÈÅÅÐаñ×îºóһλ, Èç¹û±È×îºóһλ¸ß, ¼·µô×îºóһλ
        playerBillBoardData = __GetAddBillBoardData(playerBillBoard, billboardDataID, cmpValue,
                                                    cmpValue2, cmpValue3)
        return [playerBillBoard, playerBillBoardData]
    
    #²åÈëÒ»ÌõÊý¾Ý
    playerBillBoardData = playerBillBoard.AddToBillboard(billboardDataID)
    
    return [playerBillBoard, playerBillBoardData]
 
def MapServer_UpdateTotalRechargeBillboard(cmdList):
    ##×ܳäÖµµãÊýÅÅÐиüÐÂ
    playerID, playerName, playerOpInfo, playerJob, playerLV, totalChangeCoinPoint = cmdList
    UpdatePlayerBillboard(playerID, playerName, playerOpInfo, ShareDefine.Def_BT_TotalRecharge,
                          playerJob, playerLV, totalChangeCoinPoint, totalChangeCoinPoint)
    return
 
#===============================================================================
# //B0 20 ²é¿´ÅÅÐÐÖ¸¶¨·¶Î§Êý¾Ý #tagViewBillboardRangeByObjID
# struct    tagViewBillboardRangeByObjID
# {
#    tagHead        Head;
#    BYTE        BillboardType;    //ÅÅÐаñÀàÐÍ
#    WORD        ObjID;        //¶ÔÏóID
# };
#===============================================================================
## ²é¿´ÅÅÐÐÖ¸¶¨·¶Î§Êý¾Ý(ÒÔij¸öÄ¿±êΪ»ù´¡)
#  @param index: Íæ¼ÒË÷Òý
#  @param clientData: ¿Í»§¶Ë·â°ü½á¹¹Ìå
#  @param tick: Ê±¼ä´Á
#  @return: None
def ViewBillboardRangeByObjID(index, clientData, tick):
    return
 
## ÅÅÐаñ¸üÐÂÊÇ·ñÊܵȼ¶ÏÞÖÆ
def IsBillboardLVLimit(playerLV, billboardType):
    # µÈ¼¶ÅжÏÒÑÓɵØÍ¼´¦Àíµô£¬ÕâÀï²»ÔÙ×öÅжÏ
    return True
 
def RedressBillboard(curPlayer):
    ## ¾ÀÕýÅÅÐаñÖеÄÍæ¼ÒÃû×ּǼ
    
    #²»´¦ÀíÅÅÐаñ
    notRedressBillboardList = [
                               ShareDefine.Def_BT_Max,  # ÅÅÐаñ×î´óÀàÐÍ
                               ]
    
    curPlayerID = curPlayer.GetID()
    curPlayerName = curPlayer.GetName()
    
    billboardMgr = GameWorld.GetBillboard()
    for billboardIndex in ShareDefine.BillboardTypeList:
        if billboardIndex in notRedressBillboardList:
            continue
        
        billBoard = billboardMgr.FindBillboard(billboardIndex)
        if not billBoard:
            #ÕÒ²»µ½ÕâÀàÐÍÅÅÐаñ
            continue
        
        playerBillBoardData = billBoard.FindByID(curPlayerID)
        if not playerBillBoardData:
            #¸ÃÍæ¼ÒûÓÐÔÚÅÅÐаñÉÏ
            continue
        
        #¸üÐÂÍæ¼ÒÃû×Ö
        playerBillBoardData.SetName1(curPlayerName)
        
    return
 
def UpdateBillboardRealm(curPlayer):
    ## ¸üÐÂÅÅÐаñÖеÄÍæ¼Ò¾³½ç¼Ç¼
    
    curPlayerID = curPlayer.GetID()
    curOfficialRank = curPlayer.GetOfficialRank()
    
    billboardMgr = GameWorld.GetBillboard()
    for billboardIndex in ShareDefine.BTValue1_OfficialRankList:
        if billboardIndex not in ShareDefine.BillboardTypeList:
            continue
        
        billBoard = billboardMgr.FindBillboard(billboardIndex)
        if not billBoard:
            #ÕÒ²»µ½ÕâÀàÐÍÅÅÐаñ
            continue
        
        playerBillBoardData = billBoard.FindByID(curPlayerID)
        if not playerBillBoardData:
            #¸ÃÍæ¼ÒûÓÐÔÚÅÅÐаñÉÏ
            continue
        
        #¸üÐÂÍæ¼Ò¾³½ç
        playerBillBoardData.SetValue1(curOfficialRank)
        
    return