| #!/usr/bin/python  | 
| # -*- coding: GBK -*-  | 
| #  | 
| ##@package  | 
| #  | 
| # @todo: ÓÐÖ¸¶¨ÕÙ»½ÊÞÏÂNPCÒþÉíÎ޵гÖÐøÐÔBUFF  | 
| #  | 
| # @author: Alee  | 
| # @date 2018-4-6 ÏÂÎç02:06:58  | 
| # @version 1.0  | 
| #  | 
| # @note:   | 
| #  | 
| #---------------------------------------------------------------------  | 
| #µ¼Èë  | 
| import SkillCommon  | 
| import GameWorld  | 
| import ChConfig  | 
| import GameObj  | 
|   | 
| #---------------------------------------------------------------------  | 
| #È«¾Ö±äÁ¿  | 
| #---------------------------------------------------------------------  | 
| #Â߼ʵÏÖ  | 
| ## ³ÖÐøÐÔBuff´¦Àí   | 
| #  @param defender ³ÐÊÜÕß  | 
| #  @param curBuff µ±Ç°Buff  | 
| #  @param curEffect BuffЧ¹û  | 
| #  @param tick µ±Ç°Ê±¼ä  | 
| #  @return None  | 
| #  @remarks ³ÖÐøÐÔBuff´¦Àí   | 
| def ProcessBuff(defender, curBuff, curEffect, processBuffTick, tick):  | 
|     if not SkillCommon.GetSummonCountByNPCID(defender, curEffect.GetEffectValue(0)):  | 
|         defender.SetCanAttack(True)  | 
|         curBuff.SetRemainTime(1)  | 
|         return  | 
|       | 
|     else:  | 
|   | 
|         defender.SetAttackTick(tick)  | 
|         if defender.GetCanAttack():  | 
|             defender.SetCanAttack(False)  | 
|     return  | 
|   | 
|   | 
| # Ïûʧǰ  | 
| def OnBuffDisappear(defender, curSkill, curBuff, curEffect, tick):  | 
|     defender.SetCanAttack(True)  | 
|     return  | 
|   | 
|   | 
| # Ïûʧǰ  | 
| def OnBuffDisappearEx(defender, curSkill, curBuff, curEffect, tick):  | 
|     defender.SetCanAttack(True)  | 
|     return |