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//A6 01  ÏòÍæ¼ÒÉêÇë¼ÓÈë¼Ò×å #tagCGRequestJoinFamilyByPlayer
 
struct    tagCGRequestJoinFamilyByPlayer
 
{
    tagHead        Head;
    DWORD        AddPlayerID;    //ÉêÇë¼ÓÈëµÄÍæ¼ÒID
};