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// B1 02 Íæ¼ÒʱװƤ·ô¼¤»î״̬ #tagMCClothesCoatSkinState
 
struct    tagMCClothesCoatLVInfo
{
    tagHead         Head;
    DWORD        CoatIndex;    //ʱװË÷Òý
    BYTE        CoatLV;        //ʱװµÈ¼¶
    DWORD        CoatExp;        //ʱװף¸£Öµ¾­Ñé
};
 
struct    tagMCClothesCoatSkinState
{
    tagHead        Head;
    DWORD        SkinOpenState;    //ʱװ¼¤»î״̬, °´Ë÷Òý±íʾ¼¤»î״̬
    BYTE        CoatNum;        //ʱװ¸öÊý
    tagMCClothesCoatLVInfo    CoatInfoList[CoatNum];    // Ê±×°Êý¾ÝÁбí
};