#!/usr/bin/python
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# -*- coding: GBK -*-
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#
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# @todo: Ìá¸ß·À¾ß»ù´¡ÊôÐÔ(ÈçÉúÃü·ÀÓù)µÄ°Ù·Ö±ÈµÄÖµ£¬Íâ²ã¼ÆË㣬Ч¹ûÖµ¾ö¶¨ÊôÐÔÏî
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#
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# @author: Alee
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# @date 2018-1-20 ÏÂÎç02:50:26
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# @version 1.0
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#
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# @note:
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#
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#---------------------------------------------------------------------
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#µ¼Èë
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import ChConfig
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import PlayerControl
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#---------------------------------------------------------------------
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## buffÏßÐÔÔö¼ÓÊôÐÔ
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# @param defender Buff³ÐÊÜÕß
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# @param curEffect ¼¼ÄÜЧ¹û
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# @param calcDict ¼¼ÄÜЧ¹ûÀÛ¼Ó×ܱí
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# @return None
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def OnCalcBuffEx(defender, curEffect, calcDict, curBuff):
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# ¾³½ç×°±¸¸Ä°æ£¬ÔÝÈ¡Ïû
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return
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# attrList = PlayerControl.GetCalcAttrListValue(defender, ChConfig.Def_CalcAttrFunc_EquipBaseArmor)
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# attrType = curEffect.GetEffectValue(1)
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#
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# value = int(attrList[2].get(attrType, 0)*curEffect.GetEffectValue(0)*1.0/ChConfig.Def_MaxRateValue)
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# calcDict[attrType] = calcDict.get(attrType, 0) + value
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#
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# return
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## ·µ»ØbuffÀàÐÍ£¬ÏßÐÔÓë·ñ
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# @param
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# @return None
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# @remarks º¯ÊýÏêϸ˵Ã÷.
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def GetCalcType():
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return ChConfig.TYPE_Linear
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